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API SetRaidTargetIcon

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"I" iconThis function is not a real API. It is defined by FrameXML in FrameXML/TargetFrame.lua.


SetRaidTargetIcon("unit", index)

Sets or clears a Raidicon on top of a unit.


Parameters

Arguments

("unit", index)
unit 
String - UnitID, e.g. "target"
index 
Integer - Index of the RaidIcon, see example below

Example

SetRaidTargetIcon("target", 1);  -- Star
SetRaidTargetIcon("target", 2);  -- Circle
SetRaidTargetIcon("target", 3);  -- Diamond
SetRaidTargetIcon("target", 4);  -- Triangle
SetRaidTargetIcon("target", 5);  -- Moon
SetRaidTargetIcon("target", 6);  -- Square
SetRaidTargetIcon("target", 7);  -- Cross
SetRaidTargetIcon("target", 8);  -- Skull
SetRaidTargetIcon("target", 0);  -- Remove RaidIcon

Details

Patch 1.11 introduced RaidIcons for easier targetting. This function sets an icon on top of a targets head.

Setting the same icon twice to the same target will drop the icon (look at the function in TargetFrame.lua).

 

shortcut iconSee also: SetRaidTarget and GetRaidTargetIndex