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{{Cataclysm}}
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'''Heirloom''' is an [[item]] type that is new with [[Wrath of the Lich King]].<ref name="discover">http://forums.worldofwarcraft.com/thread.html?topicId=9679633896&sid=2000#18</ref> The items have a golden hue in their text color, and their attributes scale with the character's level.<ref name="detail">http://forums.worldofwarcraft.com/thread.html?topicId=9679633896&sid=2000&pageNo=4#75</ref> Nearly all heirloom items are named after popular items from the early days of Classic WoW, and share the look of these items.
 
  +
{{for|character biography|Al'Akir}}
  +
{{npcbox
  +
|name = Al'Akir
  +
|image =ALAKIR.jpg
  +
|race = Air elemental
  +
|creature = Elemental
  +
|type = Boss
  +
|level = ??
  +
|location = [[Throne of the Four Winds]]
  +
|faction = Combat
  +
|health = 30.5M (10-man) 42M (10-man Heroic)<br/>105M (25-man) (147M (25-man Heroic)
  +
|status=
  +
|instance=Throne of the Four Winds
  +
}}
  +
'''Al'Akir''' will be the last boss encounter of [[Throne of the Four Winds]], upcoming raid of ''[[World of Warcraft: Cataclysm]]''.
   
  +
==Abilities==
−
Once purchased, heirlooms bind to the account, as opposed to an individual character. This means they can be mailed to any character that shares the same account and server, including those of opposing faction ([[patch 3.3]]). Heirloom items can be returned for a refund within the normal two-hour grace period, but only if the item was not mailed to a different character yet.
 
  +
===Phase 1===
  +
*100%-80%
  +
*{{abilities|Ice Storm|Creates a Blizzard that moves around the platform, leaving Ice Patches on the ground behind it. Deals 15000 Frost damage every 0.5 sec to all enemies standing within the radius of the ice patches on the ground. This effect will persist as long as the target remains in this area.|id=93260|image=spell frost icestorm|}}
  +
*{{abilities|Static Shock|Al'Akir shocks all nearby enemies, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec.|id=87873|image=spell nature lightningshield|}}
  +
*{{abilities|Electrocute|Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range.|id=88427|image=spell lightning lightningbolt01|}}
  +
*{{abilities|Wind Burst|Deals 28275 to 31725 Nature damage to all enemies, knocking them back. 5 second cast.|id=87770|image=spell frost windwalkon|}}
  +
*{{abilities|Lightning Strike|Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 21000 to all other enemies affected.|id=93257|image=spell nature lightningoverload|}}
  +
*{{abilities|Squall Line|Creates a wall of Tornadoes that circles around Al'Akir's platform with an obvious opening in the line players must move to, much like Sartharion's Flame Tsunamis. 40,000 damage per second to those touching the Squall line. Two walls of Tornadoes on Heroic.|id=91110|image=inv elemental primal air|}}
   
  +
===Phase 2===
−
Heirlooms automatically take on the attributes of a [[Rare|blue quality item]] of the level of its wearer. At level 80, heirlooms are approximately equivalent to an [[item level]] 187 {{quality|rare}} item, and will ultimately be replaced by questing, instancing, and PvP at the maximum level. Heirloom items do not have a durability stat, and do not need to be repaired. This saves money when leveling your character. Heirlooms were given a [[durability]] stat in [[Patch 3.3.5]], but this was quickly hotfixed.{{fact}}
 
  +
*80%-30%
  +
*{{abilities|Static Shock|Al'Akir shocks all nearby enemies, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec.|id=87873|image=spell nature lightningshield|}}
  +
*{{abilities|Electrocute|Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range.|id=88427|image=spell lightning lightningbolt01|}}
  +
*{{abilities|Squall Line|Creates a wall of Tornadoes that circles around Al'Akir's platform with an obvious opening in the line players must move to, much like Sartharion's Flame Tsunamis. 40,000 damage per second to those touching the Squall line. Two walls of Tornadoes on Heroic.|id=91110|image=inv elemental primal air|}}
  +
*{{abilities|Acid Rain|Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec until Al'Akir enters phase three.|id=93281|image=spell fire felrainoffire|}}
  +
*{{abilities|Stormling|Summons a Stormling add (300,000/1M HP 10/25) with a nature damage aura that will apply Feedback to Al'Akir when slain. Deals 2375 to 2625 Nature damage every second to all enemies within 20 yards (on Heroic increasing Nature damage they take by 25% for 2 sec, Stacks.)|id=87904|image=spell shaman thunderstorm|}}
  +
*{{abilities|Feedback|A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec.|id=87904|image=spell shaman staticshock|}}
   
