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API removed in 3.3

Patch 3.3.0 Edit

CheckReadyCheckTime() - Unknown, called from UIParent's OnUpdate!
GetLookingForGroup()
AcceptLFGMatch()
CanSendLFGQuery(typeID, lfgNdx)
CancelPendingLFG() - Takes the player out of all LFG queues.
ClearLFGAutojoin() - Disables LFG auto join (being invited to other groups automatically).
ClearLFMAutofill() - Disables LFM auto fill (inviting other players automatically).
ClearLookingForGroup()
ClearLookingForMore()
DeclineLFGMatch()
GetLFGPartyResults(type, lfgNdx, index, partyIndex)
GetLFGResults(type, lfgNdx, index)
GetLFGStatusText()
GetLFGTypeEntries(type)
GetLookingForGroup() - returns the player's current LFG state.
GetNumLFGResults(type, lfgNdx)
IsInLFGQueue()
LFGQuery(typeID, lfgNdx [, class])
SetLFGAutojoin() - Enables LFG auto join (automatic invites to other groups).
SetLFMAutofill() - Enables LFM auto fill (sending automatic invites to other players).
SetLFMType()
SetLookingForGroup(slot, type, index) - sets a looking for group destination for one of the tree LFG slots.
SetLookingForMore()
SortLFG("type")
TutorialsEnabled()

Patch 3.3.3 Edit

ShowBattlefieldList(index) - Displays a queue window for the specified battlefield. Only works if you are already in a queue for the battlefield. Index corresponds to location in queue array.

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