API UnitRangedAttack
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Returns the unit's ranged attack and modifier.
base, modifier = UnitRangedAttack("unit");
Parameters
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Arguments
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- unit
- String - The UnitId to get information from. (Likely only works for "player" and "pet")
Returns
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- base
- Number - The unit's base ranged attack number (0 if no ranged weapon is equipped)
- modifier
- Number - The total effect of all modifiers (positive and negative) to ranged attack.
Example
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local base, modifier = UnitRangedAttack("player");
local effective = base + modifier;
message(effective);
Result
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Displays a message containing your effective ranged attack skill(Weapon Skill).