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{{Patchbox
{{for|the portion of his soul bound to Illidan|Shade of Akama}}
 
  +
| Patchname = Rise of the Zandalari
{{npcbox
 
  +
| Caption =
| image = Akama TCG.jpg
 
  +
| Release = 2011-03-26
| name = Akama
 
| gender = Male
+
| Version = 13793
  +
| toc = 40100
| races = [[Broken]]<ref>World of Warcraft</ref>/[[Lost One]]<ref>Warcraft III</ref>
 
  +
| Highlights =
| creature = Humanoid
 
  +
*[[Zul'Aman (instance)|Zul'Aman]] and [[Zul'Gurub (instance)|Zul'Gurub]] return as level 85 5-player heroics
| level = 70 Elite (73 Elite in Black Temple)
 
  +
| Related =
| character = [[Draenei Elder Sage|Elder sage]], [[Shaman]], formerly [[Priest]]
 
  +
*[http://us.battle.net/wow/en/blog/2356431 Official PTR patch notes]
| affiliation = [[Illidan's forces]]<br />[[Ashtongue Deathsworn]]<br />[[Sha'tar]] (secretly)
 
  +
| api = 1
| occupation = Leader of the Ashtongue tribe and Ashtongue Deathsworn, Jailor of [[Maiev Shadowsong]]
 
  +
| Prev = 4.0.6a
| location = [[Warden's Cage|Warden's Cage]], [[Shadowmoon Valley]] or [[Black Temple]], [[Shadowmoon Valley]]
 
| status = Alive
+
| Current = 4.1.0
  +
| Next = 4.2.0
 
}}
 
}}
  +
'''Patch 4.1.0''' will be the first content patch for the ''[[World of Warcraft: Cataclysm]]'' expansion. It will feature the return of [[Zul'Aman (instance)|Zul'Aman]] and [[Zul'Gurub (instance)|Zul'Gurub]] as 5-player dungeons.
   
  +
Contrary to earlier belief, the [[Firelands]] raid will ''not'' be appearing in patch 4.1, but instead in [[patch 4.2.0]].<ref>{{ref web|url=http://us.battle.net/wow/en/forum/topic/2179759307?page=1#1|archiveurl=http://blue.mmo-champion.com/topic/161901/patch-41-42-content|author=Bashiok|date=March 4, 2011 1:53:09 AM UTC|archivedate=2011-01-04|title=Patch 4.1/4.2 Content}}</ref>
'''Akama''' is a level 70 Elite [[Broken draenei]] located at [[Warden's Cage]] in [[Shadowmoon Valley]]. He is the leader of both the [[Ashtongue tribe]] and the elite of said tribe called [[Ashtongue Deathsworn]], a faction of Broken draenei ''supposedly'' in the service of [[Illidan Stormrage]]. He was an [[Draenei Elder Sage|elder sage]] of a group of [[Broken draenei]] that resided in the wilderness of [[Outland]]. Offered a chance at revenge against the [[orc]]s who decimated his people by the [[night elf]]/[[demon]] hybrid [[Illidan Stormrage]], Akama allied himself with Illidan the Betrayer and aided in the overthrow of [[Magtheridon]], only to later find that Illidan was no better than the [[pit lord]]. To all outward appearances, Akama remains a loyal servant of Illidan and leads his Ashtongue Deathsworn in his service — but away from his prying eyes, Akama sought to end Illidan's reign.
 
   
  +
'''Last Blizzard Update: March 30, 5:45 PM PDT.'''
Allying with [[Maiev Shadowsong]], whom he had been charged with keeping imprisoned, Akama rallied a group of adventurers to enter the [[Black Temple]], leading up to the final battle with Illidan himself — the battle that ended the Betrayer's life. With Illidan gone, Akama hopes that the [[Holy Light]] will fill the dismal halls of the Temple once more...
 
   
  +
{{tocright}}
==Biography==
 
  +
{{Patchnotesbox}}
[[Image:BTNDranaiAkama.png|left]]
 
   
  +
'''Important''': ''These patch notes are not final. Additional updates will be made, and all existing changes are subject to revision during the course of the testing process. More information regarding patch 4.1 can be found [http://us.battle.net/wow/en/blog/2356431 here]. Visit our [http://us.battle.net/wow/en/forum/1181024/ Public Test Realm forum] for more information about the testing process.''
Akama is a kind but hardened [[Broken draenei]] who was once the guardian of the [[Black Temple|Temple of Karabor]]. When the [[Horde]] descended upon the Temple, Akama took charge of evacuating as many civilians as possible and then went into hiding with the remnants of the [[draenei]]. In the short story [[Unbroken (story)|''Unbroken'']], he fled from the Temple to [[Shattrath City]] before going into [[Zangarmarsh|hiding]], where he was the most exposed of the refugees to the [[fel]] energies that caused some draenei to mutate. After the cataclysm and the shattering of [[Draenor]], Akama, now an [[Draenei Elder Sage|elder sage]] of the [[Broken draenei]] survivors, was forced into the open where he fought a losing battle against the pit lord {{NPC||Magtheridon}} and his army of demons and [[Fel orc|fel orcs]].
 
   
  +
==Rise of the Zandalari==
Akama found himself aided by {{NPC||Kael'thas Sunstrider}} and {{NPC||Lady Vashj}}, a [[blood elf]] and [[naga]] who had come from [[Azeroth (world)|Azeroth]] to escape the clutches of [[human]] captors. Hoping to gain allies in the fight against Magtheridon, Kael'thas and Vashj destroyed the base of the fel orc who had been raiding Akama's makeshift outpost. Akama pledged his loyalty to [[Illidan]] and aided them by attacking a larger [[orc]]ish base, keeping the enemy occupied and away from Kael'thas and Illidan as the two closed the [[dimensional gateway]]s — which were supplying constant reinforcements to Magtheridon. After that battle, the time had come to lay [[Lord of Outland|siege]] to Magtheridon's [[Black Citadel (WC3)|Black Citadel]] itself.
 
  +
In years past, the [[Zandalar tribe]], encompassing the wise and scholarly progenitors of the trolls, heroically assisted the Horde and the Alliance with thwarting the nefarious activities of their brethren in Zul'Gurub and Zul'Drak. Yet the chaos unleashed by the recent Cataclysm has reshaped the Zandalari's philosophy about the world and the dwindling remnants of their race. Led by a mysterious prophet known only as Zul, the Zandalari have issued a call to Azeroth's embattled troll populations: unite into a single mighty empire and save their race from extinction.
   
  +
Thus far, the Gurubashi and Amani trolls have answered the summons and received aid from the Zandalari, allowing them to rebuild their respective capitals in Zul'Gurub and Zul'Aman. Not all trolls, however, have so eagerly adopted the Zandalari's grandiose vision of a new troll empire. Vol'jin and his Darkspear tribe are opposed to the warmongering espoused by Zul. To prevent the burgeoning Gurubashi and Amani troll forces from wreaking havoc on Azeroth, Vol'jin has reached out to his Horde comrades and members of the Alliance for assistance. Should the Darkspears' campaign fail, a new troll empire shall rise and bring war to a world already beset by suffering and conflict.<ref>{{ref web|url=http://us.battle.net/wow/en/blog/2514161|title=Patch 4.1 Content Preview: Rise of the Zandalari|author=Zarhym|date=Mar 25, 2011 4:00 PM UTC}}</ref>
Akama pledged allegiance to [[Illidan]], craving vengeance on the orcs and demons who had corrupted and slaughtered his race, however, since this moment he begun planning his [[#Akama in World of Warcraft|inevitable conflict]] with Illidan.<ref>http://entertainment.upperdeck.com/wowminis/en/news/default.aspx?aid=4713</ref> Using his [[stealth]] abilities, Akama and a band of his followers snuck into Black Temple and destroyed the magical energy generators which sustained the defenses of the citadel, and then aided Illidan, Kael, and Vashj in the final attack against Magtheridon himself.
 
   
  +
==General==
When [[Kil'jaeden]] appeared and ordered Illidan to destroy the [[Frozen Throne]], Illidan, Kael, and Vashj went as ordered, while Akama remained in [[Outland]] to guard their holdings.
 
  +
* Flying mounts can now be used in [[Ghostlands]].
  +
* [[Resilience]] scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.
  +
* A dead player can now be resurrected by targeting them using the Party or Raid Frame even if they have released. No more hunting for corpses.
   
