Anti-Magic Shell

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Anti-Magic Shell
Spell shadow antimagicshell
  • Anti-Magic Shell
  • 45 sec cooldown
  • Instant
  • Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health) and preventing application of harmful magical effects. Damage absorbed generates Runic Power. Lasts 5 sec.
Usable by
ClassDeath knight
Cooldown45 sec
Level required68
Related buff
Spell shadow antimagicshell
  • Anti-Magic Shell
  • Absorbing up to X magic damage.
    Immune to magic debuffs.
  • Duration: 5 seconds
TCG image
I find your so-called mastery of magic to be lacking. — Randolphe Mortimer

Anti-Magic Shell is a death knight ability learned at level 68. It absorbs 75% of the damage of offensive spells for 5 seconds. The caster is also immune to harmful magic effects for the duration of the shell. It does not, however, remove existing magic effects.

Modified by

Inv glyph majordeathknight2020
  • Glyph of Anti-Magic Shell
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Death Knight
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Causes your Anti-Magic Shell to absorb all incoming magical damage, up to the absorption limit.
  • Sell Price: 1Silver


Anti-Magic Shell was originally an ability available to Banshee units in Warcraft III. It has also appeared in World of Warcraft, where it was used by the Shadowfang Moonwalkers in Shadowfang Keep (as Anti-Magic Shield), and in Burning Crusade, where it is used by the Banshees in the Battle for Mount Hyjal raid instance.

Patch changes

External links

Facts about Anti-Magic ShellRDF feed
Patch date28 August 2012 +, 4 August 2009 +, 19 May 2009 + and 20 January 2009 +

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