The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, <he/she> will be dazed for 4 seconds. Only one Aspect can be active at a time.
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, <he/she> will be dazed for 4 seconds. Only one Aspect can be active at a time.
Aspect of the Cheetah increases the hunter's own movement speed at the risk of being dazed.
Shares a 1-second cooldown with other hunter aspects.
The daze downside is very annoying and potentially lethal if used in combat. There are addons that can automatically remove the aspect when you are dazed.
Patch 3.2.0 (2009-08-04): Can now be learned at level 16.
Patch 1.6.0 (2005-07-12): Non-damaging spells and abilities will no longer cause the dazed effect. In addition, when switching between Pack and Cheetah, you should no longer receive the "A more powerful spell is already active" error message.
Patch 1.4.0 (2005-05-05): Will now be canceled when mounted.