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'''Podcasting''' is the method of distributing multimedia files, such as audio programs or music videos, over the [[wikipedia:Internet|Internet]] using either the [[wikipedia:RSS (file format)|RSS]] or [[wikipedia:Atom (standard)|Atom]] [[wikipedia:Web syndication|syndication]] formats, for playback on mobile devices and personal computers. The term podcast, like "radio", can mean both the content and the method of delivery. The host or author of a podcast is often called a podcaster. Though podcasters' web sites may also offer direct download or streaming of their files, a podcast is distinguished by its ability to be downloaded automatically using software capable of reading RSS or Atom feeds.
 
   
  +
While all priests learn the basic skills, many specialize in a particular area. All of these spiritually gifted casters start from the same basic mold: the disciplined priest accustomed to combat survival, the devout healer, and the dark-minded shadow priest.
−
Usually a podcast features one type of 'show', with new episodes released either sporadically or at planned intervals such as daily or weekly. In addition, there are podcast networks that feature multiple shows on the same feed.
 
   
  +
The result is a unique and finely-honed professional. They are capable of everything expected of a priest, but outstanding in their chosen area; they may bring utility and survivability to others, powerful healing to raids/groups, or respectable amounts of high shadow damage for dps.
−
Popular WoW podcasts of note are: The Instance, Blue Plz!, CASTaclysm, Outlandish, World of Warcast, Taverncast, All Things Azeroth, and Women of Warcraft Video Podcast. All of these have received high acclaim from many organizations and some of them have come to the forefront of the most popular podcasts available today.
 
   
  +
At level 10 the priest is able to choose a [[specialization]]. Choosing a specialization immediately grants powerful bonuses and unique abilities, dramatically changing the style of play and opening up new possibilities for the priest. Each of the three priest specializations - [[priest talents#Discipline|Discipline]], [[priest talents#Holy|Holy]] and [[priest talents#Shadow|Shadow]] - also unlocks a corresponding tree of [[talent]]s in which the priest can choose to spend their talent points, enhancing existing abilities, improving stats and even granting new abilities. However once a specialization has been chosen, 31 points must be spent in the primary tree before the others will be unlocked, further ensuring the distinctive play style and abilities characteristic of each type of priest.
−
== World of Warcraft podcasts ==
 
−
* [[All Things Azeroth]]
 
−
* [http://www.bindonequip.com/ Bind on Equip Podcast]
 
−
* [http://www.blessingoffrost.com/ Blessing of Frost Podcast]
 
−
* [http://us.blizzard.com/blizzcast/ BlizzCast] - The official [[Blizzard Entertainment]] podcast.
 
−
* [[Blue Plz!]]
 
−
* [http://calltoauction.blogspot.com/ Call to Auction]
 
−
* [http://castaclysm.com/ CASTaclysm: A World of Warcraft Podcast]
 
−
* [http://www.vtwproductions.com/casually-hardcore/ Casually Hardcore]
 
−
* [http://www.learntoraid.com/category/coh-podcast/ Circle of Healing]
 
−
* [http://www.citizen-azeroth.com/ Citizen Azeroth]
 
−
* [http://ctrlaltwow.podbean.com/ Ctrl Alt WoW]
 
−
* [http://www.dregcast.com/ Dregcast] Used to be Pugcast
 
−
* [http://editorsofazeroth.podbean.com/ Editors of Azeroth]
 
−
* [http://epicpodcast.com/ Epic Podcast]
 
−
* [http://www.epicshardz.net/ Epic Shardz]
 
−
* [http://www.vtwproductions.com/essence-of-rp/ Essence of RP]
 
−
* [http://www.blogtalkradio.com/eshandkat Gaming Worlds Collide]
 
−
* [http://girlsgonewowpodcast.wordpress.com/ Girls gone WoW]
 
−
* [http://gkick.ntaguild.com/ Gkick]
 
−
* [http://www.thegroupquest.com/ GroupQuest]
 
−
* [http://www.guildchatpodcast.com/ Guild Chat Podcast]
 
−
* [http://hearthstonetavern.com Hearthstone Tavern RP Roleplay Podcast]
 
−
* [http://www.leetsauced.com/ Leetsauced Podcast]
 
−
* [http://thelegendary.blip.tv/rss/ Legendary]
 
−
* [http://www.levelingazeroth.com/ Leveling Azeroth]
 
−
* [http://liquidwowshow.com/ Liquid WoW]
 
−
* [http://themanacooler.com/ The Mana Cooler]
 
−
* [http://www.worldofmatticus.com/ Matticast]
 
−
* [http://molsanmethod.com/ Molsan Method Podcast]
 
−
* [http://notenoughrage.podbean.com/ Not Enough Rage]
 
−
* [http://www.obscurecast.com/ The Obscurecast]
 
−
* [http://outdps.com/ OutDPS!]
 
−
* [[Outlandish Podcast]]
 
−
* [http://questlogpodcast.blogspot.com/ Quest Log Podcast] Vidcast (video podcast).
 
−
* [[Raid Warning]]
 
−
* [[The Rawrcast Show]]
 
−
* [http://slash2podcast.com/ Slash 2 Podcast]
 
−
* [http://theaddictedcast.com/ The Addicted]
 
−
* [http://letobroadcasting.libsyn.com/ The Council of Six]
 
−
* [http://combobulater.blogspot.com/ The Combobulater]
 
−
* [http://www.tristanpej.com/Zap/ The Elitists]
 
−
* [http://www.theguardiantank.com/The_Guardian_%28Tanking_in_the_World_of_Warcraft%29/The_Guardian_Tank_Podcast/The_Guardian_Tank_Podcast.html The Guardian Tank Podcast]
 
−
* [[The Instance]]
 
−
* [http://www.facerollshow.com/ The Faceroll Show]
 
−
* [http://www.twistednether.net/ Twisted Nether Blogcast]
 
−
* [http://ventchat.com/ Ventchat]
 
−
* [http://voicesofazeroth.libsyn.com/ Voices of Azeroth] (Dead from 11/22/09 - 01/03/11)
 
−
* [http://warcraftlesstraveled.com/ Warcraft Less Traveled]
 
−
* [http://warcraftoutsiders.com/ Warcraft Outsiders]
 
−
* [http://thewarcraftsyndicate.com/ Warcraft Syndicate]
 
−
* [http://womenofwarcraft.tv/ Women of Warcraft] video podcast (fixed url).
 
