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Ardent Defender

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Ardent Defender
Spell holy ardentdefender
  • Ardent Defender
  • 3 min cooldown
  • Instant cast
  • Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
Usable by
ClassPaladin
Properties
TypeDefensive
SchoolPhysical
Cooldown3 min
Talents
SpecializationProtection
Level required70
Related buff
Spell holy ardentdefender
  • Ardent Defender
  • Damage taken reduced by 20%.
    The next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
  • Duration: 10 seconds
TCG image
ArdentDefenderTCG
Why aren’t you dead yet?
- Arktos TCG

Ardent Defender is a paladin ability learned at level 70 for those with the Protection specialization. While reducing damage taken, it will also heal paladins for 15% of their maximum health if struck by a blow that would otherwise kill them.

Patch changes Edit

  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): Ardent Defender has a new spell effect.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Made an active ability. Now restores a fixed amount of health (15%).
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): The debuff from this talent being recently triggered is now removed upon entering an Arena match.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22): Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)
  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount). Old was "Any damage taken by the paladin while at 35% health or below is reduced."
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Reduced to 3 ranks for 10/20/30%.
  • Bc icon Patch 2.1.0 (22-May-2007): Reduces damage taken by 6-30% when below 35% health. Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."

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