Air elementals are elemental creatures made of air, wind, storms, and weather. Air elementals, the violent and territorial monarchs of the skies, favor mountaintops and other high places for their lairs. These creatures appear as crackling clouds with two glowing yellow orbs for eyes. Two columns of mist shot through with lightning extend from the cloud like giant arms, each one encircled with blue metal bracers. They seek to effect change in the world (for example, erosion via wind). Air elementals create whirlwinds to suck up their enemies and also blind them with dust storms. Air elementals are the fastest and most agile of the elementals, moving with silent grace. An air elemental uses its special attacks whenever possible. It engulfs smaller opponents in its whirlwind first; if the elemental sees no opponent small enough to affect, it targets combatants with its dustcloud before engaging in melee.MG 55 Air elementals make their home in the Skywall of the Elemental Plane. They speak Kalimag and Auran.S&L 143 Not all air elementals are minions of the elemental lords and princes, some are minions of the elemental spirits of Outland.
Attacks are frequently nature-based, and are usually immune or strongly resistant to Nature magic. They also tend to attack faster than other elementals.