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Arcane Power
Inv misc questionmark
  • Arcane Power
  • Mage ability
  • None
  • 3 min cooldown
  • Instant sec cast
  • When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
Properties
Class Mage
School Arcane
Cooldown 3 min
Talents
Talent tree Arcane, Tier 7
Talent required 3 points in Spell shadow teleport [Arcane Instability]
Related buff
Inv misc questionmark
  • Magic
  • Arcane Power
  • Increased damage and mana cost for your spells.
  • Duration: 15 seconds

[[Category:mage abilities]][[Category:mage abilities]]

Arcane Power is a talent-trained mage ability that for a short period of time increases damage output at the expense of increased mana usage. Damage output is increased by 30% while mana usage is increased by 30% for a period of 15 seconds. This ability is one of the mage's best burst damage tools, and it is often combined with other burst damage abilities and items. With a 3 minute cooldown, a mage with Arcane Power is often referred to as a Three-Minute Mage.

Rank Mana Cost Minimum Level Cost
1 None 40 Talent

Notes

Arcane Power is dispelled as a magic debuff.

Arcane Power does not stack with Spell holy powerinfusion [Power Infusion]. If Arcane Power is already active, a priest casting Power Infusion will receive an error message "A more powerful spell is already active." If Power Infusion is already active on the mage, activating Arcane Power will override it.

Tips and tricks

Combine this spell with other damage-enhancing abilities such as Spell nature enchantarmor [Presence of Mind], various damage trinkets and other buffs for maximum burst damage.

Past changes

Patch 1.11 changed Spell holy powerinfusion [Power Infusion] so that it would no longer stack with Arcane Power. Prior to this, it was possible to gain both effects for a combined 50% damage increase.

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