  +
== Achievements ==
==Akama in World of Warcraft==
 
  +
* A new [[Feats of Strength achievements|feat of strength]] with an associated title, "[[the Camel-Hoarder]]", has been added for players that have bested [[Dormus the Camel-Hoarder|Dormus]] and obtained the [[Reins of the Grey Riding Camel]] -- because there must always be a Camel-Hoarder.
{{bc-section}}
 
  +
* PvP
[[Image:Akama's Promise.jpg|thumb|"Take this as my promise to you that when the time comes and you face Illidan, I will be on your side."]]
 
  +
** The following Battleground achievements have been permanently removed from the game, as they do not function correctly with the achievement tracking system:
  +
*** [[Guild Gankin' in Gilneas]]
  +
*** [[Guild Gulch]]
  +
*** [[The Peak of Perfection]]
  +
*** [[The Perfect Guild Storm]]
  +
*** [[Storming the Beach]]
  +
* [[Rated Battleground]]s
  +
** The achievements to win 100 rated Battlegrounds have been renamed to "[[Veteran of the Alliance]]" and "[[Veteran of the Horde]]", and now award those titles.
  +
** Achievements to win 300 rated Battlegrounds have been added, awarding the "[[Warbound]]" and "[[Warbringer (title)]]" titles to the Alliance and Horde respectively.
  +
* [[Arathi Basin]]
  +
** The achievement "[[We Had It All Along *cough*]]" now requires the player to win Arathi Basin by 50 points or less, up from 10 points or less.
  +
* [[Battle for Gilneas|The Battle for Gilneas]]
  +
** The achievement "[[Jugger Not]]" now requires the player to win The Battle for Gilneas by 100 points or less, up from 10 points or less.
  +
** The achievement "[[Out of the Fog]]" requires the player to defend 2 bases in a single battle, down from 3.
  +
** The achievement "[[One Two Three You Don't Know About Me]]" requires the player to assault 2 bases in a single battle, down from 3.
  +
** The achievement "[[Not Your Average PUG'er]]" now requires 10 total flag defenses, down from 50.
  +
** The achievement "[[Battle for Gilneas All-Star]]" now requires a single flag assault and flag defense in a battle, down from 2.
  +
* Achievements Bug Fixes
  +
** The guild achievements for earning exalted reputation with factions (Ambassador, Diplomacy, and United Nations) have been fixed to now correctly count cumulative guild members with exalted factions. Previously, these achievements would only count exalted factions on one guild member.
  +
** The guild rated Battleground title achievements should now properly be awarded.
   
  +
==Classes: General ==
Akama can be found in front of {{NPC||Maiev Shadowsong}}'s cell in [[Warden's Cage]] in [[Shadowmoon Valley]]. In order to reach him, you must enter into the underground portion of Warden's Cage and look to your right at what appears to be just a pool of water. Swim into and under the pool and you will reach Maiev's cell where Akama is standing guard.
 
  +
* All non-damaging interrupts off the [[global cooldown]] will now always hit the target. This includes [[Pummel]], [[Kick]], [[Mind Freeze]], [[Rebuke]], [[Skull Bash]], [[Counterspell]], [[Wind Shear]], [[Solar Beam]], [[Silencing Shot]], and related player pet abilities.
  +
* Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: [[Ring of Frost]], [[Consecration]], [[Desecration]], [[Wild Mushroom]], [[Flare]], [[Ice Trap]], [[Power Word: Barrier]], [[Smoke Bomb]], and [[Hand of Gul'dan]]. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player.
   
  +
===Death Knights===
After an introductory quest chain, in which players have to prove that they are not allied with [[Illidan]], they are sent to speak with Akama. He explains that it is best for his people to continue to appear to serve Illidan until certain omens are fulfilled. He then gives a quest to speak with {{NPC||Sage Udalo}} who is being held prisoner in [[Arcatraz]], a satellite of [[Tempest Keep]]. Udalo is dead, but has left a clue behind for the next quest.
 
  +
* [[Dark Simulacrum]] now works on numerous additional spells in dungeon encounters.
  +
* [[Raise Ally]] has been redesigned to be a battle resurrection, analogous to [[Rebirth]]. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
  +
* Talent Specializations
  +
** Blood
  +
*** [[Blood Shield]] now only works while in [[Blood Presence]].
  +
*** [[Death Strike]] self-healing no longer generates threat.
  +
** Frost
  +
*** [[Blood of the North]] (passive) now permanently converts both [[Blood Rune]]s into [[Death Rune]]s. There is no longer any proc interaction with [[Blood Strike]] required to activate Death Runes.
  +
*** [[Frost Strike]] now deals 130% of weapon damage, up from 110%.
  +
*** [[Howling Blast]] damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.
  +
** Unholy
  +
*** [[Desecration]] no longer triggers when an applicable strike hits a snare-immune target. This is primarily to avoid unnecessary spell effect clutter during boss encounters.
  +
*Glyphs
  +
**[[Glyph of Raise Ally]] is now [[Glyph of Death Gate]], and makes [[Death Gate]] cast 60% faster.
   
  +
===Druids ===
On returning from Arcatraz, Akama gives a quest to retrieve the {{loot|common|Heart of Fury}}, one of the shards of the [[Ata'mal Crystal]], from [[Ata'mal Terrace]] in [[Shadowmoon Valley]]. When this is completed, Akama sends the party to meet a [[naaru]], {{NPC||A'dal}}, in [[Shattrath City]].
 
  +
* [[Efflorescence]] has a new spell effect.
  +
* [[Lacerate]] bonus threat has been removed and replaced with increased initial damage done.
  +
* [[Lifebloom]]'s bloom effect has been reduced by 20%.
  +
* [[Prowl]] has a new icon.
  +
* [[Savage Defense]] has been redesigned slightly. Instead of a single charge absorption, it now places an absorption effect on the druid absorbing up to 35% of the druid's attack power (modified by mastery, if applicable) in damage and lasting 10 seconds. There are no longer any charges on the effect.
  +
* [[Stampeding Roar (Cat Form)]]'s duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  +
* [[Swipe (Bear Form)]] (Bear) cooldown has been reduced to 3 seconds, down from 6, and is now trainable at level 18 (training cost has been reduced). In addition, the bonus threat from this ability has been removed and replaced with increased damage done.
  +
* [[Thrash]] bonus threat has been removed and replaced with increased damage done.
  +
* Druids now innately have 100% pushback protection from damage while channeling [[Tranquility]].
  +
* Talent Specializations
  +
** Balance
  +
*** [[Starsurge]] damage has been reduced by 20%.
  +
*** [[Solar Beam]] is now more responsive when enemies move into or out of it.
  +
** Feral
  +
*** [[Feral Swiftness]] now also causes [[Dash (druid ability)]] and [[Stampeding Roar (Cat Form)]] to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.
  +
** Restoration
  +
*** [[Gift of Nature]] (passive) also reduces [[Tranquility]]'s cooldown by 2.5/5 minutes.
  +
*** [[Efflorescence]] has been redesigned. It creates a healing zone at the feet of a [[Swiftmend]] target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects. In addition, [[Living Seed]] is no longer a prerequisite talent for Efflorescence.
  +
*** [[Malfurion's Gift]] now reduces the cooldown of Tranquility by 2.5/5 minutes.
  +
*** [[Nature's Swiftness]] now also increases the healing done by the affected nature spell by 50%.
  +
* Glyphs
  +
** [[Glyph of Rake]] is now [[Glyph of Pounce]], which increases the range of Pounce by 3 yards.
  +
* Druid Bug Fixes
  +
** The troll druid models for [[Flight Form]] and [[Swift Flight Form]] has slimmed down to be more in scale with other druid flight forms.
   
