function GroupLootFrame_OnShow()
local texture, name, count, quality = GetLootRollItemInfo(this.rollID);
getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture);
getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name);
local color = ITEM_QUALITY_COLORS[quality];
getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b);
end