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This function is implemented in :AddChannel FrameXML/ChatFrame.lua.
ChatFrame_AddChannel(chatFrame, 'channelName');

Order a chat frame to display a previously-joined chat channel


Parameters[]

Arguments[]

(chatFrame, 'channelName')
chatFrame
Object - The chat frame to display the channel in. Some ex
channelName
String - The name of the chatchannel to activate.

Returns[]

nil

Example[]

ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "test");
ChatFrame_AddChannel(SELECTED_CHAT_FRAME, "ErrorInfo");
ChatFrame_AddChannel(ChatFrame1, "AnotherChannel");

chatFrame[]

DEFAULT_CHAT_FRAME - Adds the channel to the default chat window.
SELECTED_CHAT_FRAME - Adds the channel in the chat window with focus ( the front window ).
ChatFrameX - Where X is an int from 1 to 10. Seems to add the channel to any chat window, where X=1 is the left-most window.

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