−
* [http://deadworkers.com/network/?cat=6 World of WoW]
 
−
* [http://worldofpodcast.org/ World of PodCast]
 
−
* [[World of Warcast]]
 
−
* [http://wowcast.net/ WoWCast]
 
−
* [[WoWphiles]]
 
−
* [http://www.wowdawgs.com/ WoW Dawgs]
 
−
* [http://www.wowinsider.com/category/wow-insider-show/rss.xml WoW Insider Show] (direct RSS link)
 
−
* [http://yawowp.podbean.com/ Yet Another World of Warcraft Podcast]
 
   
  +
Talent points become available at level 10, and one point is granted every other level onward, to a maximum of 41. These can be used immediately, without a visit to the trainer, or kept indefinitely until a good talent strategy has been worked out. This allows the priest to pick areas of their trade that they do often, or enjoy, and become even more proficient at them.
−
== General (not specific to WoW) podcasts ==
 
−
* [http://analogholegaming.libsyn.com/ Analog Hole Gaming]
 
−
* [http://www.bowdowntous.com/ Bow Down to Us](was For the Lore)
 
−
* [http://www.1up.com/do/feature?cId=3148397 Games for Windows Radio]
 
−
* [http://www.mogarmy.net MOG Army]
 
−
* [http://thisisoutcasted.com/ This is Outcasted]
 
−
* [http://www.thexcast.net/ The X]
 
−
* [http://www.virginworlds.com/home.php Virgin Worlds] - Exploring Massively Multiplayer Games
 
−
* [http://www.rndpodcast.com/ R-and-D Podcast]
 
−
* [http://theelfanddwarf.podbean.com/ The Elf and Dwarf]
 
−
* [http://www.taverncast.com/ Tavern Cast]
 
   
  +
At level 30, players can learn [[Dual Talent Specialization]], allowing them to switch between two sets of talents, specializations, [[glyph]]s and action bars. This allows priests to explore the different play styles offered by each of the specializations without losing their current choices or spending too much gold [[Talent build#re-spec|respeccing]].
−
== Podfaded podcasts (not been updated in 6 months/ended) ==
 
  +
−
* [http://frenchspin.com/afr/ Azeroth.FR] a French podcast.(host got a job at blizzard)
 
  +
Talents should be thought of as bonuses and upgrades to abilities and stats, rather than being required for any given priest role, and good equipment and skillful use of the standard abilities is usually more important.
−
* [http://www.bigredkitty.net/ BRK Podcast] - Big Red Kitty podcast. ([http://www.bigredkitty.net/2009/03/30/farewell-and-thank-you/ farewell post]).
 
  +
−
* [http://www.casualwow.mypodcast.com/ Casual WoW] (no more updates)..
 
  +
To learn further about priest talents, builds and glyphs, see
−
* [http://elunesgracepodcast.blogspot.com/ Elune's Grace Podcast] (blog post on the site says the podcast is over)
 
  +
* [[Priest talent analysis]] for a very in-depth analysis of each talent.
−
* [http://www.epicdolls.com/ Epic Dolls] (retired in September 09)
 
  +
* [[Priest glyphs]] and the main [[glyph]] page for information and listings of the glyphs available to priests.
−
* [http://www.thegrindpodcast.com/ The Grind : World of Warcraft Podcast] (Two hosts left to create Inside Azeroth April 09)
 
  +
* [[Priest builds]] for some standard builds and suggestions for talents and glyphs.
−
* [http://www.howiwow.org/ How I Wow] (retired in September 09 when Patrick joined Blizzard)[http://www.archive.org/details/HowIWow Archive.org link]
 
  +
−
* [http://www.brigwyn.com/ The Hunting Lodge Podcast] (Just decided it was time to move on April 10).
 
  +
== Discipline ==
−
* [http://insideazeroth.libsyn.com/ Inside Azeroth] (David decided to end the show July 10 after the Real ID situation).
 
  +
{{accuracy}}
−
* [http://intheworldpodcast.com/ In The World: A World of Warcraft Podcast] (Last updated Last updated April 09)
 
  +
−
* [http://www.optimus-luminarium.net/custom/6 G-Chat: The Optimus Luminarium Podcast] (no more updates).
 
  +
[[File:Spell holy powerwordshield.png|54px]] '''''Uses magic to shield allies from taking damage as well as heal their wounds.'''''
−
* [http://wowpodcast.1up.com/ Legendary Thread: 1UP's World of WarCraft Podcast] (podcast ended after the 1UP acquisition).
 
  +
{| class=darktable style="color:gold;"
−
* [http://www.onnetworks.com/videos/on-warcraft/ On Warcraft] video podcast (no more updates).
 
  +
| colspan="3" align="left" | [[File:Spell holy penance.png|44px|link=Penance]] <font size="2">Penance</font>
−
* [http://projectlore.com/ Project Lore] (Domain gone).
 
  +
|-
−
* [http://www.rptavern.blogspot.com/ Roleplay Tavern] (no more updates).
 
  +
| colspan="3" align="left" | [[File:Spell arcane mindmastery.png|32px|link=Enlightenment]] Enlightenment
−
* [http://sacred.kkotd.com/ Sacred Podcast] (Ended March 2010).
 
  +
|-
−
* [http://www.taverncast.com/shadow-council.php Tavern Cast: The Shadow Council] (Stopped updating November 2008).
 
  +
| colspan="3" align="left" | [[File:Spell nature sleep.png|32px|link=Meditation]] Meditation
−
* [http://www.archive.org/details/TheAncientOfLore The Ancient of Lore]. Archive.org Link (Domain gone).
 
  +
|-
−
* [http://wowbattlegrounds.mypodcasts.net/ The Battleground: World of Warcraft] (site down).
 
  +
| colspan="3" align="left" | [[File:Spell holy championsbond.png|32px|link=Shield Discipline]] Mastery: Shield Discipline
−
* [http://www.archive.org/details/TheLorekeepers The Lorekeepers] Archive.org Link (Domain gone).
 
  +
|}
−
* [http://thedarkportal.podbean.com/ The Dark Portal] (has not updated since patch 2.4).
 
  +
−
* [http://www.themaelstrompodcast.com/ The Maelstrom Podcast] (no more updates).
 
  +
{| class="darktable sortable"
−
* [http://www.theweeklymurloc.com/ The Weekly Murloc] (domain gone).
 
  +
−
* [http://www.wowchron.com/ World of Warcraft Chronicles] (domain gone).
 
  +
!width="100px" | Talent !! width="150px" | Requirements !! width="70px" | Ranks !! Description
−
* [http://worldofpodcast.blogspot.com/ World of Warcraft Podcast] [http://www.archive.org/search.php?query=creator%3A%22WorldOfPodCast%22 Archive.org link]
 
  +
−
* [http://www.wcradio.com/ WoW Radio] (Archive of old shows still on the site. WoW Radio broadcast ended 1/30/10).
 
  +
|- class="alt"
−
* [[WoW Addons Podcast]] video podcast (domain gone).
 
  +
! [[Improved Power Word: Shield]]
−
* [http://www.wowcodex.com/ WOWCodex Podcast] ([http://www.wowcodex.com/podcast/2009/01/23/it-was-fun-while-it-lasted/ farewell post]).
 