  +
===Phase Three===
−
For classes that can wear [[mail]] and [[plate]] items, while the character is under level 40, heirlooms will appear as [[leather]] or mail [[armor]] types until that character is able to wear the mail or plate armor type. For instance, when purchasing an heirloom for a level 12 [[shaman]], you want to buy a mail heirloom item, which will scale down to leather when equipped on the shaman until the shaman reaches level 40, when it will become mail again.
 
  +
*30%-0%
  +
*Al'Akir shatters his platform and creates a zone-wide Relentless Storm, lifting all players into the air and giving them the Eye of the Storm buff as long as they remain near him.
  +
*{{abilities|Eye of the Storm|Flight. Movement speed increased by 300%.|id=82724|image=ability druid galewinds|}}
   
  +
*{{abilities|Chain Lightning|Cast constantly in phase three. Deals 14250 to 15750 Nature damage to a random enemy target and then jumps to additional nearby enemies. Each jump increases the damage by 30%.|id=93290|image=spell nature lightning|}}
−
Heirloom [[shoulders]] and [[:Category:World of Warcraft chest items|chest]]pieces allow greater [[experience]] gains while wearing them. The experience bonuses from the shoulder and chestpieces stack with each other and with the [[rested]] bonus, and affect experience gains from [[quests]],<ref>{{blizzforumlink |topicid=17367750090 |sid=1#12 |subject=Do the herloom shoulders increase quest xp? |datetime=05/27/2009 10:20:32 AM PDT |author={{Blizz}} [[Bornakk]]}}</ref> but do not stack with [[Essence of Wintergrasp]].
 
  +
*{{abilities|Lightning Rod|Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec.|id=93294|image=spell shaman staticshock|}}
  +
*{{abilities|Lightning Cloud|Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds erupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec.|id=93298|image=spell nature callstorm|}}
  +
*{{abilities|Wind Burst|Deals 38000 to 42000 Nature damage to all enemies, knocking them back.|id=88858|image=spell frost windwalkon|}}
   
  +
*Should you move too far away from Al'Akir (or too close to him!) out of the Eye of the Storm you will receive a very unpleasant debuff.
−
Heirloom item restrictions are skill based and not class based. For instance, any class could wear the cloth shoulders and chest for the 20% experience boost, but classes such as warriors and rogues would not benefit from the item's casting stats.
 
  +
*{{abilities|Relentless Storm|Caught inside the Relentless Storm!|id=89104|image=inv elemental primal air|}}
   
  +
==Strategy==
−
==Tips for Early Purchasing==
 
  +
Al'Akir is an encounter that starts slow and builds up in difficulty. Raids will need to coordinate Stormling deaths to roll Feedback on Al'Akir in Phase 2 before their healers are overwhelmed by acid rain.
−
If you're thrifty and plan to level several alts, aim for gear many different classes can use even if the gear might be not be optimal for all of them. This is especially important since enchants for such gear tend to go for high prices on auction houses. For example, spell shoulders and spell staffs are popular heirlooms since nearly all classes that use mana can find some use for them compared to stuff like paladin-specific spellplate. Similarly, shoulders of ''any'' kind should take preference over weapons, the former for their experience boost (even if it creates suboptimal stats) while the latter are mostly a convenience to the player with the exception of gear-dependent tanks.
 
   
  +
A successful strategy for the Relentless Storm phase is to split the raid into two groups and have one begin at the top and one at the bottom of the Eye of the storm. The groups spread out at the same altitude, moving slightly down/up for Lightning Cloud. The raid moves down 5 yards when lightning rod goes out as well (better to have the lightning rod stay still, lest the raid be trapped by a lightning cloud on him).
   
