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\/\The Conscience of a Hacker/\/
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{{classnav}}
   
by +++The Mentor+++
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An '''ability''' is an effect ([[power]], [[skill]], or [[spell]]). Some examples of abilities are [[profession]]s, or a [[hunter]]'s [[Aimed Shot]], a [[warrior]]'s [[Mortal Strike]], and a [[rogue]]'s 50% healing reduction [[debuff]] due to 5 stacked [[charge]]s of [[Wound Poison]]. Many effects generated by [[talent]]s are abilities.
   
Written on January 8, 1986
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Abilities are usually separated into [[active|active abilities]] (some [[player]] interaction is needed to use the ability) and [[passive ability|passive abilities]] (always active without need for activation).
   
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-Another one got caught today, it's all over the papers. "Teenager Arrested in Computer Crime Scandal", "Hacker Arrested after Bank Tampering"...
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The line between abilities and powers can be hazy, especially for [[magic]]-like effects from [[mob]]s, non-[[caster]], and [[hybrid]] [[class]]es.
   
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;Examples of '''abilities''':
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* [[Lockpicking]]
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* [[Disenchant]]
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* [[Heroic Strike]]
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* [[Track Beasts]]
   
Damn kids. They're all alike.
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== Q & A ==
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* '''Q:''' What is the difference between an ability and a spell?
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* '''A:''' A spell has an effect that falls in a [[school]] of magic.
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----
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* '''Q:''' What is the difference between an ability and a power?
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* '''A:''' Powers tend not to result from [[profession]]s or [[skill]]s.
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----
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* '''Q:''' Do [[mob]]s have abilities or powers?
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* '''A:''' Either, but most magical effects by mobs tend to fall into the powers category.
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----
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* '''Q:''' Do [[item]]s have abilities or powers?
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* '''A:''' Either, but most magical effects by items tend to fall into the powers category.
   
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[[pl:Umiejętność]]
 
But did you, in your three-piece psychology and 1950's technobrain, ever take a look behind the eyes of the hacker? Did you ever wonder what made him tick, what forces shaped him, what may have molded him? I am a hacker, enter my world...
 
 
 
 
Mine is a world that begins with school... I'm smarter than most of the other kids, this crap they teach us bores me... Damn underachiever. They're all alike. I'm in junior high or high school. I've listened to teachers explain for the fifteenth time how to reduce a fraction. I understand it. "No, Ms. Smith, I didn't show my work. I did it in my head..."
 
 
 
 
Damn kid. Probably copied it. They're all alike.
 
 
 
 
I made a discovery today. I found a computer. Wait a second, this is cool. It does what I want it to. If it makes a mistake, it's because I screwed it up. Not because it doesn't like me... Or feels threatened by me... Or thinks I'm a smart ass... Or doesn't like teaching and shouldn't be here...
 
 
 
 
Damn kid. All he does is play games. They're all alike.
 
 
 
 
And then it happened... a door opened to a world... rushing through the phone line like heroin through an addict's veins, an electronic pulse is sent out, a refuge from the day-to-day incompetencies is sought... a board is found. "This is it... this is where I belong..." I know everyone here... even if I've never met them, never talked to them, may never hear from them again... I know you all...
 
 
 
 
Damn kid. Tying up the phone line again. They're all alike...
 
 
 
 
You bet your ass we're all alike... we've been spoon-fed baby food at school when we hungered for steak... the bits of meat that you did let slip through were pre-chewed and tasteless. We've been dominated by sadists, or ignored by the apathetic. The few that had something to teach found us will- ing pupils, but those few are like drops of water in the desert.
 
 
 
 
This is our world now... the world of the electron and the switch, the beauty of the baud. We make use of a service already existing without paying for what could be dirt-cheap if it wasn't run by profiteering gluttons, and you call us criminals. We explore... and you call us criminals. We seek after knowledge... and you call us criminals. We exist without skin color, without nationality, without religious bias... and you call us criminals. You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the criminals.
 
 
 
 
Yes, I am a criminal. My crime is that of curiosity. My crime is that of judging people by what they say and think, not what they look like. My crime is that of outsmarting you, something that you will never forgive me for. I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike.
 
 
 
 
+++The Mentor+++
 
 
[[Category:Game terms]]
 
[[Category:Game terms]]

Revision as of 00:43, December 10, 2011

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An ability is an effect (power, skill, or spell). Some examples of abilities are professions, or a hunter's Aimed Shot, a warrior's Mortal Strike, and a rogue's 50% healing reduction debuff due to 5 stacked charges of Wound Poison. Many effects generated by talents are abilities.

Abilities are usually separated into active abilities (some player interaction is needed to use the ability) and passive abilities (always active without need for activation).

The line between abilities and powers can be hazy, especially for magic-like effects from mobs, non-caster, and hybrid classes.

Examples of abilities

Q & A

  • Q: What is the difference between an ability and a spell?
  • A: A spell has an effect that falls in a school of magic.

  • Q: What is the difference between an ability and a power?
  • A: Powers tend not to result from professions or skills.

  • Q: Do mobs have abilities or powers?
  • A: Either, but most magical effects by mobs tend to fall into the powers category.

  • Q: Do items have abilities or powers?
  • A: Either, but most magical effects by items tend to fall into the powers category.

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