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API UnitIsPlayer

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UnitIsPlayer(UnitId)

Determines if the unit is a player. It is important to note that it returns nil rather than false, nil is treated like false for most operations but it is *not* a proper boolean.


Arguments
UnitId

Returns
True/nil

Example
if (UnitIsPlayer(UnitId)) then
   --Do something here
else
   --Do something else
end

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