  +
===Hunters ===
{{NPC||Shade of Akama}}, the portion of Akama's soul tied to Illidan's will, is a boss in [[Black Temple]]. During the final confrontation with Illidan, Akama himself will assist you in battle, although he cannot be killed. Akama leaves the battle during the first phase and is not seen again for the remainder of the battle; however, Maiev Shadowsong arrives for the final phase and remains until Illidan's death. Akama had freed Maiev from her prison cell and led her into the Temple with the aid of players seeking to obtain the {{loot|epic|Medallion of Karabor}} that allows entry into the Temple. After Illidan is defeated, Akama swears to fill the halls of the Black Temple with Light once again.<ref>[[Illidan Stormrage (tactics)#Quotes|Akama says]]: "The Light will fill these dismal halls once again. I swear it."</ref>
 
  +
* [[Deterrence]] no longer requires a melee weapon to be equipped.
  +
* [[Explosive Trap]] now has a new spell effect.
  +
* [[Master's Call]] now has a new spell effect.
  +
* [[Multi-Shot]] damage has been increased by 250%.
  +
* [[Tame Beast]] now tames pets to match the hunter's level, rather than 3 levels below.
  +
* Pets
  +
** The [[Feed Pet]] ability now instantly heals 50% of the pet's health. Cannot be used in combat. Requires diet-appropriate food.
  +
** The [[Happiness]]/Pet [[Loyalty]] System has been removed. Hunters will no longer have to manage Happiness for their pets, and the previous damage bonus for pets being happy will now be baseline for all tamed pets.
  +
*** [[Bloodthirsty]] no longer generates Happiness.
  +
*** [[Carrion Feeder]] no longer restores Happiness.
  +
*** [[Guard Dog]] no longer causes [[Growl]] to generate additional Happiness.
  +
** Summoned pets now start with 100 focus, up from 0.
  +
* Glyphs
  +
** [[Glyph of Mend Pet]] is now [[Glyph of Greater Proportion]], which increases the size of the pet slightly.
  +
* Hunter Bug Fixes
  +
** Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
  +
** [[Aimed Shot]] and [[Steady Shot]] should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
  +
** [[Auto Shot]] now automatically turns off until reactivated once [[Freezing Trap]] is cast on an enemy player.
  +
** [[Distracting Shot]] and Multi-Shot are now properly 40-yard range.
  +
** [[Multi-Shot]] now properly has a 1-second global cooldown.
  +
** [[Scatter Shot]]'s disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
   
  +
=== Mages ===
He gives the following quests:
 
  +
* [[Arcane Blast]] cast time has been reduced to 2.0 seconds, down from 2.35 seconds. In addition, the stacking effect of Arcane Blast now increases the damage done by Arcane Explosion, and Arcane Explosion does not consume that effect.
* {{questlong|neutral|70|Seer Udalo}} (Dungeon)
 
  +
* [[Arcane Explosion]] damage has been increased by 30%.
* {{questlong|neutral|70|The Ata'mal Terrace}} (Group)
 
  +
* [[Arcane Missiles]] damage has been increased by 13%.
* {{questlong|neutral|70|Akama's Promise}}
 
  +
* [[Blizzard]] damage has been increased by 70%.
* {{questlong|neutral|70|Ruse of the Ashtongue}} (Raid)
 
  +
* Talent Specializations
* {{questlong|neutral|70|An Artifact From the Past}} (Raid)
 
  +
** Arcane
* {{questlong|neutral|70|The Hostage Soul}}
 
  +
*** [[Arcane Barrage]] damage has been increased by 13%.
  +
*** [[Improved Arcane Explosion]] now also reduces the mana cost of Arcane Explosion by 25/50%.
  +
** Fire
  +
*** [[Combustion]] no longer has a global cooldown.
  +
*** [[Ignite]] is no longer triggered from periodic critical effects.
  +
** Frost
  +
*** [[Fingers of Frost]] bonus damage applied to [[Ice Lance]] has been increased to 25%, up from 15%.
  +
*** [[Ice Barrier]] base damage value has been increased by approximately 120%. In addition, the benefit from [[spell power]] has been increased by approximately 8%.
  +
*** The root effect from [[Shattered Barrier]] now shares diminishing returns with the root from [[Improved Cone of Cold]].
  +
* Glyphs
  +
** [[Glyph of Frost Armor]] (new glyph): [[Frost Armor]] also causes the mage to regenerate 2% of maximum mana every 5 seconds.
   
  +
===Paladins ===
See [[List of Shadowmoon Valley NPCs]].
 
  +
* [[Righteous Fury]] now persists through death.
  +
* [[Word of Glory]] now has a 20-second cooldown.
  +
* Talent Specializations
  +
** Holy
  +
*** [[Aura Mastery]]: This ability no longer increases the benefit granted by [[Crusader Aura]].
  +
*** [[Illuminated Healing]] shield duration is now 15 seconds, up from 8 seconds. In addition, Illuminated Healing has been increased to provide 1.5% effect per mastery, up from 1.25%.
  +
*** [[Walk in the Light]] (passive) removes the cooldown of Word of Glory.
  +
** Protection
  +
*** [[Divine Guardian]] cooldown is now 3 minutes, up from 2.
  +
*** [[Grand Crusader (paladin talent)]] will now generate a charge of [[Holy Power]] if the [[Avenger's Shield]] it procs is used within 6 seconds.
  +
*** [[Sacred Duty]] can now be activated by Avenger's Shield in addition to Judgements. The effect now lasts 10 seconds, down from 15.
  +
** Retribution
  +
*** [[Divine Storm]] now generates 1 point of Holy Power if it hits (i.e. successfully lands on) 4 or more targets.
  +
*** [[Sacred Shield]]'s internal cooldown has been increased to 60 seconds, up from 30.
   
===Akama "Plays Along"===
+
===Priests ===
  +
* [[Divine Aegis]] duration has been increased to 15 seconds, up from 12.
[[Image:Wowbc akama.jpg|thumb|Akama in ''World of Warcraft''.]]
 
  +
* [[Dispel Magic]] can only be used on the casting priest as a baseline effect.
  +
* Priests now innately have 100% pushback protection from damage while channeling [[Divine Hymn]] and [[Hymn of Hope]].
  +
* [[Holy Fire]] damage has been increased to be approximately 30% higher than [[Smite]].
  +
* [[Inner Will]] and [[Inner Fire]] now last until canceled.
  +
* [[Mind Sear]] damage has been doubled.
  +
* [[Power Word: Shield]] duration has been reduced to 15 seconds, down from 30.
  +
* Talent Specializations
  +
** Discipline
  +
*** [[Absolution]] (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
  +
*** [[Atonement]] now works with Holy Fire in addition to Smite.
  +
*** The direct damage portion of Holy Fire can now trigger [[Evangelism]].
  +
*** [[Power Word: Barrier]]'s cooldown has been increased to 3 minutes, up from 2, and its effect has been reduced to 25%, down from 30%.
  +
*** It is now possible to remove [[Weakened Soul]] effects that were a result of another priest's Power Word: Shield through [[Strength of Soul]].
  +
** Holy
  +
*** [[Absolution]] (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
  +
*** [[Chakra]] now lasts until canceled, up from 1 minute.
  +
*** [[Holy Word: Sanctuary]] healing done has been increased by 35%. In addition, it has a new spell effect.
  +
*** [[Surge of Light]] can now also trigger from [[Binding Heal]].
  +
* Glyphs
  +
** [[Glyph of Divine Accuracy]] now also affects Holy Fire in addition to Smite.
   
  +
===Rogues ===
After completing the quest entitled {{quest|Akama|Akama}}, a small scripted event between Akama and the [[dreadlord]] {{NPC||Vagath}} — one of Illidan's demon lieutenants — occurs. Vagath arrives with two demonic minions and yells out:
 
  +
* [[Recuperate]] base effect now heals 3% per tick, up from 2%.
  +
* [[Stealth]] base cooldown has been reduced to 4 seconds, down from 10, and the movement penalty from being in Stealth has been removed.
  +
* [[Tricks of the Trade]] now has a 100-yard range, up from 20.
  +
* Talent Specializations
  +
** Combat
  +
*** [[Improved Recuperate]] now adds 0.5%/1% to the health restoration effect of Recuperate, down from 1%/2%.
  +
** Subtlety
  +
*** [[Cheat Death]] now reduces damage taken by 80% while in effect, (down from 90%). Its internal cooldown has been raised to 90 seconds, up from 60.
  +
*** [[Nightstalker]] now reduces the cooldown of Stealth by 2/4 seconds, and instead of negating the movement penalty from Stealth, it adds a 5/10% movement speed bonus (stacking with other effects) while Stealthed.
   
  +
===Shaman ===
* Vagath: ''Mortals, here? What is the meaning of this, pathetic [[Broken]]!''
 
  +
* [[Fire Nova]] has been redesigned and decoupled from shaman Fire totems. Instead, it now pulses the Fire Nova effect from each target that is afflicted by the shaman's own [[Flame Shock]] debuff. It now damages all enemies except the target hit by Flame Shock. The ability's cooldown has been reduced to 4 seconds, down from 10.
* Akama whispers to the player: ''Have no fear, <race>. Just play along.''
 
  +
* [[Magma Totem]] now lasts for 60 seconds, up from 21.
Akama "kills" the player and reassures Vagath.
 
