Anti-Magic Zone
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| Anti-Magic Zone | |
|---|---|
| |
| Usable by | |
| Class | Death knight |
| Properties | |
| Type | Defensive |
| School | Shadow |
| Cooldown | 2 mins |
| Talents | |
| Talented | Yes |
| Talent tree | Unholy Tree, Tier 5 |
| Other information | |
| Ranks | 1 |
| Related buff | |
Anti-Magic Zone is a Death knight ability that allows the death knight to protect him/herself and his/her allies from harmful magic. A large, stationary bubble will form around the death knight, surrounding him/her and all of his/her allies. Spell damage done to all party members inside of the zone is reduced by 75%, lasting 30 seconds or until it absorbs a certain amount of spell damage (modified by attack power).
Notes
- Anti-Magic Zone is extremely useful for tanks in magic-heavy fights such as Malygos as well as for PVPers in arena. It is useful in obvious situations such as against a free-casting Mage or Warlock, but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 75% of Wound Poison procs and Envenoms.
- Chaining this back-to-back with Anti-Magic Shell makes the Death Knight a very frightening opponent for any spell caster.
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