  +
| align="center" | None || align="center" | 2 || Increase the damage absorbed by your Power Word: Shield by 10/20%.
−
* [http://www.wowrealms.com/ WoW From 1 to 70] (domain gone to another party).
 
  +
  +
|-
  +
! [[Twin Disciplines]]
  +
| align="center" | None || align="center" | 3 || Increases your Shadow and Holy spell damage and healing by 2/4/6%.
  +
  +
|- class="alt"
  +
! [[Mental Agility]]
  +
| align="center" | None || align="center" | 3 || Reduces the mana cost of your instant cast spells by 4/7/10%.
  +
  +
|-
  +
! [[Evangelism]]
  +
| align="center" | Discipline 5 || align="center" | 2 || You have a 100% chance when you Smite and a 100% chance when you Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 20 sec.
  +
  +
Evangelism (Smite)<br/>Increasing the damage done by your Smite, Holy Fire, and Penance spells by 2/4% and reduces the mana cost of those spells by 3/6%.
  +
  +
Dark Evangelism (Mind Flay)<br/>Increases the damage done by your Periodic Shadow spells by 1/2%.
  +
  +
|- class="alt"
  +
! [[Archangel]]
  +
| align="center" | Discipline 5 <br>[[Evangelism]] 2 || align="center" | 1 || Consumes your Evangelism effects, causing an effect depending what type of Evangelism effect is consumed:
  +
  +
Archangel (Evangelism)<br/>Instantly restores 1% of your total mana and increases your healing done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown.
  +
  +
Dark Archangel (Dark Evangelism)<br/>Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18 sec. 90 sec cooldown.
  +
  +
|-
  +
! [[Inner Sanctum]]
  +
| align="center" | Discipline 5 || align="center" | 3 || Your Inner Fire also reduces all spell damage taken by 2/4/6% while it is active, and the movement speed bonus of your Inner Will is increased by 2/4/6%.
  +
  +
|- class="alt"
  +
! [[Soul Warding]]
  +
| align="center" | Discipline 5 || align="center" | 2 || Reduces the cooldown of your Power Word: Shield ability by 1/2 sec.
  +
  +
|-
  +
! [[Renewed Hope]]
  +
| align="center" | Discipline 10 || align="center" | 2 || Increases the critical effect chance of your Flash Heal, Greater Heal, Heal and Penance (Heal) spells by 5/10% on targets afflicted by the Weakened Soul effect, or blessed with your Grace effect.
  +
  +
|- class="alt"
  +
! [[Power Infusion]]
  +
| align="center" | Discipline 10 || align="center" | 1 || Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
  +
  +
|-
  +
! [[Atonement]]
  +
| align="center" | Discipline 10 || align="center" | 2 || When you deal damage with Smite, you instantly heal a nearby low health friendly party or raid target within 15 yards from the enemy target equal to 50/100% of the damage dealt.
  +
  +
If the Priest is healed through Atonement, the effect is reduced in half.
  +
  +
|- class="alt"
  +
! [[Inner Focus]]
  +
| align="center" | Discipline 10 || align="center" | 1 || Reduces the mana cost of your next Flash Heal, Heal, Greater Heal or Prayer of Healing by 100% and increases its critical effect chance by 25%.
  +
  +
|-
  +
! [[Rapture]]
  +
| align="center" | Discipline 15 || align="center" | 3 || When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 2/5/7% of your total mana. This effect can only occur once every 12 sec.
  +
  +
|- class="alt"
  +
! [[Borrowed Time]]
  +
| align="center" | Discipline 15 || align="center" | 2 || Grants 7/14% spell haste for your next spell after casting Power Word: Shield.
  +
  +
|-
  +
! [[Reflective Shield]]
  +
| align="center" | Discipline 15 || align="center" | 2 || Causes 22/45% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
  +
  +
|- class="alt"
  +
! [[Strength of Soul]]
  +
| align="center" | Discipline 20 <br/>[[Renewed Hope]] 2 || align="center" | 2 || When you heal a target with your Heal, Greater Heal or Flash Heal spell, the duration of the weakened soul debuff on the target is reduced by 2/4 sec.
  +
  +
In addition, when you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects 3/5 sec.
  +
  +
|-
  +
! [[Divine Aegis]]
  +
| align="center" | Discipline 20 || align="center" | 3 || Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 10/20/30% of the amount healed. Lasts 12 sec.
  +
  +
|- class="alt"
  +
! [[Pain Suppression]]
  +
| align="center" | Discipline 20 || align="center" | 1 || Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% for 8 sec.
  +
  +
|-
  +
! [[Train of Thought]]
  +
| align="center" | Discipline 20 || align="center" | 2 || You have a 50/100% chance when you heal with Greater Heal to reduce the cooldown of your Inner Focus by 5 sec.
  +
  +
You have a 50/100% chance when you Smite to reduce the cooldown of your Penance by 1 sec.
  +
  +
|- class="alt"
  +
! [[Focused Will]]
  +
| align="center" | Discipline 25 || align="center" | 2 || Whenever you are victim of an attack equal to damage greater than 10% of your total health or critically hit by any attack, you gain Focused Will reducing all damage taken by 5/10% lasting for 8 sec. Stacks up to 2 times.
  +
  +
|-
  +
! [[Grace]]
  +
| align="center" | Discipline 25 || align="center" | 2 || Your Flash Heal, Greater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 4/8%. This effect will stack up to 3 times. Effect lasts 15 sec.
  +
  +
|- class="alt"
  +
! [[Power Word: Barrier]]
  +
| align="center" | Discipline 30 <br>[[Divine Aegis]] 3 || align="center" | 1 || Summons a holy barrier on the target location that reduces all damage done to friendly targets by 30%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.
  +
|}
  +
  +
== Holy ==
  +
  +
[[File:Spell holy guardianspirit.png|54px]] '''''A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.'''''
  +
{| class=darktable style="color:gold;"
  +
| colspan="3" align="left" | [[File:Spell holy chastise.png|44px|link=Holy Word: Chastise]] <font size="2">Holy Word: Chastise</font>
  +
|-
  +
| colspan="3" align="left" | [[File:Spell holy impholyconcentration.png|32px|link=Spiritual Healing]] Spiritual Healing
  +
|-
  +
| colspan="3" align="left" | [[File:Spell nature sleep.png|32px|link=Meditation]] Meditation
  +
|-
  +
| colspan="3" align="left" | [[File:Spell holy championsbond.png|32px|link=Echo of Light]] Mastery: Echo of Light
  +
|}
  +
  +
Choosing the Holy tree grants the ability [[Holy Word: Chastise]], an instant cast attack that deals a moderate amount of damage and stuns the target for 3 seconds. This can be critical in PvP, allowing the priest time to escape, heal or retaliate, and serving as a handy nuke and interrupt. Holy Word: Chastise's 30 second cooldown can be reduced to 21 seconds with the talent [[Tome of Light]]. [[Spiritual Healing]] (passive) increases all healing by 15%, helping to make Holy priests such powerful healers, while [[Meditation]] (passive) allows 50% of your mana regeneration from Spirit to continue while in combat, helping to make up for the lack of mana regeneration abilities available for Holy priests, although they will still struggle with going [[oom]] far more often than Discipline or Shadow priests. The Holy priest Mastery [[Echo of Light]], available at level 80, adds a heal over time effect to all direct heals.
