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API TargetUnit

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Selects the specified id as the current target.

TargetUnit("unit");

Parameters

Arguments

("unit")
unit 
String - The unitId to select as a target.

Returns

nil

Example

When the player changes his target there is a small delay before the global variable 'playertarget' is updated. This can be exploited and used for restoring your old target.
TargetUnit("unit")
CastSpell()
TargetUnit("playertarget")

Result

This will restore your old target because of the delay. It will not clear your target if you didnt have one.

Details

Selects the specified id as the current target. One can use any of the defined unitId values.
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