Anti-Magic Shelledit this page

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Anti-Magic Shell
  • Anti-Magic Shell
  • Instant
  • 20 Runic Power
  • Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health) and preventing application of harmful magical effects. Damage absorbed by Anti-Magic Shell energizes the Death Knight with additional runic power. Lasts 5 sec.
Usable by
ClassDeath knight
Properties
TypeDefensive
SchoolShadow
Cooldown45 sec
Talents
Improvement
talents
Magic Suppression
Other information
Ranks1
Related buff
  • Magic
  • Anti-Magic Shell
  • Spell damage reduced by 75%.
    Immune to magic debuffs.
  • Duration: 5 sec

Anti-Magic Shell is a Death knight ability that absorbs 75% of the damage of offensive spells for 5 seconds and converts them into Runic Power. The caster is also immune to harmful magic effects for the duration of the shell. It does not, however, remove existing magic effects.

Contents

Improvements

Glyphs

2020

Background

Anti-Magic Shell was originally an ability available to Banshee units in Warcraft III. It has also appeared in World of Warcraft, where it was used by the Shadowfang Moonwalkers in Shadowfang Keep (as Anti-Magic Shield), and in Burning Crusade, where it is used by the Banshees in the Battle for Mount Hyjal raid instance.

Patch changes

  • Patch 3.2.0 (2009-08-04): The tooltip for this ability will now reflect modifications from the Magic Suppression talent.
  • Patch 3.1.2 (2009-05-19): Tooltip error corrected.
  • Patch 3.0.8 (2009-01-20): The cooldown has been lowered to 45 sec from 60 sec.

External links


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Facts about Anti-Magic ShellRDF feed
Patch date4 August 2009  +, 19 May 2009  +, and 20 January 2009  +