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<center>'''UnitStat''' ''-Documentation by [[user:geekgirljess|geekgirljess]]-''</center> |
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{{wowapi}} __NOTOC__ |
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Returns info about one of the unit's stats (strength, agility, stamina, intellect, spirit). |
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base, stat, posBuff, negBuff = UnitStat("unit", statID); |
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base, stat, posBuff, negBuff = UnitStat("unit", statID); |
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Returns info about one of the unit's stats (strength, agility, stamina, intellect, spirit). |
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==Parameters== |
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===Arguments=== |
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---- |
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;''Arguments'' |
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:;unit : String - The [[API TYPE UnitId|UnitId]] to get information from. (Only works for <tt>"player"</tt> and <tt>"pet"</tt>. Will work on <tt>"target"</tt> as long as it is equal to <tt>"player"</tt>) |
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:;unit : String - The [[API TYPE UnitId|UnitId]] to get information from. (Only works for <tt>"player"</tt> and <tt>"pet"</tt>. Will work on <tt>"target"</tt> as long as it is equal to <tt>"player"</tt>) |
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:;statID : Number - An internal id corresponding to one of the stats. |
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:;statID : Number - An internal id corresponding to one of the stats. (1-5) |
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::#Strength |
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::#Agility |
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---- |
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::#Stamina |
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;''Returns'' |
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::#Intellect |
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::#Spirit |
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===Return=== |
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:base, stat, posBuff, negBuff |
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:base, stat, posBuff, negBuff |
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:;base : Number - The unit's base stat. |
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:;base : Number - The unit's base stat. |
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:;negBuff : Number - Any negative buffs applied to the stat. |
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:;negBuff : Number - Any negative buffs applied to the stat. |
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---- |
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==Example== |
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;''Example'' |
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local base, stat, posBuff, negBuff = UnitStat("player",1); |
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local base, stat, posBuff, negBuff = UnitStat("player",1); |
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DEFAULT_CHAT_FRAME:AddMessage("Your current Strength is "..stat); |
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DEFAULT_CHAT_FRAME:AddMessage("Your current Strength is ".. stat); |
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===Result=== |
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A chat message stating your current strength is displayed |
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---- |
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{{WoW API}} |
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Returns info about one of the unit's stats (strength, agility, stamina, intellect, spirit).
base, stat, posBuff, negBuff = UnitStat("unit", statID);
Parameters
Edit
Arguments
Edit
- unit
- String - The UnitId to get information from. (Only works for "player" and "pet". Will work on "target" as long as it is equal to "player")
- statID
- Number - An internal id corresponding to one of the stats.
- Strength
- Agility
- Stamina
- Intellect
- Spirit
- base, stat, posBuff, negBuff
- base
- Number - The unit's base stat.
- stat
- Number - The unit's current stat.
- posBuff
- Number - Any positive buffs applied to the stat.
- negBuff
- Number - Any negative buffs applied to the stat.
local base, stat, posBuff, negBuff = UnitStat("player",1);
DEFAULT_CHAT_FRAME:AddMessage("Your current Strength is ".. stat);
A chat message stating your current strength is displayed