  +
The final phase is extremely healing intensive, and Al'Akir must be killed before the raid runs out of room in the Eye of the Storm and has to double back through a lightning cloud which is usually death.
−
==Shoulders==
 
−
The heirloom shoulders were originally sold only in [[Wintergrasp]] or [[Dalaran]]. In [[Patch 3.2.0]], the shoulders sold in Dalaran are also purchasable from [[Dame Evniki Kapsalis]] at the [[Argent Tournament Grounds]] in [[Icecrown]] for [[Champion's Seal]]s once the title {{title|[[Crusader (title)|Crusader]]}} has been earned.<ref>{{ref web |url=http://forums.worldofwarcraft.com/thread.html?topicId=18600878587&sid=1&pageNo=4 |title=Re: 3.2 new heirlooms |accessdate=2009-10-07 |author=[[Zarhym]] |date=2009-07-24}}</ref>.
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| {{loot|artifact|Exquisite Sunderseer Mantle}} || Cloth - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Sunderseer Mantle}} || Mage, Warlock, Priest
 
−
|-
 
−
| {{loot|artifact|Tattered Dreadmist Mantle}} || Cloth - PvE || Dalaran or Icecrown|| {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Dreadmist Mantle}} || Mage, Warlock, Priest
 
−
|-
 
−
| {{loot|artifact|Lasting Feralheart Spaulders}} || Spell Leather - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Feralheart Spaulders}} || Druid
 
−
|-
 
−
| {{loot|artifact|Preened Ironfeather Shoulders}} || Spell Leather - PvE || Dalaran or Icecrown|| {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Ironfeather Shoulders}} || Druid
 
−
|-
 
−
| {{loot|artifact|Exceptional Stormshroud Shoulders}} || Leather - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Stormshroud Shoulders}} || Rogue, Druid, (Hunter)
 
−
|-
 
−
| {{loot|artifact|Stained Shadowcraft Spaulders}} || Leather - PvE || Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Shadowcraft Spaulders}} || Rogue, Druid, (Hunter)
 
−
|-
 
−
| {{loot|artifact|Aged Pauldrons of The Five Thunders}} || Spell Mail - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Pauldrons of The Five Thunders}} || Shaman
 
−
|-
 
−
| {{loot|artifact|Mystical Pauldrons of Elements}} || Spell Mail - PvE || Dalaran or Icecrown|| {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Pauldrons of Elements}} || Shaman
 
−
|-
 
−
| {{loot|artifact|Prized Beastmaster's Mantle}} || Mail - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Beastmaster's Mantle}} || Shaman, Hunter
 
−
|-
 
−
| {{loot|artifact|Champion Herod's Shoulder}} || Mail - PvE || Dalaran or Icecrown|| {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Herod's Shoulder}} || Shaman, Hunter
 
−
|-
 
−
| {{loot|artifact|Pristine Lightforge Spaulders}} || Spell Plate - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Lightforge Spaulders}} || Paladin
 
−
|-
 
−
| {{loot|artifact|Strengthened Stockade Pauldrons}} || Plate - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|epic|Stockade Pauldrons}} || Paladin, Warrior, Death Knight
 
−
|-
 
−
| {{loot|artifact|Polished Spaulders of Valor}} || Plate - PvE || Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Spaulders of Valor}} || Paladin, Warrior, Death Knight
 
−
|}
 
   
−
==Chestpieces==
+
==Quotes==
  +
;Conclave is defeated
−
Heirloom chestpieces were released in [[Patch 3.2.0]]. They have a 10% experience boost from quests and kills, and this boost stacks with the 10% from the shoulders (thus making leveling for the lower-levels much easier)<ref>{{ref web |url=http://forums.worldofwarcraft.com/thread.html?sid=1&topicId=17631614834&pageNo=2&ST=US-1711575-IAOAptRJpFh55KAVyNbuTj4y3iSBRiaQcpH#36 |title=Re: 3.2 new heirlooms |accessdate=2009-08-03 |author=Zarhym |date=2009-06-16 |quote=One thing I can tell you is that chest piece heirlooms will be available in the next content patch. They will provide a 10% experience bonus that stacks with the shoulder bonus.}}</ref>.
 
  +
*{{text|yell|The Conclave of Wind has dissipated. Your honorable conduct and determination have earned you the right to face me in battle, mortals. I await your assault on my platform! Come!}}
   
  +
;Aggro
−
These can be purchased from [[Dame Evniki Kapsalis]] once the title {{title|[[Crusader (title)|Crusader]]}} has been earned, at the [[Argent Tournament Grounds]] in [[Icecrown]] costing 60 {{item|icon=|Champion's Seal|Champion's Seal}}, or from [[Enchanter Erodin]] (Horde) / [[Enchanter Isian]] (Alliance) in [[Dalaran]] costing 40 {{item|icon=|Emblem of Heroism|Emblem of Heroism}}.
 