  +
* [[Stoneclaw Totem]]'s area-of-effect threat pulse no longer affects critters.
* Akama: ''A mere nuisance, I assure you! Tell [[Illidan|the Master]] [[Maiev Shadowsong|his prisoner]] will not escape while Akama and his [[Ashtongue Deathsworn|Deathsworn]] watch over her.
 
  +
* Talent Specializations
* Vagath: ''You'd do well not to toy with me, Akama. Illidan has given me strict orders to keep watch on the Warden. If I find out you are hiding anything from me, I will crush you with my bare hands!''
 
  +
** Elemental Combat
Vagath leaves and Akama "resurrects" the player.
 
  +
*** [[Earthquake]] is no longer a channeled spell. It now has a 2-second cast time, lasts for 10 seconds, and has a 10-second cooldown. Its damage has been reduced by 40% from its channeled version.
* Akama: ''Forgive my harsh methods, but the Betrayer cannot learn of the truth. My secret must be kept at all costs!''
 
  +
** Enhancement
In a cell behind Akama, Maiev Shadowsong speaks up.
 
  +
*** [[Improved Fire Nova]] has been redesigned and replaced by a talent called [[Seasoned Winds]]. When an enemy spell cast is successfully prevented with [[Wind Shear]], the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds.
* Maiev: ''If we truly desire the same thing, Akama, then release me! If Illidan is to die, it shall be by my hand!''
 
  +
** Restoration
* Akama: ''In due time, Maiev. I've spent years planning to make my move - I can't afford to put my plans in peril by tipping my hand too soon.''
 
  +
*** [[Cleansing Waters]] now has a 6-second internal cooldown.
* Maiev: ''Curse you, Akama! I am not a pawn in your game...my will is my own. When I unleash my wrath upon Illidan it will have nothing to do with your foolish scheme!''
 
  +
*** [[Deep Healing]] now benefits all heals, not just direct heals.
  +
*** [[Spirit Link Totem]] (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.
   
==Warcraft III phrases==
+
=== Warlocks ===
  +
* [[Rain of Fire]] damage has been increased by 25%.
*"I am Akama, Elder Sage of the draenei. Lord Illidan promised to rid us of our ancient enemies in exchange for our loyalty. These cursed orcs serve Magtheridon--a terrible lord whose Black Citadel lies to the west. Under his command, the orcs hunted us to the brink of extinction. But now, with Lord Illidan behind us, we will fight back and retake our ancestral lands."([[Draenei Village]])
 
  +
* [[Seed of Corruption]] damage has been increased by 20%.
  +
* Talent Specializations
  +
** Affliction
  +
*** [[Haunt]] damage has been increased by 30%.
  +
*** [[Shadow Mastery]] (passive) has been increased to 30%, up from 25%.
  +
*** [[Unstable Affliction]] damage done when it is dispelled has been doubled, but this damage can no longer be critical.
  +
** Demonology
  +
*** [[Mana Feed]] now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.
  +
* Pets
  +
** [[Doomguard (warlock minion)|Doomguard]]'s damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the [[Infernal (warlock minion)|Infernal]] the best when there are multiple targets.
  +
** [[Lash of Pain]] (Succubus) damage now scales with level, reducing the damage done at lower levels such that it will deal 50% damage at level 20, and 100% damage at level 80 and above.
  +
** [[Shadow Bite]] (Felhunter) damage and effect has doubled.
  +
* Glyphs
  +
** [[Glyph of Soul Swap]] now increases the cooldown of [[Soul Swap]] by 15 seconds, up from 10 seconds.
   
  +
===Warriors ===
*"We draenei have fought the orcs and their demon masters for generations. Now, at last, we will end their curse forever. We are yours to command, Lord Illidan." ([[Lord of Outland]])
 
  +
* [[Charge]] and [[Intercept]] no longer have diminishing returns on their stun effects.
  +
* [[Colossus Smash]] now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).
  +
* [[Heroic Throw]] is now available from trainers at level 20.
  +
* [[Heroic Leap]] is no longer on the global cooldown, similar to other warrior movement abilities.
  +
* [[Inner Rage]] is now available at level 56.
  +
* [[Intercept]] now has a 1.5-second stun, down from 3 seconds.
  +
* [[Pummel]] is now usable in all stances.
  +
* [[Rallying Cry]] (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with [[Last Stand]].
  +
* [[Shield Bash]] has been removed from the game.
  +
* [[Spell Reflection]] cooldown has been increased to 25 seconds, up from 10.
  +
* [[Whirlwind]] now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by [[Bladestorm]] remains unchanged.
  +
* Talent Specializations
  +
** Arms
  +
*** [[Improved Hamstring]] now reduces the global cooldown on [[Hamstring]] by 0.5/1 seconds in addition to its current effects.
  +
*** [[Juggernaut (warrior talent)]] no longer adds 2 seconds to the [[Charge]] stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
  +
*** [[Lambs to the Slaughter]] now causes Mortal Strike to refresh [[Rend]] in addition to its current effects.
  +
*** [[Strikes of Opportunity]] value per point of mastery has been increased by 10%.
  +
** Fury
  +
*** [[Precision (warrior talent)]] (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.
  +
*** [[Unshackled Fury]] now only grants 2 base points of [[mastery]], down from 8.
  +
** Protection
  +
*** [[Shield Mastery]] no longer affects the cooldown of Spell Reflection, however, it now allows [[Shield Block]] to proc a second aura that reduces magic damage by 7/14/20% for 6 seconds.
  +
*** [[Gag Order]] now applies to [[Pummel]] and [[Heroic Throw]], giving these abilities a 100% chance to silence the target for 3 seconds. In addition, Gag Order lowers the cooldown of Heroic Throw by 30 seconds.
  +
* Glyphs
  +
** [[Glyph of Spell Reflection]] reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second.
   
  +
==Dungeons & Raids ==
===Gag phrases===
 
  +
* [[Dungeon Finder]]
* "I'm too old for this..."
 
  +
** The Dungeon Finder now attempts to avoid putting damage-dealing classes with the same armor type in a group.
* "At my age, you see death everywhere. DEATH!"
 
  +
* New level-85 Heroic dungeons are available for testing.
* "To battle! Hold my teeth."
 
