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(→‎Strategy: More grammar and punctuation.)
 
(bot; deploying #data/itemtip)
 
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{{#data:itemtip
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{{bettername}}
 
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|name=Hersir's Greatspear
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{{Stub/Mob}}
 
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|quality=epic
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{{npcbox
 
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|icon=inv_weapon_staff_109
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|image=The Two Jormungar.jpg
 
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|bind=BoP
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|name=The Two Jormungar
 
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|slot=Two-Hand
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|race=Jormungar
 
 
|type=Polearm
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|creature=Beast
 
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|dmglow=748
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|location=[[Crusaders' Coliseum]]
 
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|dmghigh=1123
|level=??
 
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|speed=3.50
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|health=?? (Normal) / ?? (Heroic)
 
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|agility=97
|type=Boss
 
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|stamina=243
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|status=Killable
 
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|red-sockets=1
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|faction=Combat
 
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|yellow-sockets=1
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|instance=Trial of the Crusader
 
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|sockbonus=+6 Agility
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}}
 
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|durability=120
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|crit=109
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|hit=53
 
|level=80
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|ilvl=251
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|sellprice=310281
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|itemid=51022}}
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{{heroic}}
   
 
== Source ==
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'''The Two Jormungar''', {{mob|Acidmaw}} and {{mob|Dreadscale}}, are a boss pair making up part of the {{Mob|Beasts of Northrend}} encounter in the [[Trial of the Crusader]] raid.
 
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This item drops from the [[Blood Prince Council]] in the 10-man version of [[Icecrown Citadel (instance)|Icecrown Citadel]].
   
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== 25-player abilities ==
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== Patch changes ==
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* {{Patch 3.3.0|note=Added.}}
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=== Acidmaw ===
 
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*[[Image:Stub.png|20px]] ''To be announced...''
 
   
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=== Dreadscale ===
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== External links ==
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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*[[Image:Stub.png|20px]] ''To be announced...''
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elinks-item|51022}}
   
 
[[Category:World of Warcraft epic items]]
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== 10-player abilities ==
 
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[[Category:World of Warcraft polearm items]]
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=== Acidmaw ===
 
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[[Category:World of Warcraft socketed items]]
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*{{abilities|Paralytic Bite|Inflicts 12,950 to 15,050 Nature damage on an enemy and injects them with a paralytic toxin.|image=Trade Engineering|id=67613|range=5|notes=Instant}}
 
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[[Category:Icecrown Citadel items]]
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*{{abilities|Paralytic Spray|Sprays acid at an enemy and nearby targets, dealing 8,325 to 9,675 Nature damage and applying a debilitating paralytic toxin.|image=Ability Creature Poison 02|id=67616|range=100|notes=1.1 second cast}} Getting hit by Burning Bile will remove the toxin. The toxin will eventually slow movement speed to 0%.
 
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*{{abilities|Acidic Spew|Deals 2,775 to 3,225 Nature damage per 0.25 second to enemies in front of the caster.|image=Trade Engineering|id=66819|range=100|notes=Instant}}
 
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*{{abilities|Slime Pool|Inflicts 5,088 to 5,912 Nature damage to enemy targets within the Poison Cloud.|image=Spell Shadow CorpseExplode|id=66881|notes=Instant}}
 
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=== Dreadscale ===
 
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*{{abilities|Burning Bite|Inflicts 11,100 to 12,900 Fire damage to an enemy and coats them with burning bile.|image=Trade Engineering|id=67625|range=5|notes=Instant}}
 
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*{{abilities|Burning Spray|Deals 3,700 to 4,300 Fire damage per 0.25 second to enemies in front of the caster.|image=Spell Fire Flare|id=67636|range=100|notes=Instant}}
 
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*{{abilities|Fire Spit|Deals 9,250 to 10,750 Fire damage to an enemy.|image=Spell Shaman LavaBurst|id=67634|range=100|notes=1.1 second cast}}
 
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*{{abilities|Molten Spew|Sprays fluid at an enemy and nearby targets, dealing 8325 to 9675 Fire damage and coating them with burning bile.|image=Trade Engineering|id=67628|range=100|notes=1.1 second cast}}
 
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== Strategy ==
 
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When Acidmaw and Dreadscale first appear, Dreadscale is mobile and can be moved around the room, however Acidmaw is rooted to the ground. Acidmaw can be tanked with a ranged class, but a melee class with high health is recommended. Acidmaw has an AOE paralytic toxin attack that can only be removed by a player that has Dreadscale's debuff called Burning Bite. He must be tanked facing away from the rest of the raid, and the raid should be spread out at least 10 yards from each other. He also does Slime Pool which is similar to Grobulus's green clouds. Every once in awhile he will inject a player with paralytic toxin, a stacking debuff that will slow you down to zero movement if not cured.
 
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At one point during the encounter they will submerge under ground and become unattackable, they will reappear but in switched positions, Dreadscale will be anchored and Acidmaw will be mobile. Again they are best tanked away from the raid and kind of close together to alow players with the burning bile to cure the paralytic toxin. Once you kill one Jormungar, the other one will enrage so it's best to concentrate on Acidmaw, and casting DoTs on Dreadscale.
 
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== Quotes ==
 
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*[[Image:Stub.png|20px]] ''To be announced...''
 
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== Loot ==
 
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''For loot, see [[Northrend Beasts]].''
 
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== Video ==
 
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=== 10-player PTR encounter ===
 
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<youtube>YLA1OSDspgE</youtube>
 
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=== 10-player encounter ===
 
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<youtube>gftfJrkpPSo</youtube>
 
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== External links ==
 
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{| class=darktable
 
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|-
 
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! Acidmaw !! Dreadscale
 
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|-
 
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|{{Elinks-NPC|35144}}||{{Elinks-NPC|34799}}
 
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|}
 
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[[Category:Jormungar]]
 
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[[Category:Bosses]]
 
[[Category:Trial of the Crusader mobs]]
 
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[[Category:Trial of the Grand Crusader mobs]]
 

Revision as of 18:37, 22 February 2011

Inv weapon staff 109
For the heroic version of this item, see Hersir's Greatspear (heroic).

Source

This item drops from the Blood Prince Council in the 10-man version of Icecrown Citadel.

Patch changes

External links