  +
*{{text|yell|Your challenge is accepted, mortals! Know that you face Al'Akir, Elemental Lord of Air! You have no hope of defeating me!}}
   
  +
;Wind Burst
−
Source, stats, images:[http://www.mmo-champion.com/index.php?topic=67841.0]
 
  +
*{{text|yell|Winds! Obey my command!}}
   
  +
;Phase Two
−
Below, classes in parentheses are not in the proper armor class, but will still get the full benefit from the listed heirloom. Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use.
 
  +
*{{text|yell|Your futile persistence angers me.}}
   
  +
;Squall Line
−
{| class="darktable sortable" style="text-align:left;"
 
  +
*{{text|yell|Storms! I summon you to my side!}}
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| {{loot|heirloom|Tattered Dreadmist Robe}} || Cloth - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Dreadmist Robe}} || Mage, Warlock, Priest, (Druid)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Preened Ironfeather Breastplate}} || Spell Leather - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Ironfeather Breastplate}} || Druid
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Stained Shadowcraft Tunic}} || Leather - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Shadowcraft Tunic}} || Druid, Rogue, (Shaman), (Hunter), [Paladin], [Warrior]
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Mystical Vest of Elements}} || Spell Mail - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Vest of Elements}} || Shaman, (Paladin)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Champion's Deathdealer Breastplate}} || Mail - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Deathdealer Breastplate}} || Shaman, Hunter
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Polished Breastplate of Valor}} || Plate - PvE|| Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Breastplate of Valor}} || Paladin, Warrior, Death Knight
 
−
|
 
−
|}
 
   
  +
;Phase Three
−
== Weapons, accessories, misc. ==
 
  +
*{{text|yell|ENOUGH! I WILL NO LONGER BE CONTAINED!}}
−
Like the shoulders, many of these [[weapons]] and other heirlooms were originally sold either in Dalaran or in Wintergrasp. Some were added as available only at the Argent Tournament, but currently both the Dalaran and Argent Tournament vendors offer the same selection of items. A quest reward [[ring]] was added in [[Patch 3.3.0]] that grants players an additional 5% XP bonus (stackable with the shoulder and chest bonuses).
 
   
  +
;Killing a player
−
{| class="darktable zebra sortable" style="text-align:left;"
 
  +
*{{text|yell|Like swatting insects...}}
−
|- style="text-align:left;"
 
  +
*{{text|yell|This little one will vex me no longer.}}
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! style="width:80px" | Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| {{loot|artifact|Grand Staff of Jordan}} || Staff - PvP|| Wintergrasp || {{cost|h-h=3500}} || {{loot|epic|Staff of Jordan}} || Mage, Priest, Warlock, Druid
 
−
|-
 
−
| {{loot|artifact|Dignified Headmaster's Charge}} || Staff - PvE|| Dalaran or Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || {{loot|epic|Headmaster's Charge}} || Mage, Priest, Warlock, Druid, Hunter (twink up to level 19)
 
−
|-
 
−
| {{loot|artifact|The Blessed Hammer of Grace}} || 1H Mace - PvP || Wintergrasp || {{cost|h-h=2725}} || {{loot|rare|The Hammer of Grace}} || Shaman, Paladin, Priest, Druid
 
−
|-
 
−
| {{loot|artifact|Devout Aurastone Hammer}} || 1H Mace - PvE || Dalaran or Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || {{loot|epic|Aurastone Hammer}} || Shaman, Paladin, Priest, Druid
 
−
|-
 
−
| {{loot|artifact|Venerable Mass of McGowan}} || 1H Mace - PvE || Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=75}} || {{loot|rare|Mass of McGowan}} || Rogue, Shaman, Death Knight, Warrior (levels 20-59)
 
−
|-
 
−
| {{loot|artifact|Sharpened Scarlet Kris}} || Dagger - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Scarlet Kris}} || Rogue, Hunter
 
−
|-
 
−
| {{loot|artifact|Balanced Heartseeker}} || Dagger - PvE || Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Heartseeker}} || Rogue, Hunter
 
−
|-
 
−
| {{loot|artifact|Battleworn Thrash Blade}} || 1H Sword - PvP || Wintergrasp || {{cost|h-h=2175}} || {{loot|rare|Thrash Blade}} || Rogue, Death Knight, Warrior (level 20-59)
 