  +
  +
Holy priests are flexible healers that can provide powerful healing on single targets, with greatly improved direct heals such as [[Flash Heal]] and [[Greater Heal]], and enhanced [[HoT]]s with [[Renew]]. [[Circle of Healing]] allows Holy priests to instantly 'smart-heal' a group of players, while [[Guardian Spirit]] can save a single target from certain death. The Holy ability [[Chakra]] allows the priest to choose between substantial buffs to direct healing, area of effect healing, or even damage dealing, with [[Revelations]] granting the priest a powerful instant cast single-target healing or area-of-effect HoT ability while in the corresponding Chakra state. Holy priests also gain access to unique abilities such as [[Spirit of Redemption]] and [[Lightwell]], expanding their healing capabilities even further. The Holy talent tree primarily focuses on improving the potency and effectiveness of healing spells, as well adding some powerful abilities to the priest's arsenal.
  +
  +
{| class="darktable sortable"
  +
  +
!width="100px" | Talent !! width="150px" | Requirements !! width="70px" | Ranks !! Description
  +
  +
|- class="alt"
  +
! [[Improved Renew]]
  +
| align="center" | None || align="center" | 2 || Increases the amount healed by your Renew spell by 5/10%.
  +
  +
|-
  +
! [[Empowered Healing]]
  +
| align="center" | None || align="center" | 3 || Increases the healing done by your Flash Heal, Heal, Binding Heal and Greater Heal by 5/10/15%.
  +
  +
|- class="alt"
  +
! [[Divine Fury]]
  +
| align="center" | None || align="center" | 3 || Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.15/0.35/0.50 sec.
  +
  +
|-
  +
! [[Desperate Prayer]]
  +
| align="center" | Holy 5 || align="center" | 1 || Instantly heals the caster for 30% of their total health.
  +
  +
|- class="alt"
  +
! [[Surge of Light]]
  +
| align="center" | Holy 5 || align="center" | 2 || You have a 3/6% chance when you Smite, Heal, Flash Heal or Greater Heal to cause your next Flash Heal to be instant cast and cost no mana.
  +
  +
|-
  +
! [[Inspiration]]
  +
| align="center" | Holy 5 || align="center" | 2 || Reduces your target's physical damage taken by 5/10% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Mending, Prayer of Healing, or Circle of Healing spell.
  +
  +
|- class="alt"
  +
! [[Divine Touch]]
  +
| align="center" | Holy 10 <br>[[Improved Renew]] 2 || align="center" | 2 || Your Renew will instantly heal the target for 5/10% of the total periodic effect.
  +
  +
|-
  +
! [[Holy Concentration]]
  +
| align="center" | Holy 10 || align="center" | 2 || Increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%.
  +
  +
|- class="alt"
  +
! [[Lightwell]]
  +
| align="center" | Holy 10 || align="center" | 1 || Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((1 + ($SP * .308)) * 3) * 1.25) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
  +
  +
|-
  +
! [[Tome of Light]]
  +
| align="center" | Holy 10 || align="center" | 2 || Reduces the cooldown of your Holy Word spells by 15/30%.
  +
  +
|- class="alt"
  +
! [[Rapid Renewal]]
  +
| align="center" | Holy 15 <br> [[Divine Touch]] 2 || align="center" | 1 || Reduces the global cooldown of your Renew by 0.5 sec.
  +
  +
|-
  +
! [[Spirit of Redemption]]
  +
| align="center" | Holy 15 || align="center" | 1 || Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
  +
  +
|- class="alt"
  +
! [[Serendipity]]
  +
| align="center" | Holy 15 || align="center" | 2 || When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 10/20% and mana cost reduced by 5/10%. Stacks up to 2 times. Lasts 20 sec.
  +
  +
|-
  +
! [[Body and Soul]]
  +
| align="center" | Holy 20 || align="center" | 2 || When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 30/60% for 4 sec, and you have a 50/100% chance when you cast Cure Disease on yourself to also cleanse 1 poison effect in addition to diseases.
  +
  +
|- class="alt"
  +
! [[Chakra]]
  +
| align="center" | Holy 20 <br>[[Holy Concentration]] 2 || align="center" | 1 || When activated, your next Heal, Flash Heal, Greater Heal, Binding Heal, Prayer of Healing, Prayer of Mending, Mind Spike or Smite will put you into a Chakra state for 1 min.
  +
  +
Serenity (Heal, Flash Heal, Greater Heal, Binding Heal)<br/>
  +
Increases the critical effect chance of your direct healing spells by 10%, and causes your direct heals to refresh the duration of your Renew on the target.
  +
  +
Sanctuary (Prayer of Healing, Prayer of Mending)<br/>
  +
Increases the healing done by your area of effect spells and Renew by 15% and reduces the cooldown of your Circle of Healing by 2 sec.
  +
  +
Chastise (Mind Spike, Smite<br/>
  +
Increases your total damage done by Shadow and Holy spells by 15%.
  +
  +
|-
  +
! [[Revelations]]
  +
| align="center" | Holy 20 <br>[[Chakra]] 1 || align="center" | 1 || While within Chakra: Serenity or Chakra: Sanctuary, your Holy Word: Chastise ability will transform into a different ability depending on which state you are in.
  +
  +
Holy Word: Serenity<br/>
  +
Instantly heals the target for X, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 15 sec cooldown.
  +
  +
Holy Word: Sanctuary<br/>
  +
Blesses the ground with Divine light, healing all within it for Y every 2 sec for 18 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown.
  +
|- class="alt"
  +
! [[Blessed Resilience]]
  +
| align="center" | Holy 20 || align="center" | 2 || Whenever you are victim of an attack equal to damage greater than 10% of your total health or critically hit by any attack, you gain Blessed Resilience increasing all healing received by 15/30% lasting for 10 sec.
  +
  +
|-
  +
! [[Test of Faith]]
  +
| align="center" | Holy 25 || align="center" | 3 || Increases healing by 4/8/12% on friendly targets at or below 50% health.
  +
  +
|- class="alt"
  +
! [[State of Mind]]
  +
| align="center" | Holy 25 <br>[[Chakra]] 1 || align="center" | 2 || Reduces the cooldown of your Chakra spell by 3/6 sec.
  +
  +
|-
  +
! [[Circle of Healing]]
  +
| align="center" | Holy 25 || align="center" | 1 || Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members.
  +
  +
|- class="alt"
  +
! [[Guardian Spirit]]
  +
| align="center" | Holy 30 || align="center" | 1 || Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.
  +
|}
  +
  +
== Shadow ==
  +
{{accuracy}}
  +
[[File:Spell shadow shadowwordpain.png|54px]] '''''Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.'''''
