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{{wowapi}} __NOTOC__
 
{{wowapi}} __NOTOC__
 
<!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
 
 
Returns information about the given Achievement's specified criteria.
 
Returns information about the given Achievement's specified criteria.
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
+
criteriaString, criteriaType, completed, quantity, reqQuantity,
criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, criteriaID = GetAchievementCriteriaInfo(achievementID, criteriaNum);
+
charName, flags, assetID, quantityString, criteriaID =
+
GetAchievementCriteriaInfo(criteriaID or achievementID, criteriaNum);
'''''OR'''''
 
 
criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, criteriaID = GetAchievementCriteriaInfo(criteriaID);
 
 
   
 
== Arguments ==
 
== Arguments ==
<!-- List each argument, together with its type -->
+
(achievementID, criteriaNum)
:(Integer achievementID, Integer criteriaNum)
+
:;achievementID : Number - The ID of the Achievement
+
:;criteriaNum : Number - The number for the specific criteria. Between 1 and [[API_GetAchievementNumCriteria|GetAchievementNumCriteria]](achievementID)
:;achievementID : Integer - The ID of the Achievement
 
:;criteriaNum : Integer - The number for the specific criteria. Between 1 and [[API_GetAchievementNumCriteria|GetAchievementNumCriteria]](achievementID)
 
 
'''''OR'''''
 
 
:(Integer criteriaID)
 
   
:;criteriaID : Integer - The ID of the criteria.
+
(criteriaID)
  +
:;criteriaID : Number - The ID of the criteria.
   
 
'''''Warning:''' If you use criteriaID as an argument, do not include a number as the second argument or the client will crash.
 
'''''Warning:''' If you use criteriaID as an argument, do not include a number as the second argument or the client will crash.

Latest revision as of 13:25, March 3, 2010

WoW API < GetAchievementCriteriaInfo

Returns information about the given Achievement's specified criteria.

criteriaString, criteriaType, completed, quantity, reqQuantity, 
 charName, flags, assetID, quantityString, criteriaID = 
 GetAchievementCriteriaInfo(criteriaID or achievementID, criteriaNum);

Arguments Edit

(achievementID, criteriaNum)

achievementID 
Number - The ID of the Achievement
criteriaNum 
Number - The number for the specific criteria. Between 1 and GetAchievementNumCriteria(achievementID)

(criteriaID)

criteriaID 
Number - The ID of the criteria.

Warning: If you use criteriaID as an argument, do not include a number as the second argument or the client will crash.

Returns Edit

criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, criteriaID
criteriaString 
String - The name of the criteria
criteriaType 
Integer - The type of criteria. Values currently unknown.
completed 
Boolean - If the criteria is completed or not.
quantity 
Integer - The current quantity for the criteria. Usually 0 or 1.
reqQuantity 
Integer - The required quantity for the criteria. Used mostly in achievements with progress bars. Usually 0.
charName 
String - The name of the Player.
flags 
Integer - Some flags. Currently unknown purpose.
assetID 
Integer - Critera data whose meaning depends on the type.
quantityString 
String - The string used to display the current quantity. Usually the string form of the quantity return.
criteriaID 
Integer - Unique criteria identifier.

Notes Edit

Here's a list of criteria types I've figured out. If someone wants to clean this list up a bit, they're welcome to.

 -- 0 is a monster kill, asset is the monster ID
 -- 1 is winning PvP objectives in a thorough manner (holding all bases, controlling all flags)
 -- 7 is weapon skill, asset is probably a skill ID of some sort
 -- 8 is another achievement, asset is achievement ID
 -- 9 is completing quests globally
 -- 10 is completing a daily quest every day
 -- 11 is completing quests in specific areas
 -- 14 is completing daily quests
 -- 27 is a quest, asset is quest ID
 -- 28 is getting a spell cast on you, asset is a spell ID
 -- 29 is casting a spell (often crafting), asset is a spell ID
 -- 30 is PvP objectives (flags, assaulting, defending)
 -- 31 is PvP kills in battleground PvP locations
 -- 32 is winning ranked arena matches in specific locations (asset is probably a location ID)
 -- 34 is the Squashling (owning a specific pet?), asset is the spell ID
 -- 35 is PvP kills while under the influence of something
 -- 36 is acquiring items (soulbound), asset is an item ID
 -- 37 is winning arenas
 -- 41 is eating or drinking a specific item, asset is item ID
 -- 42 is fishing things up, asset is item ID
 -- 43 is exploration, asset is a location ID?
 -- 45 is purchasing 7 bank slots
 -- 46 is exalted rep, asset is presumably some kind of faction ID
 -- 47 is 5 reputations to exalted
 -- 49 is equipping items, asset is a slot ID (quality is presumably encoded into flags)
 -- 52 is killing specific classes of player
 -- 53 is kill-a-given-race, asset is race ID?
 -- 54 is using emotes on targets, asset ID is likely the emote ID
 -- 56 is being a wrecking ball in Alterac Valley
 -- 62 is getting gold from quest rewards
 -- 67 is looting gold
 -- 68 is reading books
 -- 70 is killing players in world PvP locations
 -- 72 is fishing things from schools or wreckage
 -- 73 is killing Mal'Ganis on Heroic. Why? Who can say.
 -- 75 is obtaining mounts
 -- 109 is fishing, either in general or in specific locations
 -- 110 is casting spells on specific targets, asset ID is the spell ID
 -- 112 is learning cooking recipes
 -- 113 is honorable kills

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