VelvetPaw61446@legacy41580388 (talk | contribs) No edit summary |
Charibot@legacy41530750 (talk | contribs) m (catfix, Replaced: {{framexml → <br>{{framexml) |
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+ | <br>{{framexml}} |
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− | <center>'''InspectUnit''' - ''Documentation by VelvetPaw''</center> |
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Inspects the specified / selected "unit". |
Inspects the specified / selected "unit". |
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=== CheckInteractDistance("unit", distIndex) === |
=== CheckInteractDistance("unit", distIndex) === |
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− | :[[API CheckInteractDistance|CheckInteractDistance]]("[[API TYPE UnitId|unit]]",distIndex) - Returns true if you are in range of the specified |
+ | :[[API CheckInteractDistance|CheckInteractDistance]]("[[API TYPE UnitId|unit]]",distIndex) - Returns true if you are in range of the specified unit to perform the action specified by distIndex. Otherwise, returns false. |
− | ---- |
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− | __NOTOC__ |
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− | {{Template:WoW API}} |
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− | [[Category:API Inventory Functions|GetInventorySlotInfo]] |
Revision as of 00:42, 15 July 2008
Inspects the specified / selected "unit".
InspectUnit("unit")
Parameters
Arguments
- ("unit")
- unit
- String - The UnitId to select as a target.
Returns
- nil
Example
if (UnitPlayerControlled("target") and CheckInteractDistance("target", 1) and not
UnitIsUnit("player", "target")) then InspectUnit("target") end
Info
UnitPlayerControlled("unit")
- UnitPlayerControlled("unit") - Returns true if the specified unit is controlled by a player, false otherwise.
UnitIsUnit("unit", "otherunit")
- UnitIsUnit("unit", "otherUnit") - Returns true if the two specified units refer to the same unit (e.g., "player" and "target" can refer to the same unit), false otherwise.
CheckInteractDistance("unit", distIndex)
- CheckInteractDistance("unit",distIndex) - Returns true if you are in range of the specified unit to perform the action specified by distIndex. Otherwise, returns false.