  +
** [[Zul'Aman]] has returned as a level-85 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot!
  +
** [[Zul'Gurub (instance)|Zul'Gurub]] has returned as a level-85 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot!
  +
** Both dungeons will be in a new [[Dungeon Finder]] difficulty tier above the current level-85 Heroic dungeons and offer epic-quality item level 353 loot.
  +
** More information on these updated dungeons can be found [http://us.battle.net/wow/en/blog/2514161 here].
  +
* [[Blackrock Caverns]]
  +
** Aura of Arcane Haste now has a clearer visual on the bearer of the aura.
  +
** Bound Flames in the [[Karsh Steelbender]] encounter no longer create Lava Pools when they are killed.
  +
** The Short Throw ability used by [[Twilight Sadist]]s has had its range reduced to 10 yards.
  +
* [[Blackwing Descent]]
  +
** [[Atramedes]]
  +
*** Searing Flames now causes a 6-second cooldown on Modulation.
  +
*** Searing Flames no longer increases Sound on players.
  +
*** Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.
  +
** Flash Bomb ([[Golem Sentry]] ability) now has a more clear warning visual.
  +
** [[Magmaw]] now triggers a raid emote when summoning Lava Parasites.
  +
** Further improvements have been made in the [[Maloriak]] encounter to avoid Flash Freeze targeting the tanks.
  +
** [[Nefarian (Blackwing Descent tactics)|Nefarian's End]]
  +
*** The damage of Shadowflame Barrage has been reduced by 15% (10-player normal and Heroic difficulty only).
  +
*** The damage of Tail Lash has been reduced by 20% (10-player normal and Heroic difficulty only).
  +
* The [[Bastion of Twilight]]
  +
** [[Dragon Siblings]]
  +
*** Blackout can now be dispelled on Heroic difficulty.
  +
** [[Cho'gall (tactics)|Cho'gall]]
  +
*** The health of Blood of the Old God on 10-player Heroic difficulty has been lowered by roughly 20%.
  +
*** The health of Darkened Creations on 10-player Heroic difficulty has been lowered by roughly 20%.
  +
*** Corruption: Accelerated on 10-player Heroic difficulty has been lowered slightly.
  +
*** Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho'gall.
  +
* [[Deadmines]]
  +
** Ragezone cast by [[Defias Blood Wizard]]s now only increases damage dealt, no longer increasing damage taken.
  +
* [[Dire Maul]] North
  +
** The [[Gordok Courtyard Key]] in [[Fengus's Chest]] is now replenished after several seconds.
  +
* [[Grim Batol]]
  +
** Bleeding Wound damge from [[General Umbriss]] has been lowered by 20%.
  +
** [[Malignant Trogg]] now moves more slowly.
  +
** Encumbered damage bonus from [[Forgemaster Throngus]] has been reduced by 50%.
  +
** [[Invoked Flaming Spirit]]s should prefer non-tank targets to fixate on.
  +
** The Twilight Flame Patch from the Twilight Drake has been removed.
  +
** The cooldown portion of the Twisted Arcane buff cast by [[Azureborne Seer]]s has been removed.
  +
* [[Mechanar|The Mechanar]]
  +
** The [[Cache of the Legion]] now unlocks when [[Gatewatcher Gyro-Kill]] is gyro-killed.
  +
* The [[Stonecore]]
  +
** Ground Slam now has a pre-cast visual on the ground in front of [[Ozruk]]. In addition, Ground Slam's damage and radius have been reduced.
  +
** [[High Priestess Azil]]'s Seismic Shard now has a more obvious warning visual.
  +
* [[Stratholme]]
  +
** Postboxes no longer require keys to open, because really, who locks their postboxes anymore when they're all undead? It's just people sending coupons for brains anyway.
  +
** [[Postmaster Malown|The Postmaster]] now spawns when 3 of any postbox are opened.
  +
* [[Throne of the Tides|Throne of Tides]]
  +
** [[Gilgoblin Hunter]]s' Poisoned Spear direct and periodic damage has been reduced.
  +
** [[Gilgoblin Aquamage]]s' Tsunami damage has been reduced.
  +
** Visual effects during the [[Lady Naz'jar]] encounter have been improved for clarity.
  +
** [[Blight Beast]]s summoned during the [[Ozumat]] encounter now deal less damage with Aura of Dread.
  +
* [[Uldaman]]
  +
** The [[Staff of Prehistoria]] is no longer required to open the door in the [[Map Chamber]].
  +
** [[Baelog]]'s chest has been given new loot. If it's grey it's good, right?
  +
* [[Vortex Pinnacle]]
  +
** The Air Nova ability triggered when a [[Gust Soldier]] is killed has had its knockback effect reduced.
  +
** [[Altairus]] now spawns closer to the center of his platform, away from the edge.
  +
** [[Temple Adept]]s and [[Minister of Air|Ministers of Air]] now wait 2 seconds before starting a spell cast when they are first engaged.
  +
* [[Wailing Caverns]]
  +
** The maze section has been removed, and nearby creatures and bosses have been adjusted to compensate.
  +
* [[Zul'Farrak]]
  +
** Troll Cages no longer require the [[Executioner's Key]] to open.
  +
* The gold amounts awarded for the following encounters have been substantially reduced: [[Flame Leviathan]], [[Magtheridon (tactics)|Magtheridon]], [[Gruul the Dragonkiller]], [[Doom Lord Kazzak]], and all encounters in [[Karazhan]].
   
  +
==Guilds ==
==Black Temple trailer==
 
  +
* Guild Challenges are now available for testing.
[[Image:Akama-uncorrupted.jpg|thumb||Akama before he mutated into a Broken draenei.]]
 
  +
** These challenges can be found in the Info pane of the guild UI.
  +
** Guild Challenges fall into three categories: Guild Dungeon Run, Guild Raid, and Guild Rated Battleground.
  +
** Each challenge can be completed a set number of times per week. Guild groups participating in level-appropriate Heroic or normal difficulty dungeons and raids, or Rated Battlegrounds, will automatically qualify for challenge credit.
  +
** Each time a Guild Challenge is completed, the guild will be awarded experience and gold deposited directly into the Guild Vault, as well as the opportunity to earn all-new achievements. A popup or “toast” will be displayed to confirm a Guild Challenge has been completed (similar to achievement alerts).
  +
** Guild experience earned via Guild Challenges will be awarded above the daily cap. The experience cap will move forward relative to the amount of experience obtained through completing Guild Challenges (similar to rested experience for characters).
  +
** Guilds already at the level cap will be awarded substantially more gold in place of guild experience.
  +
** Gold rewards require the qualified guild members of the group to be honored with their guild, and the guild must be level 5.
  +
* The [[Guild Perk]], [[Cash Flow]], no longer prints out text to the Chat Log. Instead, the daily amount deposited is shown in the Guild Vault Money Log. In addition, players can view the weekly contribution in a new window at the bottom of the Money Log.
  +
* Two new custom guild tabards have been added as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.
  +
* The amount of [[guild experience]] rewarded for [[rated Battleground]] guild group wins has been dramatically increased.
  +
* Players are now rewarded guild experience for [[Honorable Kill]]s in the field.
  +
* Players are now rewarded guild experience for Battleground wins in Battleground brackets up to level 80.
  +
* [[Arena PvP system|Arena]] teams are now awarded guild experience for wins. The entire team must be members of the same guild to earn this experience.
   
  +
==Items ==
Akama is the narrator of the trailer for the [[Patch 2.1.0|Black Temple patch]]; this trailer shows his history from a guardian to his current state, and reveals his appearance prior to his mutation. At several points, it reveals events of lore: the orcs' attack on the Temple of Karabor and the draenei journey into hiding in [[Zangarmarsh]]; {{NPC||Gul'dan}}'s raising of the [[Hand of Gul'dan|volcano that bears his name]]; {{NPC||Ner'zhul}} opening his portals, leading to the creation of Outland; the arrival of Magtheridon and, later, of Illidan Stormrage; Akama, Kael'thas Sunstrider, and Lady Vashj aiding Illidan in sealing Magtheridon's portals before the final battle; and finally, Illidan claiming Black Temple.
 
  +
* [[Bind to Account|Account Bound]] Items
  +
** Many "Account Bound" heirlooms are now labeled as "Battle.net Account Bound", meaning that they can also be traded or mailed to characters that are on different World of Warcraft accounts under the same Battle.net account.
  +
** Mail sent to characters on the same Battle.net account now arrives instantaneously, as it does for the same World of Warcraft account.
  +
** Mailing account-bound items to characters of the opposite faction on the same Battle.net account will now correctly translate faction-specific items to their appropriate equivalent.
  +
* All trade goods available for purchase with [[Honor Points|Honor]] or [[Justice Points]] from the associated commodities vendors have had their prices reduced by 50%.
  +
* [[Maelstrom Crystal]]s are now available for purchase with Honor or Justice Points from the associated commodities vendors.
  +
* The PvP Horde and Alliance trinkets have a new spell effect.
  +
* Item Sets
  +
** The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when [[Killing Machine]] triggers, as well as when the death knight gains [[Death Rune]]s).
  +
** The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting [[Holy Shock]].
  +
** The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.
   
  +
==Professions ==
His speech is transcribed below:
 
  +
* All major cities will now have every type of profession trainer and their associated trade supply vendors.
  +
* [[Alchemy]]
  +
** [[Flask of Steelskin]] now grants 450 Stamina, up from 300. The [[Mixology]] bonus for alchemists remains at 120 stamina.
   
  +
==PvP ==
''I remember the Temple as it used to be: a place of worship.''<br />
 
  +
* The rate at which [[Honor Points]] are earned has been doubled.
  +
* Arenas
  +
** Arena matchmaking can now extend beyond a team's Battlegroup.
  +
** The [[Ring of Valor]]
  +
*** The Ring of Valor has returned! It should now be playable again in the Arena map rotation.
  +
*** New starting areas have been added for Ring of Valor. Players will no longer enter the Arena on the elevator. It's been removed. Instead players will start in a room at opposite ends of the Arena.
  +
* Battlegrounds
  +
** Battleground raid leaders can now move players from other realms among raid subgroups.
  +
** The Focused Assault and Brutal Assault buffs have changed.
  +
*** After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
  +
*** Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
  +
*** After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
  +
*** [[Arathi Basin]]
  +
**** Arathi Basin is now available as a 10v10-player [[rated Battleground]].
  +
**** Flags should now cap in 7 seconds, down from 8.
  +
*** The [[Battle for Gilneas]]
  +
**** Flags should now cap in 7 seconds, down from 8.
  +
**** Graveyard Changes
  +
***** Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
  +
***** If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
  +
***** If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
  +
***** If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.
  +
*** [[Twin Peaks]]
  +
**** Graveyard Changes
  +
***** Players will now only spawn at their base graveyard when they die in the enemy base.
  +
***** Defending players will respawn at the middle graveyard.
  +
***** Midfield players will respawn at the middle graveyard.
  +
***** Attacking players will respawn at their base graveyard.
   
