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API FollowUnit

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Start following an allied unit

FollowUnit("unit")

Arguments Edit

unit
String - the UnitID to follow, e.g. "target", "party1", "raid1", etc..

Details Edit

  • It is not possible to stop following someone from a script. The player needs to take action (move, jump, sit, whatever). See the discussion page.
  • For historical reference, see also FollowByName(), which has been removed from the API.

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