Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
 
m (→‎External links: clean up, replaced: wowwiki.com/WoWWiki: → wowpedia.org/Wowpedia:)
 
Line 1: Line 1:
  +
<onlyinclude>{{{{{tpl|tooltip}}}
{{Classnav}}
 
{{Outdated}}
+
|mode={{{mode|}}}
  +
|arg={{{arg|}}}
While all Priests learn the basic skills, many specialize in a particular area. All of these spiritually gifted casters start from the same basic mold: the disciplined priest accustomed to combat survival, the devout healer, and the dark-minded shadow priest.
 
  +
|durability=40
  +
|sell={{cost|g=2|s=54|c=69}}
  +
|armor=407
  +
|icon=INV_Gauntlets_11
  +
|quality=Rare
  +
|bind=BoP
  +
|type=Mail
  +
|slot=Hands
  +
|itemid=27745
  +
|ilvl=115
  +
|name=Hungarhide Gauntlets
  +
|level=70
  +
|attrib=+27 Agility<br />+20 Intellect<br />+21 Stamina
  +
|effect=Equip: Increases attack power by 44.}}</onlyinclude>
   
  +
==Source==
The result is a unique and finely-honed professional. They are capable of everything expected of a Priest, but outstanding in their chosen area; they may bring utility and survivability to others, powerful healing to raids/groups, or respectable amounts of high shadow damage for dps.
 
  +
This item drops from [[Hungarfen]] in [[The Underbog]].
   
  +
==External links==
Talent points become available at level 10, and one point is granted per level from then onward, to a maximum of 71. These can be used immediately, without a visit to the Trainer, or kept indefinitely until a good talent strategy has been worked out. This allows the Priest to pick areas of their trade that they do often, or enjoy, and become even more proficient at them.
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
  +
Links that do not conform to the rules will be DELETED.
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
  +
{{elinks-item|27745}}
   
  +
[[Category:World of Warcraft mail hands items]]
Talents should be thought of as bonuses and upgrades to abilites and stats, rather than being required for any given Priest role, and good equipment and skillful use of the standard abilities is usually more important.
 
  +
[[Category:World of Warcraft rare items]]
   
  +
[[Category:Underbog items]]
Also refer to [[Priest talent analysis]] for a very in-depth analysis of each talent.
 
 
== Early Talent Suggestions ==
 
Certain talents are incredibly valuable at lower levels. They include:
 
 
*[[Twin Disciplines]]: Improving the already powerful instant cast [[Shadow Word: Pain]] and other instant cast abilities will help early on.
 
*[[Improved Shadow Word: Pain]]: Increases the damage dealt by Shadow Word: Pain by 10%
 
 
It is generally accepted that Shadow is the most effective talent build for the grind to 80, simply because it has the highest damage output and efficiency. Many players will spec to full Shadow at Level 40 for [[Shadowform]], though some prefer simply staying full Shadow all the way to be able to access Shadowform without paying the cost to respec. Similarly, most players will move directly into the Discipline tree upon reaching either Shadowform or [[Vampiric Touch]], depending on what that player wishes to do with their Shadow abilities.
 
 
== Discipline ==
 
Discipline is oriented less around raw healing power and more towards blocking damage and single-target healing. Talents such as [[Improved Power Word: Shield]] improve your shields and a number of talents improve [[Flash Heal]].
 
 
{| class="darktable sortable"
 
 
!width="100px" | Talent !! width="150px" | Requirements !! width="70px" | Ranks !! Description
 
 
|- class="alt"
 
! [[Improved Power Word: Shield]]
 
| align="center" | None || align="center" | 2 || Increase the damage absorbed by your Power Word: Shield by 5/10%.
 
 
|-
 
! [[Twin Disciplines]]
 
| align="center" | None || align="center" | 3 || Increases your Shadow and Holy spell damage and healing by 2/4/6%.
 
 
|- class="alt"
 
! [[Mental Agility]]
 
| align="center" | None || align="center" | 3 || Reduces the mana cost of your instant cast spells by 4/7/10%.
 
 
|-
 
! [[Evangelism]]
 
| align="center" | Discipline 5 || align="center" | 2 || You have a 100% chance when you Smite and a 100% chance when you Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 20 sec.
 
