Checks to see if a unit is tapped by the player
local isTapped = UnitIsTappedByPlayer(unit);
- String - the (UnitID) (e.g., "target")
- true if the unit is tapped by current player, false otherwise.
if (UnitIsTappedByPlayer("target")) then -- Target is tapped by player end
Example used in conjunction with UnitIsTapped Edit
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then -- Target is tapped by another player end