  +
{| class=darktable style="color:gold;"
  +
| colspan="3" align="left" | [[File:Spell shadow siphonmana.png|44px|link=Mind Flay]] <font size="2">Mind Flay</font>
  +
|-
  +
| colspan="3" align="left" | [[File:Spell shadow shadowpower.png|32px|link=Shadow Power]] Shadow Power
  +
|-
  +
| colspan="3" align="left" | [[File:Spell priest shadoworbs.png|32px|link=Shadow Orbs]] Shadow Orbs
  +
|-
  +
| colspan="3" align="left" | [[File:Spell holy championsbond.png|32px|link=Shadow Orb Power]] Mastery: Shadow Orb Power
  +
|}
  +
  +
The Shadow Priest is the priest's damage-dealing talent build. [[Mind Flay]] becomes the staple damage-dealing spell, with [[Improved Shadow Word: Pain]] and [[Improved Mind Blast]] significantly augmenting damage between [[Mind Flay]] cycles. [[Vampiric Embrace]] and [[Vampiric Touch]] bring immense utility to a group, as they heal and regenerate mana whilst the Priest deals damage, and [[Devouring Plague]] gives the priest additional self-healing. [[Mind Spike]] and [[Mind Blast]] can also be used for immense burst damage.
  +
  +
Shadow Priests also bring the utility of being able to [[Silence]], [[Psychic Horror]] and inflict [[Paralysis]] on their enemies, as well as an [[Improved Psychic Scream]]. The damage reduction from [[Shadowform]] and [[Dispersion]] makes a shadow priest a resilient foe.
  +
  +
Shadow priests need not worry about going [[oom]], since talents to reduce the [[Shadowfiend]] cooldown, [[Masochism]], [[Dispersion]] and Dark [[Archangel]] (charged by Mind Flay) will provide an almost endless supply of mana.
  +
  +
{| class="darktable zebra sortable"
  +
  +
!width="100px" | Talent !! width="150px" | Requirements !! width="70px" | Ranks !! Description
  +
  +
|-
  +
! [[Darkness]]
  +
| align="center" | None || align="center" | 3 || Spell haste increased by 1/2/3%.
  +
  +
|-
  +
! [[Improved Shadow Word: Pain]]
  +
| align="center" | None || align="center" | 2 || Increases the damage of your Shadow Word: Pain spell by 3/6%.
  +
  +
|-
  +
! [[Veiled Shadows]]
  +
| align="center" | None || align="center" | 2 || Decreases the cooldown of your Fade ability by 3/6 sec, and reduces the cooldown of your Shadowfiend ability by 30/60 sec.
  +
  +
|-
  +
! [[Improved Psychic Scream]]
  +
| align="center" | Shadow 5 || align="center" | 2 || Reduces the cooldown of your Psychic Scream spell by 2/4 sec.
  +
  +
|-
  +
! [[Improved Mind Blast]]
  +
| align="center" | Shadow 5 || align="center" | 3 || Reduces the cooldown of your Mind Blast spell by 1/1/2 sec, and while in Shadowform your Mind Blast also has a 33%/66%/100% chance to reduce all healing done to the target by 10% for 10 sec.
  +
  +
|-
  +
! [[Improved Devouring Plague]]
  +
| align="center" | Shadow 5 || align="center" | 2 || Your Devouring Plague instantly deals damage equal to 15/30% of its total periodic effect.
  +
  +
|-
  +
! [[Twisted Faith]]
  +
| align="center" | Shadow 5 || align="center" | 2 || Increases your shadow spell damage by 1/2%, and grants you spell hit rating equal to 50/100% of any Spirit gained from items or effects
  +
  +
|-
  +
! [[Shadowform]]
  +
| align="center" | Shadow 10 || align="center" | 1 || Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells while in this form.
  +
  +
|-
  +
! [[Phantasm]]
  +
| align="center" | Shadow 10 || align="center" | 2 || Your Fade ability now has 50/100% chance to remove all movement impairing effects.
  +
  +
|-
  +
! [[Harnessed Shadows]]
  +
| align="center" | Shadow 10 || align="center" | 2 || Increases the chance for you to gain a Shadow Orb when dealing damage with your Mind Flay and Shadow Word: Pain by 4/8%, and you have a 50/100% chance to gain a Shadow Orb when critically hit by any attack.
  +
  +
|-
  +
! [[Silence]]
  +
| align="center" | Shadow 15 <br>[[Improved Psychic Scream]] 2 || align="center" | 1 || Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec.
  +
  +
|-
  +
! [[Vampiric Embrace]]
  +
| align="center" | Shadow 15 || align="center" | 1 || Fills you with the embrace of Shadow energy, causing you to be healed for 6% and other party members to be healed for 3% of any single-target Shadow spell damage you deal.
  +
  +
|-
  +
! [[Masochism]]
  +
| align="center" | Shadow 15 <br> [[Vampiric Embrace]] 1 || align="center" | 2 || When you take a damaging attack equal to or greater than 10% of your total health or damage yourself with your Shadow Word: Death, you instantly gain 5/10% of your total mana.
  +
  +
|-
  +
! [[Mind Melt]]
  +
| align="center" | Shadow 15 || align="center" | 2 || Increases the damage done with your Shadow Word: Death by 15/30% on targets at or below 25% health, and when you deal damage with Mind Spike, the casting time of your next Mind Blast is reduced by 25/50% lasting 6 sec. Mind Melt can stack up to 2 times.
  +
  +
|-
  +
! [[Pain and Suffering]]
  +
| align="center" | Shadow 20 || align="center" | 2 || Your Mind Flay has a 30/60% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 20/40%.
  +
  +
|-
  +
! [[Vampiric Touch]]
  +
| align="center" | Shadow 20 <br>[[Vampiric Embrace]] 1 || align="center" | 1 || Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 10 seconds when you deal damage from Mind Blast.
  +
  +
|-
  +
! [[Paralysis]]
  +
| align="center" | Shadow 20 || align="center" | 2 || When you critically hit with your Mind Blast, you cause the target to be unable to move for 2/4 sec.
  +
  +
|-
  +
! [[Psychic Horror]]
  +
| align="center" | Shadow 25 || align="center" | 1 || You terrify the target, causing them to tremble in horror for 3 sec and drop their main hand and ranged weapons for 10 sec.
  +
  +
|-
  +
! [[Sin and Punishment]]
  +
| align="center" | Shadow 25 <br> [[Vampiric Embrace]] 1 <br> [[Vampiric Touch]] 1 || align="center" | 2 || When your Vampiric Touch is dispelled, the dispeller and all nearby enemy targets within 10 yards have a 50/100% chance to be instantly feared in horror for 3 sec.
  +
  +
When your Mind Flay critically hits, the cooldown of your Shadowfiend is reduced by 5/10 sec.
  +
  +
|-
  +
! [[Shadowy Apparition]]
  +
| align="center" | Shadow 25 || align="center" | 3 || When you deal periodic damage with your Shadow Word: Pain, you have an 4/8/12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal X shadow damage.
  +
  +
While moving, the chance to summon the shadowy apparation is increased to 20/40/60%. You can have up to 4 Shadowy Apparitions active at a time.
  +
  +
|-
  +
! [[Dispersion]]
  +
| align="center" | Shadow 30 || align="center" | 1 || You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec.
  +
  +
Dispersion can be cast while stunned, feared or silenced and clears all snare and movement imparing effects when cast, and makes you immune to them while dispersed.
  +
|}
   