−
|-
 
−
| {{loot|artifact|Venerable Dal'Rend's Sacred Charge}} || 1H Sword -PvE || Dalaran or Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || {{loot|rare|Dal'Rend's Sacred Charge}} || Rogue, Death Knight, Warrior (level 20-59), Hunter (20+)
 
−
|-
 
−
| {{loot|artifact|Reforged Truesilver Champion}} || 2H Sword -PvP || Wintergrasp || {{cost|h-h=3500}} || {{loot|rare|Truesilver Champion}} || Paladin, Warrior, Death Knight
 
−
|-
 
−
| {{loot|artifact|Bloodied Arcanite Reaper}} || 2H Axe - PvE || Dalaran or Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || {{loot|rare|Arcanite Reaper}} || Paladin, Warrior, Death Knight, Shaman (levels 1-40)
 
−
|-
 
−
| {{loot|artifact|Repurposed Lava Dredger}} || 2H Mace - PvE || Dalaran or Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || {{loot|epic|Finkle's Lava Dredger}} || Druid, Shaman (levels 1-40)
 
−
|-
 
−
| {{loot|artifact|Charmed Ancient Bone Bow}} || Bow - PvE || Dalaran or Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || {{loot|rare|Ancient Bone Bow}} || Hunter, Warrior, Rogue
 
−
|-
 
−
| {{loot|artifact|Upgraded Dwarven Hand Cannon}} || Gun - PvP || Wintergrasp || {{cost|h-h=3500}} || {{loot|epic|Dwarven Hand Cannon}} || Hunter, Warrior, Rogue
 
−
|-
 
−
| {{loot|artifact|Inherited Insignia of the Alliance}} || Trinket - PvP || Wintergrasp || {{cost|h-h=2725}} || {{loot|rare|Insignia of the Alliance}} || All
 
−
|-
 
−
| {{loot|artifact|Inherited Insignia of the Horde}} || Trinket - PvP|| Wintergrasp || {{cost|h-h=2725}} || {{loot|rare|Insignia of the Horde}} || All
 
−
|-
 
−
| {{loot|artifact|Discerning Eye of the Beast}} || Trinket || Dalaran or Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || {{loot|rare|Eye of the Beast}} || All caster
 
−
|-
 
−
| {{loot|artifact|Swift Hand of Justice}} || Trinket || Dalaran or Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || {{loot|rare|Hand of Justice}} || All
 
−
|-
 
−
| {{loot|artifact|Dread Pirate Ring}} || Ring || Northrend ||Quest Reward - {{quest|Kalu'ak Fishing Derby}} || || All
 
−
|}
 
   
  +
;Defeat
−
==Cloaks==
 
  +
*{{text|yell|After every storm... comes the calm...}}
   
  +
==Loot==
−
{{Cata-section}}
 
  +
*[[File:Stub.png|20px]] ''To be announced...''
   
  +
==Videos==
−
Heirloom Cloaks now appearing in [[Patch 4.0.3]] as part of the new Guild Leveling/Rewards system. They have a 5% experience boost from quests and kills and stack with all other Heirloom items.
 
  +
===10-player===
−  
  +
{| class="darktable"
−
These can be purchased from {{NPC|Alliance|Becca Radler|Guild Vendor}} OR {{NPC|Horde|Goram|Guild Vendor}} once your guild has Reached Level 10.
 
  +
|- valign=top
−  
  +
! colspan=2 | Al'Akir strategy by [http://www.youtube.com/tgnWorldofWarcraft TGN on YouTube]
−
Below, classes in parentheses are not in the proper armor class, but will still get the full benefit from the listed heirloom. Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use.
 
−  
−
{| class="darktable sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Cost
 
−
! Recommended Classes
 
−
|-
 
−
| {{loot|heirloom|Inherited Cape of the Black Baron}} || Agility Cloak || {{Cost|1200}} || Shaman, Hunter, Rogue, (Druid)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Ancient Bloodmoon Cloak}} || Spell Cloak || {{Cost|1200}} || Mage, Warlock, Priest, (Druid), (Shaman)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Worn Stoneskin Gargoyle Cape}} || Strength Cloak || {{Cost|1200}} || Paladin, Warrior, Death Knight, (Druid), (Shaman), (Hunter)
 
−
|
 
−
|}
 
−  
−
==Head==
 
−  
−
{{Cata-section}}
 
−  
−
Heirloom heads now appearing in [[Patch 4.0.3]] as part of the new Guild Leveling/Rewards system. They have a 10% experience boost from quests and kills and stack with all other Heirloom items.
 
