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Afterlife

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Afterlife
Spell priest finalprayer
  • Afterlife (Passive)
  • Passive
  • When you kill an enemy while gaining experience or honor, you have a 50% chance to summon a Healing Sphere.

    Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere.

    Healing Sphere
    Forms a healing sphere. If you walk through it, you are healed for 15% of your total health. Lasts for 30 sec.

    Chi Sphere
    A sphere of energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
Usable by
ClassMonk
Properties
TypeUtility
SchoolPhysical
Talents
SpecializationWindwalker
Level required26

Afterlife is a passive monk ability learned at level 26 for those with the Windwalker specialization. It creates a healing sphere on the ground anytime monks kill an enemy that grants XP or honor, which looks like yellow mist and heals the first friendly player that runs through it.[1]

Conversely, if monks slay an enemy with [Blackout Kick], there is a 50% chance to summon a chi sphere instead.

Modified by Edit

Inv glyph majormonk2020
  • Glyph of Afterlife
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Monk (Windwalker)
  • Requires Level 25
  • Use: Increases the chance to summon a Healing Sphere when you kill an enemy while gaining experience or honor by 100%.
  • Sell Price: 1Silver
Inv glyph majormonk2020

Patch changes Edit

References Edit

External links Edit


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