Registers which events the object would like to monitor. This ensures the code placed in the <OnEvent> section is not called for any unneccessary events such as an incoming chat message when your addon is only looking to perform actions based upon the start of casting a spell. The last frame to register for an event is the last one to receive it.
- The name of the event to register the object as monitoring. See Events (API)
- You could now add code to the <OnEvent> section of your addon, and anytime a chat message was received it would execute your code.
- Registers which events an object is monitoring.
- See also: obj:UnregisterEvent