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Sets the alpha (transparency) of the given object. |
Sets the alpha (transparency) of the given object. |
Revision as of 00:04, 27 September 2007
The API is no longer being updated here until further notice. |
Sets the alpha (transparency) of the given object.
MyObject:SetAlpha(alpha)
Arguments
- Alpha
- Number - a floating-point number between 0 and 1. 1 is fully opaque, 0 is transparent (in fact, invisible).
Example
MyFrame:SetAlpha(.75);
Makes the frame translucent, more visible than not.
Notes
As of patch 2.1.0, transparency propagates down through all child objects.
- "Frame alpha now propagates in the same way as scale (though is clamped between 0 and 1 on each object). This means you can cleanly fade the whole UI or specific frame assemblies."
See also
- Frame:GetEffectiveAlpha()
- UIObject:GetAlpha()