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(→‎Tips and tactics: removed outdated info)
 
(The druid-ability Savage Roar in the TCG (Icecrown). Art by E.M. Gist: [http://www.erikgist.com/ www.erikgist.com] == Source == *[http://deadoftheday.blogspot.com/2010/09/new-warcraft-tcg-set-icecrown.html source (as an i)
 
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== Summary ==
{{Infobox ability
 
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The [[druid]]-[[ability]] [[Savage Roar]] in the [[TCG]] ([[TCG Icecrown|Icecrown]]). Art by E.M. Gist: [http://www.erikgist.com/ www.erikgist.com]
|name=Aimed Shot
 
|image=INV_Spear_07.png
 
|description=An aimed shot that increases ranged damage by X and reduces healing done to that target by 50%. Lasts 10 sec.
 
|class=[[Hunter]]
 
|type=Offensive
 
|school=[[Physical]]
 
|target=Unfriendly
 
|cost=8% of
 
|costunit=Base Mana
 
|range=5-35
 
|rangeunit=yd
 
|cast_time=Instant
 
|talented=Yes
 
|talent_tree=[[Marksmanship]], Tier 3
 
|talent_req=[[Mortal Shots]] (5)
 
|cooldown=10 sec
 
|improvement=[[Barrage]], [[Improved Barrage]], [[Piercing Shots]], [[Improved Steady Shot]], [[Marked for Death]]
 
|ranks=9
 
|requirements=Requires ranged weapon
 
|buff_desc=Healing effects reduced by 50%.
 
|buff_dur=10 seconds
 
|debuff=
 
}}__NOTOC__
 
{{AbilityFlavor|One shot. One kill.|TCGHoA|32}}
 
An aimed shot that increases ranged damage by X and reduces healing done to that target by 50% for 10 seconds.
 
   
==Rank Table==
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== Source ==
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*[http://deadoftheday.blogspot.com/2010/09/new-warcraft-tcg-set-icecrown.html source (as an image on a website)]
{| class="darktable" style="text-align: center;"
 
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*[http://1.bp.blogspot.com/_CXjxCzN0BqQ/TI_RrVX-J4I/AAAAAAAABRM/DHetF314dPc/s1600/IMG_4483.jpg source (as a file link)]
|-
 
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*[http://www.wowtcgdb.com/images/medium/savage_roar.jpg source (as a card)]
! Rank !! Extra Damage !! Level !! Cost
 
|-
 
|| 1 || +5 || 20 || Talent
 
|-class="alt"
 
|| 2 || +35 || 28 || {{Cost||3|60}}
 
|-
 
|| 3 || +55 || 36 || {{Cost||6|30}}
 
|-class="alt"
 
|| 4 || +90 || 44 || {{Cost||11|70}}
 
|-
 
|| 5 || +110 || 52 || {{Cost||18}}
 
|-class="alt"
 
|| 6 || +150 || 60 || {{Cost||22|50}}
 
|-
 
|| 7 || +205 || 70 || {{Cost||24|30}}
 
|-class="alt"
 
|| 8 || +345 || 75 || {{Cost|8}}
 
|-
 
|| 9 || +408 || 80 || {{Cost|8}}
 
|}
 
   
==Notes==
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== Licensing ==
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{{TCG}}
<!-- Something very specific about the ability to be mentioned. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no notes, delete this section.
 
 
Notes are very specific facts about the spell. Here is a good place to include damage equations, special exceptions, and other highly-specific information. Notes in this section should still be generic, whereas situational uses would go in the Tips and tricks section.
 
 
If the ability is improved by an item or item-set bonus, then link the item / set here and explain how many pieces are required if a bonus. -->
 
*Though the name suggests otherwise, Aimed Shot '''can''' [[miss]] and be blocked.
 
*[[Glyph of Aimed Shot]] reduces the mana cost by 20%.
 
*[[Glyph of Trueshot Aura]] increases the critical strike chance of Aimed Shot by 10%.
 
 
==Tips and tactics==
 
<!--
 
This section is for player-submitted tips, tricks, tactics, advice and suggestions. Use separate paragraphs and complete sentences rather than bullet lists. If an ability has a situational use, here is a good place to describe it. If there are not tips or tactics, comment this section out.
 
-->
 
It is usually used in the following situations:
 
* Effective against mobs which can heal, or in PvP where there are healers,
 
* As a substitute for Distracting Shot for pulling [[aggro]] off [[casters]], and
 
* When the target is afflicted by [[Freezing Trap]] or otherwise incapacitated.
 
 
<!--
 
==Known bugs==
 
List any known bugs, using bullets. If a more thorough description can be given, use paragraphs. It is suggested that the comments at one of the external database sites be imported here. If no known bugs, comment out this section.
 
-->
 
 
==Past changes==
 
<!-- In chronological order, list the changes that have been made to the ability through patches. If no changes, or if the changes are unknown, comment out this section. -->
 
* {{Patched|patch=1.7|note=Fixed tooltip to correctly display shot time}}
 
* {{Patched|patch=1.10|note=This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.}}
 
 
The reason for this 'normalization' of weapon speeds amongst ranged weapons was because of two particularly slow blue weapons, the {{loot|Rare|Carapace Spine Crossbow}} and the {{loot|Rare|Bloodseeker}}. Both have a 3.3 weapon speed, and with enough attack power, the user could hit harder with these crossbows than slightly faster Epic weapons such as {{loot|Epic|Rhok'delar, Longbow of the Ancient Keepers}}.
 
* {{Patched|patch=2.0.6|note=[[Auto Shot]] is now reset when casting Aimed Shot.}}
 
* {{Patched|patch=2.3.0|note=Added reduction of healing done to that target by 50% and cast time was reduced to 3 sec from 3.5 sec. The [[reduced healing]] effect does not stack with Warriors' [[Mortal Strike]] or with Rogues' [[Wound Poison]].}}
 
* {{Patched|patch=3.0.2|note=Mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced. }}
 
 
 
{{Classfooter|Hunter}}
 
 
[[Category:Hunter abilities]]
 
[[Category:Hunter talents]]
 

Revision as of 12:56, 13 June 2011

Summary

The druid-ability Ability druid skinteeth [Savage Roar] in the TCG (Icecrown). Art by E.M. Gist: www.erikgist.com

Source

Licensing

Trading Card Game
This image is a part of the Trading Card Game collection.