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Arcane Charge (mage)

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Arcane Charge
Spell arcane arcane01
  • Arcane Charge (Passive)
  • Passive
  • An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage and Evocation.

    Stacks up to 4 times and lasts 15 sec.
Usable by
ClassMage
Properties
TypeUtility
SchoolArcane
Talents
SpecializationArcane
Level required10

Arcane Charges are the resource for mages who have chosen the Arcane specialization. Charges can stack up to four times and are generated by specific abilities; they also increase the damage of certain arcane spells while active.

Abilities Edit

Charge generators
  • [Arcane Blast]: Generates a charge. Arcane Blast's damage is increased by 50% per charge, and its mana cost increased by 100% per charge.
  • [Arcane Missiles]: Generates a charge. Arcane Missiles' damage is increased by 50% per charge.
  • [Arcane Explosion]: Refreshes charges and has a 30% chance to generate a charge if at least one target is hit.
Charge consumers
  • [Arcane Barrage]: Consumes all charges. Arcane Barrage's damage is increased by 50% per charge, and it hits 1 additional nearby target per charge for 50% damage.
  • [Evocation]: Consumes all charges. Evocation's mana generation is increased by 25% per charge.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Arcane Charges now last 15 seconds (up from 10 seconds), and increases mana cost by 100% (down from 150%).
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Arcane Charges now stacks up to 4 times (was 6), increases damage by 50% (was 25%), and increases mana cost by 150% (was 75%).
  • Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): The damage buff from Arcane Charge has been increased from 22% to 25%, and Arcane Blast's mana cost increase when affected by Arcane Charge is now +75% (was +125%).
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Added.

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