  +
== Quests & Creatures ==
''I prayed within its chambers and meditated among its gardens. I was happy then; at peace.''<br />
 
  +
*A handful of quests have been added to [[Northern Barrens]] to provide more level 18-20 content. Look for new quests at [[Nozzlepot's Outpost]] and [[Darsok's Outpost]].
  +
* Loot from the creatures [[Garr (outdoor encounter)|Garr]], [[Julak-Doom]], [[Mobus]], and [[Poseidus]] has been adjusted to be commensurate to their rarity and invested effort.
   
  +
==Races==
''I remember, too, the day the orcs came.''<br />
 
  +
* The [[Gnome (playable)|gnomish]] racial ability, [[Escape Artist]], is no longer affected by the global cooldowns triggered by other abilities.
  +
* The [[Human (playable)|human]] racial ability, [[Every Man for Himself]], has a new spell effect.
   
  +
==User Interface==
''That day marked by cries of war and torrents of blood where terrified women and children huddled in darkened corners.''<br />
 
  +
* The [[Guild Finder]] has been implemented! While we are continuing to add final polish to this feature, we welcome all focused testers to give it a go. Feedback can be provided [http://us.battle.net/wow/en/forum/topic/2267579911 here].
 
  +
* Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
''I led many to safety, but many more paid the ultimate price.''<br />
 
  +
* Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.
 
''That day my beloved sanctuary became the Black Temple.''<br />
 
 
''There the orc warlocks practiced their twisted magic that corrupted the land and nearly destroyed us all.''<br />
 
 
''Even after the Horde's reckless sorcery tore the planet apart, my people were unable to find a lasting sanctuary.''<br />
 
 
[[Image:Akama portrait.jpg|thumb|Akama in Warcraft III.]]
 
 
''I remember the armies of demons that swept down on us like a plague.''<br />
 
 
''During these dark times, the one called Magtheridon made the Temple his home.''<br />
 
 
''Then came Illidan...''<br />
 
 
''The one they called the Betrayer; the enemy of my enemy.''<br />
 
 
''We helped him seal the portals of Outland and cut off the Legion's reinforcements.''<br />
 
 
''We fought with renewed strength, and together we reclaimed our sacred ground.''<br />
 
 
''I think part of me knew even then, that the Black Temple had only traded one evil master for another.''<br />
 
 
''I prefer to remember the Temple as it used to be; not the abomination it has become.''<br />
 
 
''My soul bears the burden of my misjudgment, but I have been patient; I have been waiting.''<br />
 
 
''And when the time is right, the Betrayer will become... the betrayed.''<br />
 
 
== Notes ==
 
[[Image:Akama.jpg|thumb|Akama in [[Warcraft III: The Frozen Throne]].]]
 
*His name is possibly a pun, as the draenei in Warcraft III fought with sickle-like weapons that may be called [http://en.wikipedia.org/wiki/Kama_%28weapon%29 ''kamas''], so he used ''a kama''. In Warcraft III, he uses both the sickle-like weapon and another blade, and in World of Warcraft he uses two of the sickle-like weapons, making this likely. He still uses this type of weapon in World of Warcraft, and the same type of weapon can be seen on draenei banners.
 
*Some fans speculate that the draenei child featured in the Black Temple trailer is Akama's daughter, and that the child's mother, who was killed by an orc, was his wife.
 
*Akama used the original draenei model, now the [[Lost One]] model, in his Warcraft III appearance. It seems that his appearance has been [[retcon]]ned as opposed to multiple mutations. However his current model is a hybrid between Lost One and Broken features, he retains the mouth of a Lost One. Furthermore, like the untainted [[draenei]], his feet are still cloven.
 
*When one sees Akama in World of Warcraft, it is clear he does not quite look like his fellow Broken draenei nor the Lost One draenei. Instead, he looks half way between a Broken draenei and Lost One as seen by his strange face and the basket he carries on his back which many Lost Ones also use. In the story "[[Unbroken (story)|Unbroken]]", Akama was said to have taken in a larger amount of the fel energy that caused the draenei to mutate into the Broken draenei, which may explain his appearance.
 
*Akama can be spotted with his Warcraft III appearance in the backround of the art piece [http://www.wowwiki.com/File:Illidari_Leaders.jpg "Foes of Outland"] by [[Wei Wang]].
 
   
 
==References==
 
==References==
{{reflist}}
+
{{Reflist}}
{{Succession|[[Illidan Stormrage]]|'''[[Black Temple|Master of the Black Temple]]'''|Incumbent}}
 
   
==External links==
 
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Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
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{{elinks-NPC|21700}}
 
   
{{Main characters}}
+
{{patches}}
   
  +
[[Category:World of Warcraft patches|4.1.0]]
[[da:Akama]]
 
[[es:Akama]]
 
[[fr:Akama]]
 
[[Category:Lore characters]]
 
[[Category:Game characters]]
 
[[Category:Broken]]
 
[[Category:Illidari]]
 
[[Category:Unique models]]
 
[[Category:Ashtongue Deathsworn NPCs]]
 
[[Category:Shadowmoon Valley NPCs]]
 
[[Category:Shamans]]
 
[[Category:Priests]]
 

Revision as of 03:16, 31 March 2011

Icon-patch-22x22 Patch 4.1.0
“Rise of the Zandalari”
Release date 2011-03-26
Initial version 13793
Interface .toc 40100 (changes)
Highlights & notes
Official links

Patch chronology
Useful links
PatchesPatches category

Patch 4.1.0 will be the first content patch for the World of Warcraft: Cataclysm expansion. It will feature the return of Zul'Aman and Zul'Gurub as 5-player dungeons.

Contrary to earlier belief, the Firelands raid will not be appearing in patch 4.1, but instead in patch 4.2.0.[1]

Last Blizzard Update: March 30, 5:45 PM PDT.

Template:Patchnotesbox

Important: These patch notes are not final. Additional updates will be made, and all existing changes are subject to revision during the course of the testing process. More information regarding patch 4.1 can be found here. Visit our Public Test Realm forum for more information about the testing process.

Rise of the Zandalari

In years past, the Zandalar tribe, encompassing the wise and scholarly progenitors of the trolls, heroically assisted the Horde and the Alliance with thwarting the nefarious activities of their brethren in Zul'Gurub and Zul'Drak. Yet the chaos unleashed by the recent Cataclysm has reshaped the Zandalari's philosophy about the world and the dwindling remnants of their race. Led by a mysterious prophet known only as Zul, the Zandalari have issued a call to Azeroth's embattled troll populations: unite into a single mighty empire and save their race from extinction.

Thus far, the Gurubashi and Amani trolls have answered the summons and received aid from the Zandalari, allowing them to rebuild their respective capitals in Zul'Gurub and Zul'Aman. Not all trolls, however, have so eagerly adopted the Zandalari's grandiose vision of a new troll empire. Vol'jin and his Darkspear tribe are opposed to the warmongering espoused by Zul. To prevent the burgeoning Gurubashi and Amani troll forces from wreaking havoc on Azeroth, Vol'jin has reached out to his Horde comrades and members of the Alliance for assistance. Should the Darkspears' campaign fail, a new troll empire shall rise and bring war to a world already beset by suffering and conflict.[2]

General

  • Flying mounts can now be used in Ghostlands.
  • Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.
  • A dead player can now be resurrected by targeting them using the Party or Raid Frame even if they have released. No more hunting for corpses.

