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Avenging Wrath

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Avenging Wrath
  • Avenging Wrath
  • Instant cast
  • 8% of Base Mana
  • Increases all damage and healing caused by 20% for 20 sec. Cannot be used within 30 sec. of being the target of Divine Shield, Divine Protection, or Hand of Protection.
Usable by
ClassPaladin
Properties
TypeOffensive
SchoolRetribution
Cooldown3 Minutes
Other information
Ranks1
Related buff
  • Magic
  • Avenging Wrath
  • All damage and healing caused increased by 20%.
  • Duration: 20 Seconds.

Contents

Rank table

Rank Level Mana Cost Cost
1 70 8% of Base Mana 11g 70s

Glyphs

2020
  • Glyph of Avenging Wrath
  • Major Glyph
  • Classes: Paladin
  • Requires Level 70
  • Item Level 70Disenchants into:
    Not disenchantable
  • Use: Reduces the cooldown of your Hammer of Wrath spell by 50% while Avenging Wrath is active.

Tips and Tactics

This ability essentially places the Paladin at a higher DPS bracket for the duration. It suits Retribution Paladins best due to their already relatively heightened damage abilities, but is useful in PvP and PvE alike as a way of causing huge burst damage in a small amount of time. This spell itself does not trigger Global Cooldown, but is, unlike Judgement, affected by it. Also, Protection specced Paladins also make much use of this skill to gain a high lead in threat or reinforce their threat lead over the DPS.

Notes

Is dispellable and easily recognized by enemy players due to the giant golden wings protruding from the Paladin's back, and thus should be used with caution around Shamans (Purge), Priests (Dispel Magic or even Mass Dispel), Warlock's Felhunters (Devour Magic), Warriors (Shield Slam - in the off chance they manage to pull out a shield within the duration and even happen to carry one in their bag), Hunters Tranquilizing Shot, and worst of all, Mages (whose spellsteal can give them the great benefits of this spell, making them even more powerful). Therefore, think before you use this spell, and time it correctly. If you are fighting a Shaman, Mage or Priest one-on-one, make sure you cast it the right time (could be when the target is affected by Hammer of Justice. Make sure the target has used any stunbreaking cooldowns or trinkets etc. The result, when timed right, can be deadly).

Patch changes

  • Patch 3.0.8 (2009-01-20): Divine Shield, Divine Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.
  • Hotfix (2008-10-31): Once more causes Forbearance.
  • Patch 3.0.2 (2008-10-14): No longer causes Forbearance, damage increase reduced to 20% (from 30), now increases healing done by 20%.

External links