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GetPlayerMapPosition -Documentation by Meog-

Returns the postion of a unit on the current map

posX, posY = GetPlayerMapPosition("unit");

Arguments
"unit"
unit
String - The UnitId for which the position is returned. (Verified for player, party*, target and mouseover (Though the latter two may only work for friendly players). Does not appear to work for pet (Tested with warlock)

Returns
posX, posY
posX
Number - X value of the player position (a proprotion between 0 and 1, relative to WorldMapDetailFrame)
posY
Number - Y value of the player position (a proportion between 0 and 1, relative to WorldMapDetailFrame)

If both posX and posY are 0, then the position is unknown, unknowable, or not valid for the current map.


Example
local posX, posY = GetPlayerMapPosition("player");

Result
0.43320921063423, 0.69365233182907

Template:WoW API

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