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({{wowapi}}, format, can be used on party or target to initiate trading.)
 
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<center>'''DropItemOnUnit'''</center>
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{{wowapi}} __NOTOC__
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Drops an item from the cursor onto the specified target. Can be used to initiate a trade session (though see [[World_of_Warcraft_API#Trading_Functions|Trade functions]]) or feeding pets.
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DropItemOnUnit(unit);
   
Drops an item from the cursor onto the specified target.
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==Parameters==
For trading with a player, use the [[World_of_Warcraft_API#Trading_Functions|Trade functions]]. This function is mainly of use for giving items(food?) to pets.
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===Arguments===
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:;unit : [[UnitId]] - Unit to which you want to give the item on the cursor.
DropItemOnUnit("unit");
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==Example==
 
----
 
;''Arguments''
 
 
:("unit")
 
:;unit : String - The [[API TYPE UnitId|UnitId]] to which to give the item to. Typcially, you'll probably want to use <tt>"pet"</tt>.
 
 
''Not tested with other targets such as "party1" to see what this would do for giving items to group members, let alone mobs via "target". -- [[User:Goldark|Goldark]] 08:12, 17 Dec 2004 (EST)''
 
 
''In spite of the comment above, the WoW base UI uses it with both party members and targets, so it's going to be worth trying! -- [[User:Flickering|Flickering]] 15:27, 28 Dec 2004 (EST)''
 
 
''This appears to have been changed to only be triggered via a hardware event in v1.10. -- [[User:j3parke|j3parke]] 12 MAY 2006
 
 
----
 
;''Returns''
 
 
:None
 
 
----
 
;''Example''
 
 
if ( CursorHasItem() ) then
 
if ( CursorHasItem() ) then
 
DropItemOnUnit("pet");
 
DropItemOnUnit("pet");
 
end;
 
end;
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===Result===
;''Result''
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Item is dropped from cursor and given to the player's pet.
 
:Item is dropped from cursor and given to the specified target.
 
 
----
 
;''Description''
 
 
: Gives an item from the cursor to a specified target such as "pet".
 
 
----
 
{{WoW API}}
 

Latest revision as of 18:43, December 23, 2006

WoW API < DropItemOnUnit

Drops an item from the cursor onto the specified target. Can be used to initiate a trade session (though see Trade functions) or feeding pets.

DropItemOnUnit(unit);

ParametersEdit

ArgumentsEdit

unit 
UnitId - Unit to which you want to give the item on the cursor.

ExampleEdit

if ( CursorHasItem() ) then
  DropItemOnUnit("pet");
end;

ResultEdit

Item is dropped from cursor and given to the player's pet.

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