−  
−
These can be purchased from {{NPC|Alliance|Becca Radler|Guild Vendor}} OR {{NPC|Horde|Goram|Guild Vendor}} once your guild has Reached Level 20.
 
−  
−
Below, classes in parentheses are not in the proper armor class, but will still get the full benefit from the listed heirloom. Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use.
 
−  
−
{| class="darktable sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Cost
 
−
! Recommended Classes
 
−
|-
 
−
| {{loot|heirloom|Tattered Dreadmist Mask}} || Cloth || {{Cost|1500}} || Mage, Warlock, Priest, (Druid)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Preened Tribal War Feathers}} || Spell Leather || {{Cost|1500}} || Druid
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Stained Shadowcraft Cap}} || Leather || {{Cost|1500}} || Druid, Rogue, (Shaman), (Hunter), [Paladin], [Warrior]
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Mystical Coif of Elements}} || Spell Mail || {{Cost|1500}} || Shaman, (Paladin)
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Tarnished Raging Berserker's Helm}} || Mail || {{Cost|1500}} || Shaman, Hunter
 
−
|
 
−
|-
 
−
| {{loot|heirloom|Polished Helm of Valor}} || Plate || {{Cost|1500}} || Paladin, Warrior, Death Knight
 
−
|
 
−
|}
 
−  
−
==Head and Shoulder Enchants==
 
−
The head enchants available at revered with certain factions, and the shoulder [[enchants]] available at [[exalted]] with the [[Sons of Hodir]], are also heirloom-quality items, but are only useable by level 80 characters. This is to allow for the use of these powerful enchants without having to grind through the [[reputation]]s (particularly Sons of Hodir) with another character.
 
−  
−
The enchants became [[Bind to Account]] in [[Patch 3.3.0]]. Note that these Heirloom items are the only the ''highest level'' version of the item the faction vendor carries. For example, {{loot|rare|Lesser Inscription of the Axe}} is not an Heirloom and the name will not appear in a brown color in the vendor's trade window.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Slot
 
−
! Faction
 
−
! Reputation
 
−
! Cost
 
−
|-
 
−
| {{loot|heirloom|Arcanum of Blissful Mending}} || Head || [[Wyrmrest Accord]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
! 10 Normal (post buff) || 10 Heroic
−
| {{loot|heirloom|Arcanum of Burning Mysteries}} || Head || [[Kirin Tor]] || Revered || {{Cost|150}}
 
−
|-
 
−
| {{loot|heirloom|Arcanum of Torment}} || Head || [[Knights of the Ebon Blade]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
! <youtube>A-eQnZtl0qM</youtube>
−
| {{loot|heirloom|Arcanum of the Stalwart Protector}} || Head || [[Argent Crusade]] || Revered || {{Cost|150}}
 
  +
! <youtube>ReG4OshuW9g</youtube>
−
|-
 
−
| {{loot|heirloom|Greater Inscription of the Axe}} || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
−
|-
 
−
| {{loot|heirloom|Greater Inscription of the Crag}} || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
−
|-
 
−
| {{loot|heirloom|Greater Inscription of the Pinnacle}} || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
−
|-
 
−
| {{loot|heirloom|Greater Inscription of the Storm}} || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
 
|}
 
|}
   
  +
===25-player Normal===
−
==Enchanting your Heirlooms==
 
  +
<youtube>Te5UxxpxKyw</youtube>
−
Heirlooms can be enchanted only with enhancements that will not bind the item to the character. The items are treated as [[item level]] 1, and as such can not use most [[Burning Crusade]] or higher enhancements, including [[Death Knight]] [[runes]]. Also worth considering is the fact that some of the enhancements that can be used will not actually take effect unless the character using them is of the appropriate level.
 
−  
−
The shoulder enchants from the Inscription profession will work on Heirlooms shoulders at any level, however you will require Inscription for the enchant to take effect. This means minimum level required is 65 (to have 400 skill). The pvp shoulder enchant will only work when your character reaches level 70.
 