Evangelism (Smite) - Increasing the damage done by your Smite, Holy Fire, and Penance spells by 4% and reduces the mana cost of those spells by 6%.
 
 
Dark Evangelism (Mind Flay) - Increases the damage done by your Periodic Shadow spells by 2%.
 
 
|- class="alt"
 
! [[Archangel]]
 
| align="center" | Discipline 5 <br>[[Evangelism]] 2 || align="center" | 1 || Consumes your Evangelism effects, causing an effect depending what type of Evangelism effect is consumed:
 
Archangel (Evangelism) - Instantly restores 3% of your total mana and increases your healing done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown.
 
 
Dark Archangel (Dark Evangelism) - Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18 sec. 90 sec cooldown.
 
 
|-
 
! [[Inner Sanctum]]
 
| align="center" | Discipline 5 || align="center" | 3 || Your Inner Fire also reduces all spell damage taken by 2% while it is active, and the movement speed bonus of your Inner Will is increased by 2/4/6%.
 
 
|- class="alt"
 
! [[Soul Warding]]
 
| align="center" | Discipline 5 || align="center" | 2 || Reduces the cooldown of your Power Word: Shield ability by 1/2 sec.
 
 
|-
 
! [[Renewed Hope]]
 
| align="center" | Discipline 10 || align="center" | 2 || Increases the critical effect chance of your Flash Heal, Greater Heal, Heal and Penance (Heal) spells by 5/10% on targets afflicted by the Weakened Soul effect, or blessed with your Grace effect.
 
 
|- class="alt"
 
! [[Power Infusion]]
 
| align="center" | Discipline 10 || align="center" | 1 || Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
 
 
|-
 
! [[Atonement]]
 
| align="center" | Discipline 10 || align="center" | 2 || When you deal damage with Smite, you instantly heal a nearby low health friendly party or raid target within 15 yards from the enemy target equal to 50/100% of the damage dealt.
 
 
If the Priest is healed through Atonement, the effect is reduced in half.
 
 
|- class="alt"
 
! [[Inner Focus]]
 
| align="center" | Discipline 10 || align="center" | 1 || Reduces the mana cost of your next Flash Heal, Heal, Greater Heal or Prayer of Healing by 100% and increases its critical effect chance by 25%.
 
 
|-
 
! [[Rapture]]
 
| align="center" | Discipline 15 || align="center" | 3 || When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 1.5/2/2.5% of your total mana. This effect can only occur once every 6 sec.
 
 
|- class="alt"
 
! [[Borrowed Time]]
 
| align="center" | Discipline 15 || align="center" | 2 || Grants 7/14% spell haste for your next spell after casting Power Word: Shield.
 
 
|-
 
! [[Reflective Shield]]
 
| align="center" | Discipline 15 || align="center" | 2 || Causes 22/45% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
 
 
|- class="alt"
 
! [[Strength of Soul]]
 
| align="center" | Discipline 20 || align="center" | 2 || When you heal a target with your Heal spell, the duration of the weakened soul debuff on the target is reduced by 2/4 sec.
 
 
|-
 
! [[Divine Aegis]]
 
| align="center" | Discipline 20 || align="center" | 3 || Critical heals create a protective shield on the target, absorbing 10/20/30% of the amount healed. Lasts 12 sec.
 
 
|- class="alt"
 
! [[Pain Suppression]]
 
| align="center" | Discipline 20 || align="center" | 1 || Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
 
 
|-
 
! [[Train of Thought]]
 
| align="center" | Discipline 20 || align="center" | 2 || You have a 50/100% chance when you heal with Greater Heal to reduce the cooldown of your Inner Focus by 5 sec.
 