 
== External links ==
 
== External links ==
  +
* [http://wowlevelingbuilds.com/index.php?p=priest Priest Leveling Builds at WoW Leveling Builds]
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*[http://en.wikipedia.org/wiki/Podcasting Podcasting entry on wikipedia]
 
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*[http://worldofwarcast.com/?page_id=97 WoW podcasters’ Twitter feeds]
+
* [http://elitistjerks.com/f77/ Raiding Priest Builds at Elitis Jerks]
  +
* [http://wowtal.com/#k=.a6q.priest Priest Talent Calculator a Sirgie/MMO-Champion powered site]
−
[[Category:Glossary]]
 
  +
{{elink|site=World of Warcraft official site|icon=wowus|link=http://www.worldofwarcraft.com/info/classes/priest/talents.html|desc=Priest talent calculator}}
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[[Category:Podcasts| ]]
 
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{{Classfooter|Priest}}
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[[Category:Priest talents| ]]

Revision as of 19:34, 10 March 2011

Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

While all priests learn the basic skills, many specialize in a particular area. All of these spiritually gifted casters start from the same basic mold: the disciplined priest accustomed to combat survival, the devout healer, and the dark-minded shadow priest.

The result is a unique and finely-honed professional. They are capable of everything expected of a priest, but outstanding in their chosen area; they may bring utility and survivability to others, powerful healing to raids/groups, or respectable amounts of high shadow damage for dps.

At level 10 the priest is able to choose a specialization. Choosing a specialization immediately grants powerful bonuses and unique abilities, dramatically changing the style of play and opening up new possibilities for the priest. Each of the three priest specializations - Discipline, Holy and Shadow - also unlocks a corresponding tree of talents in which the priest can choose to spend their talent points, enhancing existing abilities, improving stats and even granting new abilities. However once a specialization has been chosen, 31 points must be spent in the primary tree before the others will be unlocked, further ensuring the distinctive play style and abilities characteristic of each type of priest.

Talent points become available at level 10, and one point is granted every other level onward, to a maximum of 41. These can be used immediately, without a visit to the trainer, or kept indefinitely until a good talent strategy has been worked out. This allows the priest to pick areas of their trade that they do often, or enjoy, and become even more proficient at them.

At level 30, players can learn Dual Talent Specialization, allowing them to switch between two sets of talents, specializations, glyphs and action bars. This allows priests to explore the different play styles offered by each of the specializations without losing their current choices or spending too much gold respeccing.

Talents should be thought of as bonuses and upgrades to abilities and stats, rather than being required for any given priest role, and good equipment and skillful use of the standard abilities is usually more important.

To learn further about priest talents, builds and glyphs, see

  • Priest talent analysis for a very in-depth analysis of each talent.
  • Priest glyphs and the main glyph page for information and listings of the glyphs available to priests.
  • Priest builds for some standard builds and suggestions for talents and glyphs.

Discipline


Spell holy powerwordshield Uses magic to shield allies from taking damage as well as heal their wounds.

Spell holy penance Penance
Spell arcane mindmastery Enlightenment
Spell nature sleep Meditation
Spell holy championsbond Mastery: Shield Discipline
Talent Requirements Ranks Description
Spell holy powerwordshield [Improved Power Word: Shield] None 2 Increase the damage absorbed by your Power Word: Shield by 10/20%.
Spell holy sealofvengeance [Twin Disciplines] None 3 Increases your Shadow and Holy spell damage and healing by 2/4/6%.
Spell holy dispelmagic [Mental Agility] None 3 Reduces the mana cost of your instant cast spells by 4/7/10%.
Spell holy divineillumination [Evangelism] Discipline 5 2 You have a 100% chance when you Smite and a 100% chance when you Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 20 sec.

Evangelism (Smite)
Increasing the damage done by your Smite, Holy Fire, and Penance spells by 2/4% and reduces the mana cost of those spells by 3/6%.

Dark Evangelism (Mind Flay)
Increases the damage done by your Periodic Shadow spells by 1/2%.

Ability priest archangel [Archangel] Discipline 5
Spell holy divineillumination [Evangelism] 2
1 Consumes your Evangelism effects, causing an effect depending what type of Evangelism effect is consumed:

Archangel (Evangelism)
Instantly restores 1% of your total mana and increases your healing done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown.

Dark Archangel (Dark Evangelism)
Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18 sec. 90 sec cooldown.

Inner Sanctum Discipline 5 3 Your Inner Fire also reduces all spell damage taken by 2/4/6% while it is active, and the movement speed bonus of your Inner Will is increased by 2/4/6%.
Ability priest soulwarding [Soul Warding] Discipline 5 2 Reduces the cooldown of your Power Word: Shield ability by 1/2 sec.
Spell holy powerwordshield [Renewed Hope] Discipline 10 2 Increases the critical effect chance of your Flash Heal, Greater Heal, Heal and Penance (Heal) spells by 5/10% on targets afflicted by the Weakened Soul effect, or blessed with your Grace effect.
Spell holy powerinfusion [Power Infusion] Discipline 10 1 Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
Ability priest atonement [Atonement] Discipline 10 2 When you deal damage with Smite, you instantly heal a nearby low health friendly party or raid target within 15 yards from the enemy target equal to 50/100% of the damage dealt.

If the Priest is healed through Atonement, the effect is reduced in half.

Spell frost windwalkon [Inner Focus] Discipline 10 1 Reduces the mana cost of your next Flash Heal, Heal, Greater Heal or Prayer of Healing by 100% and increases its critical effect chance by 25%.
Spell holy rapture [Rapture] Discipline 15 3 When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 2/5/7% of your total mana. This effect can only occur once every 12 sec.
Spell holy borrowedtime [Borrowed Time] Discipline 15 2 Grants 7/14% spell haste for your next spell after casting Power Word: Shield.
Ability priest reflectiveshield [Reflective Shield] Discipline 15 2 Causes 22/45% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
Spell holy blessingofprotection [Strength of Soul] Discipline 20
Spell holy powerwordshield [Renewed Hope] 2
2 When you heal a target with your Heal, Greater Heal or Flash Heal spell, the duration of the weakened soul debuff on the target is reduced by 2/4 sec.