Achievements

Classes: General

Death Knights

  • Spell holy consumemagic [Dark Simulacrum] now works on numerous additional spells in dungeon encounters.
  • Spell shadow deadofnight [Raise Ally] has been redesigned to be a battle resurrection, analogous to Spell nature reincarnation [Rebirth]. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
  • Talent Specializations
    • Blood
    • Frost
      • Inv weapon shortblade 79 [Blood of the North] (passive) now permanently converts both Blood Runes into Death Runes. There is no longer any proc interaction with Spell deathknight deathstrike [Blood Strike] required to activate Death Runes.
      • Spell deathknight empowerruneblade2 [Frost Strike] now deals 130% of weapon damage, up from 110%.
      • Spell frost arcticwinds [Howling Blast] damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.
    • Unholy
      • Spell shadow shadowfiend [Desecration] no longer triggers when an applicable strike hits a snare-immune target. This is primarily to avoid unnecessary spell effect clutter during boss encounters.
  • Glyphs

Druids

  • Inv misc herb talandrasrose [Efflorescence] has a new spell effect.
  • Ability druid lacerate [Lacerate] bonus threat has been removed and replaced with increased initial damage done.
  • Inv misc herb felblossom [Lifebloom]'s bloom effect has been reduced by 20%.
  • Ability druid prowl [Prowl] has a new icon.
  • Ability racial cannibalize [Savage Defense] has been redesigned slightly. Instead of a single charge absorption, it now places an absorption effect on the druid absorbing up to 35% of the druid's attack power (modified by mastery, if applicable) in damage and lasting 10 seconds. There are no longer any charges on the effect.
  • Spell druid stampedingroar cat [Stampeding Roar]'s duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • Inv misc monsterclaw 03 [Swipe] (Bear) cooldown has been reduced to 3 seconds, down from 6, and is now trainable at level 18 (training cost has been reduced). In addition, the bonus threat from this ability has been removed and replaced with increased damage done.
  • Thrash bonus threat has been removed and replaced with increased damage done.
  • Druids now innately have 100% pushback protection from damage while channeling Spell nature tranquility [Tranquility].
  • Talent Specializations
    • Balance
      • Spell arcane arcane03 [Starsurge] damage has been reduced by 20%.
      • Ability vehicle sonicshockwave [Solar Beam] is now more responsive when enemies move into or out of it.
    • Feral
    • Restoration
      • Spell nature spiritarmor [Gift of Nature] (passive) also reduces Spell nature tranquility [Tranquility]'s cooldown by 2.5/5 minutes.
      • Inv misc herb talandrasrose [Efflorescence] has been redesigned. It creates a healing zone at the feet of a Inv relics idolofrejuvenation [Swiftmend] target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects. In addition, Ability druid giftoftheearthmother [Living Seed] is no longer a prerequisite talent for Efflorescence.
      • Spell shaman giftearthmother [Malfurion's Gift] now reduces the cooldown of Tranquility by 2.5/5 minutes.
      • Spell nature ravenform [Nature's Swiftness] now also increases the healing done by the affected nature spell by 50%.
  • Glyphs
  • Druid Bug Fixes

Hunters

  • Ability whirlwind [Deterrence] no longer requires a melee weapon to be equipped.
  • Spell fire selfdestruct [Explosive Trap] now has a new spell effect.
  • Ability hunter masterscall [Master's Call] now has a new spell effect.
  • Ability upgrademoonglaive [Multi-Shot] damage has been increased by 250%.
  • Ability hunter beasttaming [Tame Beast] now tames pets to match the hunter's level, rather than 3 levels below.
  • Pets
    • The Ability hunter beasttraining [Feed Pet] ability now instantly heals 50% of the pet's health. Cannot be used in combat. Requires diet-appropriate food.
    • The Happiness/Pet Loyalty System has been removed. Hunters will no longer have to manage Happiness for their pets, and the previous damage bonus for pets being happy will now be baseline for all tamed pets.
    • Summoned pets now start with 100 focus, up from 0.
  • Glyphs
    • Inv glyph majorhunter [Glyph of Mend Pet] is now Glyph of Greater Proportion, which increases the size of the pet slightly.
  • Hunter Bug Fixes
    • Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
    • Inv spear 07 [Aimed Shot] and Ability hunter steadyshot [Steady Shot] should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
    • Ability whirlwind [Auto Shot] now automatically turns off until reactivated once Spell frost chainsofice [Freezing Trap] is cast on an enemy player.
    • Spell arcane blink [Distracting Shot] and Multi-Shot are now properly 40-yard range.
    • Ability upgrademoonglaive [Multi-Shot] now properly has a 1-second global cooldown.
    • Ability golemstormbolt [Scatter Shot]'s disorient effect should no longer sometimes be broken by the hunter's Auto Shot.

Mages

Paladins

Priests

Rogues

  • Ability rogue recuperate [Recuperate] base effect now heals 3% per tick, up from 2%.
  • Ability stealth [Stealth] base cooldown has been reduced to 4 seconds, down from 10, and the movement penalty from being in Stealth has been removed.
  • Ability rogue tricksofthetrade [Tricks of the Trade] now has a 100-yard range, up from 20.
  • Talent Specializations
    • Combat
    • Subtlety
      • Ability rogue cheatdeath [Cheat Death] now reduces damage taken by 80% while in effect, (down from 90%). Its internal cooldown has been raised to 90 seconds, up from 60.
      • Ability stealth [Nightstalker] now reduces the cooldown of Stealth by 2/4 seconds, and instead of negating the movement penalty from Stealth, it adds a 5/10% movement speed bonus (stacking with other effects) while Stealthed.

Shaman

  • Spell shaman firenova [Fire Nova] has been redesigned and decoupled from shaman Fire totems. Instead, it now pulses the Fire Nova effect from each target that is afflicted by the shaman's own Spell fire flameshock [Flame Shock] debuff. It now damages all enemies except the target hit by Flame Shock. The ability's cooldown has been reduced to 4 seconds, down from 10.
  • Spell fire selfdestruct [Magma Totem] now lasts for 60 seconds, up from 21.
  • Spell nature stoneclawtotem [Stoneclaw Totem]'s area-of-effect threat pulse no longer affects critters.
  • Talent Specializations
    • Elemental Combat
      • Spell shaman earthquake [Earthquake] is no longer a channeled spell. It now has a 2-second cast time, lasts for 10 seconds, and has a 10-second cooldown. Its damage has been reduced by 40% from its channeled version.
    • Enhancement
      • Spell fire sealoffire [Improved Fire Nova] has been redesigned and replaced by a talent called Spell nature elementalabsorption [Seasoned Winds]. When an enemy spell cast is successfully prevented with Spell nature cyclone [Wind Shear], the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds.
    • Restoration
      • Inv elemental primal water [Cleansing Waters] now has a 6-second internal cooldown.
      • Deep Healing now benefits all heals, not just direct heals.
      • Spell shaman spiritlink [Spirit Link Totem] (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.

Warlocks

  • Spell shadow rainoffire [Rain of Fire] damage has been increased by 25%.
  • Spell shadow seedofdestruction [Seed of Corruption] damage has been increased by 20%.
  • Talent Specializations
    • Affliction
      • Haunt damage has been increased by 30%.
      • Spell shadow spectralsight [Shadow Mastery] (passive) has been increased to 30%, up from 25%.
      • Spell shadow unstableaffliction 3 [Unstable Affliction] damage done when it is dispelled has been doubled, but this damage can no longer be critical.
    • Demonology
      • Spell shadow manafeed [Mana Feed] now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.
  • Pets
    • Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
    • Spell shadow curse [Lash of Pain] (Succubus) damage now scales with level, reducing the damage done at lower levels such that it will deal 50% damage at level 20, and 100% damage at level 80 and above.
    • Spell shadow soulleech 3 [Shadow Bite] (Felhunter) damage and effect has doubled.
  • Glyphs

Warriors

  • Ability warrior charge [Charge] and Ability warrior victoryrush [Intercept] no longer have diminishing returns on their stun effects.
  • Ability warrior colossussmash [Colossus Smash] now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).
  • Inv axe 66 [Heroic Throw] is now available from trainers at level 20.
  • Ability heroicleap [Heroic Leap] is no longer on the global cooldown, similar to other warrior movement abilities.
  • Ability warrior innerrage [Inner Rage] is now available at level 56.
  • Ability warrior victoryrush [Intercept] now has a 1.5-second stun, down from 3 seconds.
  • Inv gauntlets 04 [Pummel] is now usable in all stances.
  • Ability warrior rallyingcry [Rallying Cry] (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Spell holy ashestoashes [Last Stand].
  • Ability warrior shieldbash [Shield Bash] has been removed from the game.
  • Ability warrior shieldreflection [Spell Reflection] cooldown has been increased to 25 seconds, up from 10.
  • Ability whirlwind [Whirlwind] now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Ability warrior bladestorm [Bladestorm] remains unchanged.
  • Talent Specializations
    • Arms
      • Ability shockwave [Improved Hamstring] now reduces the global cooldown on Ability shockwave [Hamstring] by 0.5/1 seconds in addition to its current effects.
      • Juggernaut (warrior talent) no longer adds 2 seconds to the Ability warrior charge [Charge] stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
      • Warrior talent icon lambstotheslaughter [Lambs to the Slaughter] now causes Mortal Strike to refresh Ability gouge [Rend] in addition to its current effects.
      • Ability backstab [Strikes of Opportunity] value per point of mastery has been increased by 10%.
    • Fury
      • Ability marksmanship [Precision] (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.
      • Unshackled Fury now only grants 2 base points of mastery, down from 8.
    • Protection
      • Ability warrior shieldmastery [Shield Mastery] no longer affects the cooldown of Spell Reflection, however, it now allows Ability defend [Shield Block] to proc a second aura that reduces magic damage by 7/14/20% for 6 seconds.
      • Inv axe 66 [Gag Order] now applies to Inv gauntlets 04 [Pummel] and Inv axe 66 [Heroic Throw], giving these abilities a 100% chance to silence the target for 3 seconds. In addition, Gag Order lowers the cooldown of Heroic Throw by 30 seconds.
  • Glyphs

