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API UnitAttackSpeed

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Returns the unit's melee attack speed for each hand.

mainSpeed, offSpeed = UnitAttackSpeed("unit");

Parameters

Arguments

unit 
UnitId - The unit to get information from. (Verified for "player" and "target")

Returns

mainSpeed 
Number - The unit's base main hand attack speed (seconds)
offSpeed 
Number - The unit's offhand attack speed (seconds) - nil if the unit has no offhand weapon.
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