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font = Button:GetNormalFontObject();

returns the normal font object that the button is using.

i.e.

button:SetNormalFontObject("GameFontNormalSmall")
local font = button:GetNormalFontObject();
font would then = "GameFontNormalSmall" which could then be modified with font:SetTextColor etc and then put back into the button.


This is a quickie wiki page and needs to be flushed out.

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