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{{wowapi}} __NOTOC__
Retrieves the spell texture for a spell in the player's spellbook. If you're trying to read the spell book at login, register for the [[Events P (Party, Petition, Pet, PlayerBank, Player)#PLAYER_LOGIN|PLAYER_LOGIN]] event.
 
   
''spellTexture'' = GetSpellTexture( ''spellId'', ''bookType'' );
 
   
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<!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
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Returns the texture path of the specified spellbook spell
;''Arguments''
 
   
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<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
:;spellId : Integer - Spell ID. Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
 
 
texture = GetSpellTexture(spellID, bookType)
   
:;bookType : String - Either '''BOOKTYPE_SPELL''' ("spell") or '''BOOKTYPE_PET''' ("pet").
 
   
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== Parameters ==
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=== Arguments ===
;''Returns''
 
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<!-- List each argument, together with its type -->
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:(spellID, bookType)
   
:;spellTexture : String - Texture path of the spell as it appears in the spellbook
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:;spellID : Integer - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
 
:;bookType : String - Either BOOKTYPE_SPELL or BOOKTYPE_PET.
{{Template:WoW API}}
 
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=== Returns ===
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<!-- List each return value, together with its type -->
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:;texture : String - path of the texture used for displaying the spell in the spellbook
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==Details==
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<!-- Details not appropriate for the main description can go here.
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REMOVE the section if you're just going to restate the intro line! -->
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: If you're trying to read the spell book at login, register for the [[Events P (Party, Petition, Pet, PlayerBank, Player)#PLAYER_LOGIN|PLAYER_LOGIN]] event.
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[[Category:Boilerplates]]

Revision as of 21:12, 26 September 2006


Returns the texture path of the specified spellbook spell

texture = GetSpellTexture(spellID, bookType)


Parameters

Arguments

(spellID, bookType)
spellID
Integer - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
bookType
String - Either BOOKTYPE_SPELL or BOOKTYPE_PET.

Returns

texture
String - path of the texture used for displaying the spell in the spellbook


Details

If you're trying to read the spell book at login, register for the PLAYER_LOGIN event.