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API TargetNearestEnemy

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Selects the nearest enemy as the current target.

TargetNearestEnemy([reverse]);

Arguments
([reverse])
reverse 
Boolean - Set to 1 or true to cycle backwards (optional).

Returns
nil

Example
TargetNearestEnemy(); -- Targets nearest enemy.

Description
Selects the nearest enemy as the current target.
This is bound to the tab key by default.
This function only works if initiated by a hardware event.

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