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[[Image:Alcaz Island.jpg|thumb|Alcaz Island]]
 
[[Image:Alcaz Island.jpg|thumb|Alcaz Island]]
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[[Image:Alcaz tower.jpg|thumb|A shot of a destroyed Alliance tower on Alcaz Island]]
A large, semi-accessible island off the northeast coast of [[Dustwallow Marsh]] and [[Theramore Isle]] that once contained the prison of the missing king of Stormwind, [[Varian Wrynn]]. It's only a short swim from [[Dustwallow Marsh]], but there are a lot of level 60-62 elites on the island, and swimming in the ocean around it. So it's dangerous if you can't stealth or deal with the enemies.
 
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[[Image:Alcaz island camp.jpg|thumb|The internment camp on Alcaz Island]]
   
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'''Alcaz Island''' is a large island off the northeast coast of [[Dustwallow Marsh]]. Unlike the rest of the zone, it features tropical vegetation similar to the nearby [[Echo Isles]]. It is inhabited mostly by [[naga]] and [[hydra]]s, which can be found in the water around the island.
King [[Varian Wrynn]] of Stomwind was removed from Alcaz Island in 1.9.0 in preparation for the [[Gates of Ahn'Qiraj]] event, which saw players fighting a new batch of enemies under the control of [[Dr. Weavil]] on Alcaz. It is unknown where the king was moved to at this time, or if he still exists in the game at all. He had been in the sewers of Alcaz since [[closed beta]].
 
   
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Once a human settlement, naga have taken over Alcaz Island and seem to be protecting something. Rumors abound, but so far no one has uncovered what the naga may be hiding. Alcaz was a small [[human]] village with an underground tunnel system, and presumably the tunnel system might be where the naga are hiding whatever it is they are guarding. Hydras also dwell off the coast; these may be native to the area, or the naga may have summoned them.<ref name="Lands of Mystery 37, 38">''[[Lands of Mystery]]'', pg. 37, 38</ref>
In [[Patch 1.10 (Release Notes)|Patch 1.10]], Dr. Weavil's forces (having served their purpose) were replaced with elite monsters, and Varian Wrynn's former location became the home to an elite level 62 monster named [[Tidelord Rrurgaz]]. However, there is a prison cell next to the Tidelord, leading many to believe that there one day the king will be back in there. Another possibilty is that the king used the tumult caused by Dr. Weavil to flee from Alcaz Island although this is mere speculation.
 
   
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While it is only a short swim from the coast, it can be rather dangerous since the monsters on and around the island are level 57-62 [[elite creature|elite]].
[[Category:Zone:Dustwallow Marsh]]
 
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[[Category:Subzones]]
 
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Under the surface of the island is a heavily guarded prison, where the missing king of [[Kingdom of Stormwind|Stormwind]], {{npc||Varian Wrynn}} was kept after his abduction by the [[Defias]].
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During the events surrounding the opening of the [[Gates of Ahn'Qiraj]] (in [[Patch 1.9 (Release Notes)|Patch 1.9]]), several changes occurred. A malicious gnome, {{npc||Doctor Weavil}} arrived on the island with his flying machine, and now resides in the largest house of the island, guarded by several of his minions. At the same time, King Varian Wrynn disappeared from his prison cell. His former cell is now home to a naga called {{npc||Tidelord Rrurgaz}}.
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While you can attack Doctor Weavil, he has approximately 326K [[health]], and after fighting him for about 15 seconds, he will [[mind control]] you and you will be his minion for two minutes. At that point he resumes his nap and, when the [[debuff]] expires, the fight starts over again.
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==See also==
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*[[The Missing Diplomat quest chain]]
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*[[The Scepter of the Shifting Sands quest chain]]
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==Trivia==
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Alcaz island may be named after {{wplink|Alcatraz Island}} in San Francisco Bay, California. There is another prison in the game with a name similar to Alcatraz Island: the [[Arcatraz]] in [[Tempest Keep]].
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==Gallery==
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<gallery>
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File:Dustwallow 070910 013415 - Alcaz Island - Kirkburn 12319.jpg|{{C-inline}} Alcaz Island from the air
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File:Dustwallow 070910 013435 - Alcaz Island - Kirkburn 12319.jpg|{{C-inline}} Alcaz Island from the air
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</gallery>
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==References==
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{{Reflist}}
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{{Dustwallow Marsh}}
 
[[Category:Islands]]
 
[[Category:Islands]]
 
[[Category:Elite areas]]

Revision as of 14:52, 14 July 2010

Alcaz Island

Alcaz Island

Alcaz tower

A shot of a destroyed Alliance tower on Alcaz Island

Alcaz island camp

The internment camp on Alcaz Island

Alcaz Island is a large island off the northeast coast of Dustwallow Marsh. Unlike the rest of the zone, it features tropical vegetation similar to the nearby Echo Isles. It is inhabited mostly by naga and hydras, which can be found in the water around the island.

Once a human settlement, naga have taken over Alcaz Island and seem to be protecting something. Rumors abound, but so far no one has uncovered what the naga may be hiding. Alcaz was a small human village with an underground tunnel system, and presumably the tunnel system might be where the naga are hiding whatever it is they are guarding. Hydras also dwell off the coast; these may be native to the area, or the naga may have summoned them.[1]

While it is only a short swim from the coast, it can be rather dangerous since the monsters on and around the island are level 57-62 elite.

Under the surface of the island is a heavily guarded prison, where the missing king of Stormwind, Varian Wrynn was kept after his abduction by the Defias.

During the events surrounding the opening of the Gates of Ahn'Qiraj (in Patch 1.9), several changes occurred. A malicious gnome, Doctor Weavil arrived on the island with his flying machine, and now resides in the largest house of the island, guarded by several of his minions. At the same time, King Varian Wrynn disappeared from his prison cell. His former cell is now home to a naga called Tidelord Rrurgaz.

While you can attack Doctor Weavil, he has approximately 326K health, and after fighting him for about 15 seconds, he will mind control you and you will be his minion for two minutes. At that point he resumes his nap and, when the debuff expires, the fight starts over again.

See also

Trivia

Alcaz island may be named after Alcatraz Island in San Francisco Bay, California. There is another prison in the game with a name similar to Alcatraz Island: the Arcatraz in Tempest Keep.

Gallery

References

 
  1. ^ Lands of Mystery, pg. 37, 38