Sets the texture of the StatusBar object (which is used when filling the portion between the StatusBar's Minimum value and the Current value).
StatusBar:SetStatusBarTexture("file" or texture [, "layer"])
Arguments
- ("file" or texture [, layer])
- file
- String - The path to the texture file
- texture
- Texture - The texture to use
- layer
- String (Layer) - The layer to use
Returns
- nil