In addition, when you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects 3/5 sec.

Spell holy devineaegis [Divine Aegis] Discipline 20 3 Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 10/20/30% of the amount healed. Lasts 12 sec.
Spell holy painsupression [Pain Suppression] Discipline 20 1 Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% for 8 sec.
Ability mage studentofthemind [Train of Thought] Discipline 20 2 You have a 50/100% chance when you heal with Greater Heal to reduce the cooldown of your Inner Focus by 5 sec.

You have a 50/100% chance when you Smite to reduce the cooldown of your Penance by 1 sec.

Ability priest focusedwill [Focused Will] Discipline 25 2 Whenever you are victim of an attack equal to damage greater than 10% of your total health or critically hit by any attack, you gain Focused Will reducing all damage taken by 5/10% lasting for 8 sec. Stacks up to 2 times.
Spell holy hopeandgrace [Grace] Discipline 25 2 Your Flash Heal, Greater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 4/8%. This effect will stack up to 3 times. Effect lasts 15 sec.
Spell holy powerwordbarrier [Power Word: Barrier] Discipline 30
Spell holy devineaegis [Divine Aegis] 3
1 Summons a holy barrier on the target location that reduces all damage done to friendly targets by 30%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.

Holy

Spell holy guardianspirit A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.

Spell holy chastise Holy Word: Chastise
Spell holy impholyconcentration Spiritual Healing
Spell nature sleep Meditation
Spell holy championsbond Mastery: Echo of Light

Choosing the Holy tree grants the ability Spell holy chastise [Holy Word: Chastise], an instant cast attack that deals a moderate amount of damage and stuns the target for 3 seconds. This can be critical in PvP, allowing the priest time to escape, heal or retaliate, and serving as a handy nuke and interrupt. Holy Word: Chastise's 30 second cooldown can be reduced to 21 seconds with the talent Inv misc book 07 [Tome of Light]. Spell nature healingwavegreater [Spiritual Healing] (passive) increases all healing by 15%, helping to make Holy priests such powerful healers, while Spell nature sleep [Meditation] (passive) allows 50% of your mana regeneration from Spirit to continue while in combat, helping to make up for the lack of mana regeneration abilities available for Holy priests, although they will still struggle with going oom far more often than Discipline or Shadow priests. The Holy priest Mastery Echo of Light, available at level 80, adds a heal over time effect to all direct heals.

Holy priests are flexible healers that can provide powerful healing on single targets, with greatly improved direct heals such as Spell holy flashheal [Flash Heal] and Spell holy heal [Greater Heal], and enhanced HoTs with Spell holy renew [Renew]. Spell holy circleofrenewal [Circle of Healing] allows Holy priests to instantly 'smart-heal' a group of players, while Spell holy guardianspirit [Guardian Spirit] can save a single target from certain death. The Holy ability Chakra allows the priest to choose between substantial buffs to direct healing, area of effect healing, or even damage dealing, with Ability priest bindingprayers [Revelations] granting the priest a powerful instant cast single-target healing or area-of-effect HoT ability while in the corresponding Chakra state. Holy priests also gain access to unique abilities such as Inv enchant essenceeternallarge [Spirit of Redemption] and Spell holy summonlightwell [Lightwell], expanding their healing capabilities even further. The Holy talent tree primarily focuses on improving the potency and effectiveness of healing spells, as well adding some powerful abilities to the priest's arsenal.

Talent Requirements Ranks Description
Spell holy renew [Improved Renew] None 2 Increases the amount healed by your Renew spell by 5/10%.
Spell holy greaterheal [Empowered Healing] None 3 Increases the healing done by your Flash Heal, Heal, Binding Heal and Greater Heal by 5/10/15%.
Spell holy sealofwrath [Divine Fury] None 3 Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.15/0.35/0.50 sec.
Spell holy testoffaith [Desperate Prayer] Holy 5 1 Instantly heals the caster for 30% of their total health.
Spell holy surgeoflight [Surge of Light] Holy 5 2 You have a 3/6% chance when you Smite, Heal, Flash Heal or Greater Heal to cause your next Flash Heal to be instant cast and cost no mana.
Inspiration Holy 5 2 Reduces your target's physical damage taken by 5/10% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Mending, Prayer of Healing, or Circle of Healing spell.
Ability paladin infusionoflight [Divine Touch] Holy 10
Spell holy renew [Improved Renew] 2
2 Your Renew will instantly heal the target for 5/10% of the total periodic effect.
Spell holy impholyconcentration [Holy Concentration] Holy 10 2 Increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%.
Spell holy summonlightwell [Lightwell] Holy 10 1 Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((1 + ($SP * .308)) * 3) * 1.25) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
Inv misc book 07 [Tome of Light] Holy 10 2 Reduces the cooldown of your Holy Word spells by 15/30%.
Spell holy renew [Rapid Renewal] Holy 15
Ability paladin infusionoflight [Divine Touch] 2
1 Reduces the global cooldown of your Renew by 0.5 sec.
Inv enchant essenceeternallarge [Spirit of Redemption] Holy 15 1 Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spell holy serendipity [Serendipity] Holy 15 2 When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 10/20% and mana cost reduced by 5/10%. Stacks up to 2 times. Lasts 20 sec.
Spell holy symbolofhope [Body and Soul] Holy 20 2 When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 30/60% for 4 sec, and you have a 50/100% chance when you cast Cure Disease on yourself to also cleanse 1 poison effect in addition to diseases.
Chakra Holy 20
Spell holy impholyconcentration [Holy Concentration] 2
1 When activated, your next Heal, Flash Heal, Greater Heal, Binding Heal, Prayer of Healing, Prayer of Mending, Mind Spike or Smite will put you into a Chakra state for 1 min.

Serenity (Heal, Flash Heal, Greater Heal, Binding Heal)
Increases the critical effect chance of your direct healing spells by 10%, and causes your direct heals to refresh the duration of your Renew on the target.

Sanctuary (Prayer of Healing, Prayer of Mending)
Increases the healing done by your area of effect spells and Renew by 15% and reduces the cooldown of your Circle of Healing by 2 sec.

Chastise (Mind Spike, Smite
Increases your total damage done by Shadow and Holy spells by 15%.

Ability priest bindingprayers [Revelations] Holy 20
Chakra 1
1 While within Chakra: Serenity or Chakra: Sanctuary, your Holy Word: Chastise ability will transform into a different ability depending on which state you are in.

Holy Word: Serenity
Instantly heals the target for X, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 15 sec cooldown.

Holy Word: Sanctuary
Blesses the ground with Divine light, healing all within it for Y every 2 sec for 18 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown.

