From WoWWiki
| Anti-Magic Zone |
|---|
|
| Usable by |
|---|
| Class | Death knight |
| Properties |
|---|
| Type | Defensive |
| School | Shadow |
| Cooldown | 2 mins |
| Talents |
|---|
| Talented | Yes |
| Talent tree | Unholy, Tier 7 |
| Talent required | Magic Suppression Anti-Magic Zone |
| Other information |
|---|
| Ranks | 1 |
| Related buff |
|---|
|
- Anti-Magic Zone
- Instant
- 1 Unholy Rune
- Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 30 sec or until it absorbs X spell damage.
Anti-Magic Zone is a Death knight ability that allows the death knight to protect him/herself and his/her allies from harmful magic. A large, stationary bubble will form around the death knight, surrounding him/her and all of his/her allies. Spell damage done to all party members inside of the zone is reduced by 75%, lasting 30 seconds or until it absorbs a certain amount of spell damage (modified by attack power).
Notes
- Anti-Magic Zone is extremely useful for tanks in magic-heavy fights such as Malygos as well as for PVPers in arena. It is useful in obvious situations such as against a free-casting Mage or Warlock, but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 75% of Wound Poison procs and Envenoms.
- Chaining this back-to-back with Anti-Magic Shell makes the Death Knight a very frightening opponent for any spell caster.
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