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(Updated to match the current API boilerplate.)
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Sets the texture of the StatusBar object (which is used when filling the portion between the StatusBar's Minimum value and the Current value).
 
Sets the texture of the StatusBar object (which is used when filling the portion between the StatusBar's Minimum value and the Current value).

Revision as of 23:46, 14 July 2008


Sets the texture of the StatusBar object (which is used when filling the portion between the StatusBar's Minimum value and the Current value).

StatusBar:SetStatusBarTexture("file" or texture [, "layer"])

Arguments

("file" or texture [, layer])
file
String - The path to the texture file
texture
Texture - The texture to use
layer
String (Layer) - The layer to use


Returns

nil