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API TargetNearestEnemy

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Selects the nearest enemy as the current target.

TargetNearestEnemy([reverse]);

Arguments
([reverse])
reverse 
Boolean - Set to 1 or true to cycle backwards (optional).

Returns
nil

Example
TargetNearestEnemy(); -- Targets nearest enemy.

Description
Selects the nearest enemy as the current target.
This appears to be equivalent to pressing TAB, as it only cycles through enemies that you are facing, even if there are enemies behind you that are closer.
This function only works if initiated by a hardware event.