 
You have a 50/100% chance when you Smite to reduce the cooldown of your Penance by 0.5 sec.
 
 
|- class="alt"
 
! [[Focused Will]]
 
| align="center" | Discipline 25 || align="center" | 2 || Whenever you are victim of an attack equal to damage greater than 10% of your total health, you gain Focused Will reducing all damage taken by 4/6% lasting for 8 sec. Stacks up to 2 times.
 
 
|-
 
! [[Grace]]
 
| align="center" | Discipline 25 || align="center" | 2 || Your Flash Heal, Greater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 2/4%. This effect will stack up to 3 times. Effect lasts 15 sec. Grace can only be active on one target at a time.
 
 
|- class="alt"
 
! [[Power Word: Barrier]]
 
| align="center" | Discipline 30 <br>[[Divine Aegis]] 3 || align="center" | 1 || Summons a holy barrier on the target location that absorbs ((1 + (6 * $SP)) * .20) damage done to friendly targets within it each time they take damage. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 25 sec or until it absorbs (1 + (6 * $SP)) damage.
 
|}
 
 
== Holy ==
 
The Holy Priest stands proud among the best healing classes in the game. Holy priests are flexible healers due to multiple group healing spells such as [[Holy Nova]], [[Circle of Healing]], and [[Prayer of Healing]]. Priests also get a heal over time (HoT) spell in [[Renew]], and a powerful spike heal spell: [[Greater Heal]]. The Holy talent tree focuses on improving the potency and mana efficiency of those spells. A priest with heavy talent investment in the Holy Tree is a must in most raids.
 
 
 
{| class="darktable sortable"
 
 
!width="100px" | Talent !! width="150px" | Requirements !! width="50px" | Ranks !! Description
 
 
|- class="alt"
 
! [[Improved Renew]]
 
| align="center" | None || align="center" | 2 || Increases the amount healed by your renew spell by 5/10/%.
 
 
|- class="alt"
 
! [[Empowered Healing]]
 
| align="center" | None || align="center" | 3 || Increases the healing done by your Flash Heal, Heal, Binding Heal and Greater Heal by 5/10/15%.
 
 
|-
 
! [[Divine Fury]]
 
| align="center" | None || align="center" | 5 || Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.15/0.35/0.50 sec.
 
 
|- class="alt"
 
! [[Desperate Prayer]]
 
| align="center" | Holy 5 || align="center" | 1 || Instantly heals the caster for 199 to 233.
 
 
|-
 
! [[Surge of Light]]
 
| align="center" | Holy 5 || align="center" | 2 || You have a 6% chance when you Smite or Heal to cause your next Flash Heal to be instant cast and cost no mana but incapable of a critical hit.
 
 
|- class="alt"
 
! [[Inspiration]]
 
| align="center" | Holy 5 || align="center" | 2 || Reduces your target's physical damage taken by 5/10% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Mending, Prayer of Healing, or Circle of Healing spell.
 
|-
 
! [[Divine Touch]]
 
| align="center" | Holy 10 <br>[[Improved Renew]] 2 || align="center" | 2 || Your Renew will instantly heal the target for 5/10% of the total periodic effect.
 
 
|- class="alt"
 
! [[Holy Concentration]]
 
| align="center" | Holy 10 || align="center" | 2 || Increases the amount of mana regeneration from Spirit while in combat by an additional 10%.
 
|-
 
! [[Lightwell]]
 
| align="center" | Holy 10 || align="center" | 1 || Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((1 + ($SP * .308)) * 3) * 1.25) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
 
 
|- class="alt"
 
! [[Serendipity]]
 
| align="center" | Holy 15 || align="center" | 2 || When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 10/20% and mana cost reduced by 5/10%. Stacks up to 2 times. Lasts 20 sec.
 
 
|-
 
! [[Spirit of Redemption]]
 
| align="center" | Holy 15 || align="center" | 1 || Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
 
 
|- class="alt"
 
! [[Tome of Light]]
 
| align="center" | Holy 20 || align="center" | 2 || Reduces the cooldown of your Holy Word spells by 15/30%.
 
 
|-
 
! [[Body and Soul]]
 
| align="center" | Holy 20 || align="center" | 2 || When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 30/60% for 4 sec, and you have a 50/100% chance when you cast Cure Disease on yourself to also cleanse 1 poison effect in addition to diseases.
 
 
|- class="alt"
 
! [[Chakra]]
 
| align="center" | Holy 20 <br>[[Holy Concentration]] 2 || align="center" | 1 || When activated, your next Heal, Renew, Prayer of Healing or Smite spell will put you into a corresponding Chakra state. Lasts for 30 sec.
 
