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Arcane Concentration

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Arcane Concentration
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Gives you a 2n% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Usable by
Class Mage
Properties
Location Arcane, Tier 2
Affects All damage spells
Ranks 5
Requirements
Points required 5
Related buff
  • Magic
  • Clearcasting
  • Your next damage or healing spell or offensive ability has its mana, rage or energy cost reduced by 100%.
  • Duration: 15 seconds

Ever have a moment where you simply stop thinking of the complex structures of your spells and simply let the mana flow through you? Yes, that is what I am referring to.

Arcane Concentration is a Mage talent that gives you a chance to enter a Clearcasting state after any damage spell hits a target. The Clearcasting state lasts 10 seconds, and the next damage spell will cost no mana.

This talent is very popular with all types of mages, as it is nearly a 10% reduction in mana usage over time. Reduced mana use means a mage can focus his gear on other stats, such as spell damage, spell crit or stamina, depending on the situation. In practice, the Clearcasting state can proc just as an enemy dies, meaning the buff will expire before another spell is cast. This makes the talent most useful for longer fights, such as boss encounters, but it still improves efficiency in most all situations.

One technique is to use low cast time or high mana efficiency spells such as Scorch until a Clearcasting procs. Then use a higher damage spell that has lower efficiency, such as Arcane Missiles when the casting cost is free.

Five points in Arcane Concentration is a prerequisite for the Tier 6 talent Arcane Potency.

Unlike "on spell hit" effects, Arcane Concentration cannot proc off each hit of an Arcane Missiles' bolt, but only off the initial hit of AM itself.

Rank Clearcasting % chance
1 2%
2 4%
3 6%
4 8%
5 10%
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