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m (catfix, Replaced: {{widgetmethod}}<br> → {{widgetmethod}})
(Consolidated special case return values.)
 
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:;texture : String - The path/filename without extension of the texture
 
:;texture : String - The path/filename without extension of the texture
  +
::* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
  +
::* If the texture only contains a solid color (that is, no texture file), then it will return "Solid Texture"
   
 
----
 
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;''Notes''
 
;''Notes''
 
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
 
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
+
* If a :SetTexture(''"missing image"'') is performed on a texture, it will return nil.
* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
+
* The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of [[API Texture SetTexture|SetTexture]] to determine if a texture exists.
* The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of :SetTexture to determine if a texture exists.
 

Latest revision as of 18:31, August 4, 2008

Widget API


texture = Texture:GetTexture();

Returns the texture string from any Texture object.


Arguments
none

Returns
texture 
String - The path/filename without extension of the texture
  • If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
  • If the texture only contains a solid color (that is, no texture file), then it will return "Solid Texture"

Example
/script message(ActionButton1Icon:GetTexture())
Result
Interface\Icons\INV_Mace_07

Notes
  • If a :SetTexture(nil) is performed on a texture, then it will return nil.
  • If a :SetTexture("missing image") is performed on a texture, it will return nil.
  • The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of SetTexture to determine if a texture exists.

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