−  
−
For the sake of space, only the most useful enchantments are included. (Note: You are able to place [[Zul'Gurub_enchantment | Zandalar Signets]] on Heirloom Items if you have the rep though they require lvl 55 to become active.)
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Enchant
 
−
! Slot
 
−
|-
 
−  
−
| {{loot|enchant|Enchant Weapon - Crusader}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Lifestealing}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Fiery Weapon}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Icy Chill}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Agility}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Strength}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Superior Striking}} || Melee Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant 2H Weapon - Agility}} || 2H Weapon
 
−
|-
 
−
| {{loot|Common|Iron Counterweight}} || 2H Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Spellpower}} || Caster Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Healing Power}} || Caster Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Mighty Intellect}} || Caster Weapon
 
−
|-
 
−
| {{loot|enchant|Enchant Weapon - Mighty Spirit}} || Caster Weapon
 
−
|}
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Chest Enchant
 
−
|-
 
−
| {{loot|enchant|Enchant Chest - Stats}}
 
−
|-
 
−
| {{loot|enchant|Enchant Chest - Greater Stats}}
 
−
|-
 
−
| {{loot|enchant|Enchant Chest - Major Mana}}
 
−
|-
 
−
| {{loot|enchant|Enchant Chest - Major Health}}
 
−
|}
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Ranged Enchant
 
−
! Level Req.
 
−
|-
 
−
| {{loot|common|Crude Scope}} || 5
 
−
|-
 
−
| {{loot|common|Standard Scope}} || 10
 
−
|-
 
−
| {{loot|rare|Biznicks 247x128 Accurascope}} || 50
 
−
|-
 
−
| {{loot|rare|Heartseeker Scope}} || 70
 
−
|}
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Shoulder Enchant
 
−
! Level Req.
 
−
|-
 
−
| {{loot|uncommon|Chromatic Mantle of the Dawn}} || 50
 
−
|-
 
−
| Zandalar Signet of {{loot|rare|Zandalar Signet of Might|Might}}/{{loot|rare|Zandalar Signet of Mojo|Mojo}}/{{loot|rare|Zandalar Signet of Serenity|Serenity}} || 55
 
−
|-
 
−
| Master's Inscription of the {{loot|heirloom|Master's Inscription of the Axe|Axe}}/{{loot|heirloom|Master's Inscription of the Crag|Crag}}/{{loot|heirloom|Master's Inscription of the Pinnacle|Pinnacle}}/{{loot|heirloom|Master's Inscription of the Storm|Storm}} || 65 (400 Inscription)
 
−
|-
 
−
| {{loot|epic|Greater Inscription of the Gladiator}} || 70
 
−
|-
 
−
| Greater Inscription of the {{loot|heirloom|Greater Inscription of the Axe|Axe}}/{{loot|heirloom|Greater Inscription of the Crag|Crag}}/{{loot|heirloom|Greater Inscription of the Pinnacle|Pinnacle}}/{{loot|heirloom|Greater Inscription of the Storm|Storm}} || 80
 
−
|}
 
−  
−  
−
== References ==
 
−
{{reflist}}
 
−  
−
== External links ==
 
−
* [http://www.armory-light.com/tools/heirloom-calculator/ Armory Light: Heirloom Scaling Calculator]
 
−
* [http://quickarmory.com/heirloom.php Heirloom Items Scale Calculator]
 
−
* [http://rrvs.blogspot.com/2008/09/bind-to-account.html RRVS: Beta Bind to account items]
 
−
* [http://www.mmo-champion.com/index.php?topic=15674.0 MMOC: Some BtA items]
 
−
* [http://www.wowinsider.com/2008/09/11/bind-on-account-items-revealed/ WoW Insider on Heirlooms]
 
−
* [http://www.mmo-champion.com/index.php?topic=67841.0 MMOC: Chests]
 
   
  +
==External links==
−
{{Item quality}}
 
  +
<!--{{elinks-NPC||armory=1}}-->
−
[[Category:World of Warcraft heirloom items| ]]
 
−
[[Category:Game terms]]
 

Revision as of 12:06, 16 November 2010

Template:Cataclysm

For character biography, see Al'Akir.
MobAl'Akir
No image available
Race Air elemental (Elemental)
Level ?? Boss
Location Throne of the Four Winds

Al'Akir will be the last boss encounter of Throne of the Four Winds, upcoming raid of World of Warcraft: Cataclysm.

