Toadkiller58885@legacy41577922 (talk | contribs) (Fix arg descriptions) |
Toadkiller58885@legacy41577922 (talk | contribs) (→Notes) |
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== Notes == |
== Notes == |
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− | * Negative values of left, right, top and botton may be used to move the edges |
+ | * Negative values of left, right, top and botton may be used to move the edges away from the frames center, potentially extending a frame's hit rectangle outside of the frame itself. |
* This method will silently fail if called on a protected frame in combat from insecure code. |
* This method will silently fail if called on a protected frame in combat from insecure code. |
Revision as of 06:19, 14 June 2008
The API is no longer being updated here until further notice. |
Modifies the size of the frame's hit rectangle - the area in which clicks are sent to the frame in question.
frame:SetHitRectInsets(left, right, top, bottom);
Arguments
- left
- Number - pixels to move the frame's left hit edge to the right by.
- right
- Number - pixels to move the frame's right hit edge to the left by.
- top
- Number - pixels to move the frame's top hit edge down by.
- bottom
- Number - pixels to move the frame's bottom hit edge up by.
Notes
- Negative values of left, right, top and botton may be used to move the edges away from the frames center, potentially extending a frame's hit rectangle outside of the frame itself.
- This method will silently fail if called on a protected frame in combat from insecure code.