Spell holy blessedresillience [Blessed Resilience] Holy 20 2 Whenever you are victim of an attack equal to damage greater than 10% of your total health or critically hit by any attack, you gain Blessed Resilience increasing all healing received by 15/30% lasting for 10 sec.
Spell holy testoffaith [Test of Faith] Holy 25 3 Increases healing by 4/8/12% on friendly targets at or below 50% health.
Spell arcane mindmastery [State of Mind] Holy 25
Chakra 1
2 Reduces the cooldown of your Chakra spell by 3/6 sec.
Spell holy circleofrenewal [Circle of Healing] Holy 25 1 Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members.
Spell holy guardianspirit [Guardian Spirit] Holy 30 1 Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.

Shadow

Spell shadow shadowwordpain Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.

Spell shadow siphonmana Mind Flay
Spell shadow shadowpower Shadow Power
Spell priest shadoworbs Shadow Orbs
Spell holy championsbond Mastery: Shadow Orb Power

The Shadow Priest is the priest's damage-dealing talent build. Spell shadow siphonmana [Mind Flay] becomes the staple damage-dealing spell, with Spell shadow shadowwordpain [Improved Shadow Word: Pain] and Spell shadow unholyfrenzy [Improved Mind Blast] significantly augmenting damage between Spell shadow siphonmana [Mind Flay] cycles. Spell shadow unsummonbuilding [Vampiric Embrace] and Spell holy stoicism [Vampiric Touch] bring immense utility to a group, as they heal and regenerate mana whilst the Priest deals damage, and Spell shadow devouringplague [Devouring Plague] gives the priest additional self-healing. Spell priest mindspike [Mind Spike] and Spell shadow unholyfrenzy [Mind Blast] can also be used for immense burst damage.

Shadow Priests also bring the utility of being able to Ability priest silence [Silence], Spell shadow psychichorrors [Psychic Horror] and inflict Ability monk paralysis [Paralysis] on their enemies, as well as an Spell shadow psychicscream [Improved Psychic Scream]. The damage reduction from Spell shadow shadowform [Shadowform] and Spell shadow dispersion [Dispersion] makes a shadow priest a resilient foe.

Shadow priests need not worry about going oom, since talents to reduce the Spell shadow shadowfiend [Shadowfiend] cooldown, Spell shadow misery [Masochism], Spell shadow dispersion [Dispersion] and Dark Ability priest archangel [Archangel] (charged by Mind Flay) will provide an almost endless supply of mana.

Talent Requirements Ranks Description
Ability demonhunter darkness [Darkness] None 3 Spell haste increased by 1/2/3%.
Spell shadow shadowwordpain [Improved Shadow Word: Pain] None 2 Increases the damage of your Shadow Word: Pain spell by 3/6%.
Spell magic lesserinvisibilty [Veiled Shadows] None 2 Decreases the cooldown of your Fade ability by 3/6 sec, and reduces the cooldown of your Shadowfiend ability by 30/60 sec.
Spell shadow psychicscream [Improved Psychic Scream] Shadow 5 2 Reduces the cooldown of your Psychic Scream spell by 2/4 sec.
Spell shadow unholyfrenzy [Improved Mind Blast] Shadow 5 3 Reduces the cooldown of your Mind Blast spell by 1/1/2 sec, and while in Shadowform your Mind Blast also has a 33%/66%/100% chance to reduce all healing done to the target by 10% for 10 sec.
Spell shadow devouringplague [Improved Devouring Plague] Shadow 5 2 Your Devouring Plague instantly deals damage equal to 15/30% of its total periodic effect.
Spell shadow mindtwisting [Twisted Faith] Shadow 5 2 Increases your shadow spell damage by 1/2%, and grants you spell hit rating equal to 50/100% of any Spirit gained from items or effects
Spell shadow shadowform [Shadowform] Shadow 10 1 Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells while in this form.
Ability priest phantasm [Phantasm] Shadow 10 2 Your Fade ability now has 50/100% chance to remove all movement impairing effects.
Inv chaos orb [Harnessed Shadows] Shadow 10 2 Increases the chance for you to gain a Shadow Orb when dealing damage with your Mind Flay and Shadow Word: Pain by 4/8%, and you have a 50/100% chance to gain a Shadow Orb when critically hit by any attack.
Ability priest silence [Silence] Shadow 15
Spell shadow psychicscream [Improved Psychic Scream] 2
1 Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec.
Spell shadow unsummonbuilding [Vampiric Embrace] Shadow 15 1 Fills you with the embrace of Shadow energy, causing you to be healed for 6% and other party members to be healed for 3% of any single-target Shadow spell damage you deal.
Spell shadow misery [Masochism] Shadow 15
Spell shadow unsummonbuilding [Vampiric Embrace] 1
2 When you take a damaging attack equal to or greater than 10% of your total health or damage yourself with your Shadow Word: Death, you instantly gain 5/10% of your total mana.
Spell shadow skull [Mind Melt] Shadow 15 2 Increases the damage done with your Shadow Word: Death by 15/30% on targets at or below 25% health, and when you deal damage with Mind Spike, the casting time of your next Mind Blast is reduced by 25/50% lasting 6 sec. Mind Melt can stack up to 2 times.
Spell shadow shadowwordpain [Pain and Suffering] Shadow 20 2 Your Mind Flay has a 30/60% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 20/40%.
Spell holy stoicism [Vampiric Touch] Shadow 20
Spell shadow unsummonbuilding [Vampiric Embrace] 1
1 Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 10 seconds when you deal damage from Mind Blast.
Ability monk paralysis [Paralysis] Shadow 20 2 When you critically hit with your Mind Blast, you cause the target to be unable to move for 2/4 sec.
Spell shadow psychichorrors [Psychic Horror] Shadow 25 1 You terrify the target, causing them to tremble in horror for 3 sec and drop their main hand and ranged weapons for 10 sec.
Spell holy prayerofshadowprotection [Sin and Punishment] Shadow 25
Spell shadow unsummonbuilding [Vampiric Embrace] 1
Spell holy stoicism [Vampiric Touch] 1
2 When your Vampiric Touch is dispelled, the dispeller and all nearby enemy targets within 10 yards have a 50/100% chance to be instantly feared in horror for 3 sec.

When your Mind Flay critically hits, the cooldown of your Shadowfiend is reduced by 5/10 sec.

Shadowy Apparition Shadow 25 3 When you deal periodic damage with your Shadow Word: Pain, you have an 4/8/12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal X shadow damage.

While moving, the chance to summon the shadowy apparation is increased to 20/40/60%. You can have up to 4 Shadowy Apparitions active at a time.

Spell shadow dispersion [Dispersion] Shadow 30 1 You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec.

Dispersion can be cast while stunned, feared or silenced and clears all snare and movement imparing effects when cast, and makes you immune to them while dispersed.

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