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{{Stub/Ability}}
 
 
<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
 
|name=Anti-Magic Zone
 
|name=Anti-Magic Zone
 
|image=Spell_DeathKnight_AntiMagicZone.png
 
|image=Spell_DeathKnight_AntiMagicZone.png
|description=Places a large, stationary Anti-Magic Zone that reduces spell damage done to party members inside it by 75%. The Anti-Magic Zone lasts for 30 sec or until it absorbs X spell damage.
+
|description=Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs at least X spell damage.
 
|class=[[Death knight]]
 
|class=[[Death knight]]
 
|type=Defensive
 
|type=Defensive
 
|school=[[Shadow]]
 
|school=[[Shadow]]
|cost=1 Unholy Rune
+
|range=30 yd
|range=
 
 
|cast_time=Instant
 
|cast_time=Instant
|cooldown=2 mins
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|cooldown=2 min
 
|talented=Yes
 
|talented=Yes
|talent_tree=[[Death knight talents#Unholy|Unholy Tree]], Tier 5
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|level=57
|talent_req=[[Magic Suppression]]<br />Anti-Magic Zone
 
|improvement=
 
|ranks=1
 
|requirements=
 
|buff_type=
 
|buff_desc=
 
|buff_dur=10 sec
 
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Anti-Magic Zone''' is a [[Death knight]] ability that allows the death knight to protect him/herself and his/her allies from harmful magic. A large, stationary bubble will form around the death knight, surrounding him/her and all of his/her allies. Spell damage done to all party members inside of the zone is reduced by 75%, lasting 30 seconds or until it absorbs a certain amount of spell damage (modified by attack power).
+
'''Anti-Magic Zone''' is a [[Death knight]] talent available at level 57. It allows the death knight to protect him/herself and his/her allies from harmful magic. A large, stationary bubble will form around the death knight, surrounding him/her and all of his/her allies. Spell damage done to all party members inside of the zone is reduced by 75%, lasting 10 seconds or until it absorbs a certain amount of spell damage (modified by strength).
   
 
==Notes==
 
==Notes==
 
*Anti-Magic Zone is extremely useful for tanks in magic-heavy fights such as [[Malygos (tactics)|Malygos]] as well as for PVPers in arena. It is useful in obvious situations such as against a free-casting [[Mage]] or [[Warlock]], but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 75% of [[Wound Poison]] [[proc]]s and [[Envenom]]s.
 
*Anti-Magic Zone is extremely useful for tanks in magic-heavy fights such as [[Malygos (tactics)|Malygos]] as well as for PVPers in arena. It is useful in obvious situations such as against a free-casting [[Mage]] or [[Warlock]], but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 75% of [[Wound Poison]] [[proc]]s and [[Envenom]]s.
 
*Chaining this back-to-back with [[Anti-Magic Shell]] makes the [[Death Knight]] a very frightening opponent for any spell caster.
 
*Chaining this back-to-back with [[Anti-Magic Shell]] makes the [[Death Knight]] a very frightening opponent for any spell caster.
  +
  +
== Patch changes ==
  +
*{{Patch 5.0.4|note=Updated.}}
   
 
==External links==
 
==External links==
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[[es:Zona antimagia]]
 
[[es:Zona antimagia]]
[[Category:Death knight abilities]]
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[[Category:Death knight talents]]
 
[[Category:Shadow spells]]
 
[[Category:Shadow spells]]

Revision as of 02:12, September 20, 2012

Anti-Magic Zone
Spell deathknight antimagiczone
  • Anti-Magic Zone
  • 30 yd  range
  • 2 min cooldown
  • Instant
  • Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs at least X spell damage.
Usable by
ClassDeath knight
Properties
TypeDefensive
SchoolShadow
Cooldown2 min
Talents
TalentedYes
Level required57

Anti-Magic Zone is a Death knight talent available at level 57. It allows the death knight to protect him/herself and his/her allies from harmful magic. A large, stationary bubble will form around the death knight, surrounding him/her and all of his/her allies. Spell damage done to all party members inside of the zone is reduced by 75%, lasting 10 seconds or until it absorbs a certain amount of spell damage (modified by strength).

Notes

  • Anti-Magic Zone is extremely useful for tanks in magic-heavy fights such as Malygos as well as for PVPers in arena. It is useful in obvious situations such as against a free-casting Mage or Warlock, but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 75% of Wound Poison procs and Envenoms.
  • Chaining this back-to-back with Anti-Magic Shell makes the Death Knight a very frightening opponent for any spell caster.

Patch changes

External links


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