API FollowUnit
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Start following an allied unit
FollowUnit("unit")
Arguments
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- unit
- String - the UnitID to follow, e.g. "target", "party1", "raid1", etc..
Details
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- It is not possible to stop following someone from a script. The player needs to take action (move, jump, sit, whatever). See the discussion page.
- For historical reference, see also FollowByName(), which has been removed from the API.