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Sets the UnitID for the tooltip.


Arguments

("unit")


"unit"
String - UnitID of the wanted Unit ("player,"party1".."party4","target","raid1".."raid40", etc.)

Example

GameTooltip_SetDefaultAnchor(GameTooltip, UIParent)
GameTooltip:SetUnit("player")
GameTooltip:Show()

Shows the GameTooltip with information about the player.

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