Dungeons & Raids

  • Dungeon Finder
    • The Dungeon Finder now attempts to avoid putting damage-dealing classes with the same armor type in a group.
  • New level-85 Heroic dungeons are available for testing.
    • Zul'Aman has returned as a level-85 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot!
    • Zul'Gurub has returned as a level-85 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot!
    • Both dungeons will be in a new Dungeon Finder difficulty tier above the current level-85 Heroic dungeons and offer epic-quality item level 353 loot.
    • More information on these updated dungeons can be found here.
  • Blackrock Caverns
    • Aura of Arcane Haste now has a clearer visual on the bearer of the aura.
    • Bound Flames in the Karsh Steelbender encounter no longer create Lava Pools when they are killed.
    • The Short Throw ability used by Twilight Sadists has had its range reduced to 10 yards.
  • Blackwing Descent
    • Atramedes
      • Searing Flames now causes a 6-second cooldown on Modulation.
      • Searing Flames no longer increases Sound on players.
      • Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.
    • Flash Bomb (Golem Sentry ability) now has a more clear warning visual.
    • Magmaw now triggers a raid emote when summoning Lava Parasites.
    • Further improvements have been made in the Maloriak encounter to avoid Flash Freeze targeting the tanks.
    • Nefarian's End
      • The damage of Shadowflame Barrage has been reduced by 15% (10-player normal and Heroic difficulty only).
      • The damage of Tail Lash has been reduced by 20% (10-player normal and Heroic difficulty only).
  • The Bastion of Twilight
    • Dragon Siblings
      • Blackout can now be dispelled on Heroic difficulty.
    • Cho'gall
      • The health of Blood of the Old God on 10-player Heroic difficulty has been lowered by roughly 20%.
      • The health of Darkened Creations on 10-player Heroic difficulty has been lowered by roughly 20%.
      • Corruption: Accelerated on 10-player Heroic difficulty has been lowered slightly.
      • Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho'gall.
  • Deadmines
    • Ragezone cast by Defias Blood Wizards now only increases damage dealt, no longer increasing damage taken.
  • Dire Maul North
  • Grim Batol
  • The Mechanar
  • The Stonecore
    • Ground Slam now has a pre-cast visual on the ground in front of Ozruk. In addition, Ground Slam's damage and radius have been reduced.
    • High Priestess Azil's Seismic Shard now has a more obvious warning visual.
  • Stratholme
    • Postboxes no longer require keys to open, because really, who locks their postboxes anymore when they're all undead? It's just people sending coupons for brains anyway.
    • The Postmaster now spawns when 3 of any postbox are opened.
  • Throne of Tides
  • Uldaman
  • Vortex Pinnacle
    • The Air Nova ability triggered when a Gust Soldier is killed has had its knockback effect reduced.
    • Altairus now spawns closer to the center of his platform, away from the edge.
    • Temple Adepts and Ministers of Air now wait 2 seconds before starting a spell cast when they are first engaged.
  • Wailing Caverns
    • The maze section has been removed, and nearby creatures and bosses have been adjusted to compensate.
  • Zul'Farrak
  • The gold amounts awarded for the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

Guilds

  • Guild Challenges are now available for testing.
    • These challenges can be found in the Info pane of the guild UI.
    • Guild Challenges fall into three categories: Guild Dungeon Run, Guild Raid, and Guild Rated Battleground.
    • Each challenge can be completed a set number of times per week. Guild groups participating in level-appropriate Heroic or normal difficulty dungeons and raids, or Rated Battlegrounds, will automatically qualify for challenge credit.
    • Each time a Guild Challenge is completed, the guild will be awarded experience and gold deposited directly into the Guild Vault, as well as the opportunity to earn all-new achievements. A popup or “toast” will be displayed to confirm a Guild Challenge has been completed (similar to achievement alerts).
    • Guild experience earned via Guild Challenges will be awarded above the daily cap. The experience cap will move forward relative to the amount of experience obtained through completing Guild Challenges (similar to rested experience for characters).
    • Guilds already at the level cap will be awarded substantially more gold in place of guild experience.
    • Gold rewards require the qualified guild members of the group to be honored with their guild, and the guild must be level 5.
  • The Guild Perk, Achievement guildperk cashflow [Cash Flow], no longer prints out text to the Chat Log. Instead, the daily amount deposited is shown in the Guild Vault Money Log. In addition, players can view the weekly contribution in a new window at the bottom of the Money Log.
  • Two new custom guild tabards have been added as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.
  • The amount of guild experience rewarded for rated Battleground guild group wins has been dramatically increased.
  • Players are now rewarded guild experience for Honorable Kills in the field.
  • Players are now rewarded guild experience for Battleground wins in Battleground brackets up to level 80.
  • Arena teams are now awarded guild experience for wins. The entire team must be members of the same guild to earn this experience.

Items

  • Account Bound Items
    • Many "Account Bound" heirlooms are now labeled as "Battle.net Account Bound", meaning that they can also be traded or mailed to characters that are on different World of Warcraft accounts under the same Battle.net account.
    • Mail sent to characters on the same Battle.net account now arrives instantaneously, as it does for the same World of Warcraft account.
    • Mailing account-bound items to characters of the opposite faction on the same Battle.net account will now correctly translate faction-specific items to their appropriate equivalent.
  • All trade goods available for purchase with Honor or Pvecurrency-justice [Justice Points] from the associated commodities vendors have had their prices reduced by 50%.
  • Maelstrom Crystals are now available for purchase with Honor or Justice Points from the associated commodities vendors.
  • The PvP Horde and Alliance trinkets have a new spell effect.
  • Item Sets
    • The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Inv sword 122 [Killing Machine] triggers, as well as when the death knight gains Death Runes).
    • The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Spell holy searinglight [Holy Shock].
    • The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.

Professions

  • All major cities will now have every type of profession trainer and their associated trade supply vendors.
  • Alchemy

PvP

  • The rate at which Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points] are earned has been doubled.
  • Arenas
    • Arena matchmaking can now extend beyond a team's Battlegroup.
    • The Ring of Valor
      • The Ring of Valor has returned! It should now be playable again in the Arena map rotation.
      • New starting areas have been added for Ring of Valor. Players will no longer enter the Arena on the elevator. It's been removed. Instead players will start in a room at opposite ends of the Arena.
  • Battlegrounds
    • Battleground raid leaders can now move players from other realms among raid subgroups.
    • The Focused Assault and Brutal Assault buffs have changed.
      • After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
      • Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
      • After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
      • Arathi Basin
        • Arathi Basin is now available as a 10v10-player rated Battleground.
        • Flags should now cap in 7 seconds, down from 8.
      • The Battle for Gilneas
        • Flags should now cap in 7 seconds, down from 8.
        • Graveyard Changes
          • Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
          • If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
          • If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
          • If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.
      • Twin Peaks
        • Graveyard Changes
          • Players will now only spawn at their base graveyard when they die in the enemy base.
          • Defending players will respawn at the middle graveyard.
          • Midfield players will respawn at the middle graveyard.
          • Attacking players will respawn at their base graveyard.

Quests & Creatures

Races

User Interface

  • The Guild Finder has been implemented! While we are continuing to add final polish to this feature, we welcome all focused testers to give it a go. Feedback can be provided here.
  • Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
  • Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.

References

 
  1. ^ Bashiok 2011-03-04. Patch 4.1/4.2 Content. Archived from the original on 2011-01-04.
  2. ^ Zarhym 2011-03-25. Patch 4.1 Content Preview: Rise of the Zandalari.