Abilities

Phase 1

  • 100%-80%
  • Spell frost icestorm Ice Storm — Creates a Blizzard that moves around the platform, leaving Ice Patches on the ground behind it. Deals 15000 Frost damage every 0.5 sec to all enemies standing within the radius of the ice patches on the ground. This effect will persist as long as the target remains in this area.
  • Spell nature lightningshield Static Shock — Al'Akir shocks all nearby enemies, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec.
  • Spell lightning lightningbolt01 Electrocute — Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range.
  • Spell frost windwalkon Wind Burst — Deals 28275 to 31725 Nature damage to all enemies, knocking them back. 5 second cast.
  • Spell nature lightningoverload Lightning Strike — Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 21000 to all other enemies affected.
  • Inv elemental primal air Squall Line — Creates a wall of Tornadoes that circles around Al'Akir's platform with an obvious opening in the line players must move to, much like Sartharion's Flame Tsunamis. 40,000 damage per second to those touching the Squall line. Two walls of Tornadoes on Heroic.

Phase 2

  • 80%-30%
  • Spell nature lightningshield Static Shock — Al'Akir shocks all nearby enemies, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec.
  • Spell lightning lightningbolt01 Electrocute — Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range.
  • Inv elemental primal air Squall Line — Creates a wall of Tornadoes that circles around Al'Akir's platform with an obvious opening in the line players must move to, much like Sartharion's Flame Tsunamis. 40,000 damage per second to those touching the Squall line. Two walls of Tornadoes on Heroic.
  • Spell fire felrainoffire Acid Rain — Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec until Al'Akir enters phase three.
  • Spell shaman thunderstorm Stormling — Summons a Stormling add (300,000/1M HP 10/25) with a nature damage aura that will apply Feedback to Al'Akir when slain. Deals 2375 to 2625 Nature damage every second to all enemies within 20 yards (on Heroic increasing Nature damage they take by 25% for 2 sec, Stacks.)
  • Spell shaman staticshock Feedback — A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec.

Phase Three

  • 30%-0%
  • Al'Akir shatters his platform and creates a zone-wide Relentless Storm, lifting all players into the air and giving them the Eye of the Storm buff as long as they remain near him.
  • Ability druid galewinds Eye of the Storm — Flight. Movement speed increased by 300%.
  • Spell nature lightning Chain Lightning — Cast constantly in phase three. Deals 14250 to 15750 Nature damage to a random enemy target and then jumps to additional nearby enemies. Each jump increases the damage by 30%.
  • Spell shaman staticshock Lightning Rod — Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec.
  • Spell nature callstorm Lightning Cloud — Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds erupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec.
  • Spell frost windwalkon Wind Burst — Deals 38000 to 42000 Nature damage to all enemies, knocking them back.
  • Should you move too far away from Al'Akir (or too close to him!) out of the Eye of the Storm you will receive a very unpleasant debuff.
  • Inv elemental primal air Relentless Storm — Caught inside the Relentless Storm!

Strategy

Al'Akir is an encounter that starts slow and builds up in difficulty. Raids will need to coordinate Stormling deaths to roll Feedback on Al'Akir in Phase 2 before their healers are overwhelmed by acid rain.

A successful strategy for the Relentless Storm phase is to split the raid into two groups and have one begin at the top and one at the bottom of the Eye of the storm. The groups spread out at the same altitude, moving slightly down/up for Lightning Cloud. The raid moves down 5 yards when lightning rod goes out as well (better to have the lightning rod stay still, lest the raid be trapped by a lightning cloud on him).

The final phase is extremely healing intensive, and Al'Akir must be killed before the raid runs out of room in the Eye of the Storm and has to double back through a lightning cloud which is usually death.

Quotes

Conclave is defeated
  • The Conclave of Wind has dissipated. Your honorable conduct and determination have earned you the right to face me in battle, mortals. I await your assault on my platform! Come!
Aggro
  • Your challenge is accepted, mortals! Know that you face Al'Akir, Elemental Lord of Air! You have no hope of defeating me!
Wind Burst
  • Winds! Obey my command!
Phase Two
  • Your futile persistence angers me.
Squall Line
  • Storms! I summon you to my side!
Phase Three
  • ENOUGH! I WILL NO LONGER BE CONTAINED!
Killing a player
  • Like swatting insects...
  • This little one will vex me no longer.
Defeat
  • After every storm... comes the calm...

Loot

  • Stub To be announced...

Videos

10-player

Al'Akir strategy by TGN on YouTube
10 Normal (post buff) 10 Heroic

25-player Normal

External links