 
Heal - Increases the critical effect chance of your Heal spell by 10%, and your Heal refreshes the duration of your Renew on the target.
 
 
Renew - Increases the healing done by your Renew spell by 10%, and reduces the global cooldown of your Renew spell by .5 sec.
 
 
Prayer of Healing - Increases the healing done by your area of effect spells by 10% and reduces the cooldown of your Circle of Healing by 2 sec.
 
 
Smite - Increases your total damage done by Shadow and Holy spells by 15%.
 
 
|-
 
! [[Revelations]]
 
| align="center" | Holy 20 <br>[[Chakra]] 1 || align="center" | 1 || While in a Chakra state, your Holy Word: Chastise ability will transform into a different ability depending on which state you are in.
 
 
Holy Word: Serenity (Heal) - Instantly heals the target for 4654 to 5462, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 20 sec cooldown.
 
 
Holy Word: Aspire (Renew) - Instantly heals the target for 1991 and another 3762 over 18 sec. 15 sec cooldown.
 
 
Holy Word: Sanctuary (Prayer of Healing) - Blesses the ground with Divine light, healing all within it for 267 to 317 every 2 for 18 sec. Only one Sanctuary can be active at any one time.
 
 
|}
 
 
== Shadow ==
 
The Shadow Priest brings the highest damage to the table of all the Priest talent builds. [[Mind Flay]] becomes the staple damage-dealing spell, with [[Improved Shadow Word: Pain]] and [[Improved Mind Blast]] significantly augmenting damage between [[Mind Flay]] cycles. [[Vampiric Embrace]] and [[Vampiric Touch]] bring immense utility to a group, as they heal and regenerate mana whilst the Priest deals damage. Shadow Priests also bring the utility of being able to [[Silence]] or fear (using [[Psychic Scream]]) their enemies. Furthermore, the use of Shadow talents improve the power of [[Mind Sear]] allowing the Priest to deal immense damage in AoE situations.
 
 
 
{| class="darktable sortable"
 
 
!width="100px" | Talent !! width="150px" | Requirements !! width="50px" | Ranks !! Description
 
 
|- class="alt"
 
! [[Spirit Tap]]
 
| align="center" | None || align="center" | 3 || Gives you a 33/66/100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
 
 
|-
 
! [[Improved Spirit Tap]]
 
| align="center" | Spirit Tap 3 || align="center" | 2 || Your Mind Blast and Shadow Word: Death Criical Strikes have a 100% chance and your Mind Flay Critical Strikes have a 50% chance to increase your total spirit by 5/10%. For the duration your mana will regenerate at a 17/33%. Lasts 8 sec.
 
 
|- class="alt"
 
! [[Darkness]]
 
| align="center" | None || align="center" | 5 || Increases your Shadow Spell damage by 2/4/6/8/10%.
 
 
|-
 
! [[Shadow Affinity]]
 
| align="center" | Shadow 5 || align="center" | 3 || Reduces the threat generated by your Shadow spells by 8/16/25%. And you recieve 5% of your base mana when Shadow Word: Pain or Vampiric Touch are dispeled.
 
 
|- class="alt"
 
! [[Improved Shadow Word: Pain]]
 
| align="center" | Shadow 5 || align="center" | 2 || Increases the damage of your Shadow Word: Pain spell by 3/6%.
 
 
|-
 
! [[Shadow Focus]]
 
| align="center" | Shadow 5 || align="center" | 3 || Increases your chance to hit with your Shadow spells by 1/2/3%, and reduces the mana cost of your Shadow spells by 2/4/6%.
 
 
|- class="alt"
 
! [[Improved Psychic Scream]]
 
| align="center" | Shadow 10 || align="center" | 2 || Reduces the cooldown of your Psychic Scream spell by 2/4 sec.
 
 
|- class="alt"
 
! [[Improved Mind Blast]]
 
| align="center" | Shadow 10 || align="center" | 5 || Reduces the cooldown of your Mind Blast spell by .5/1.0/1.5/2.0/2.5 sec.
 
 
|-
 
! [[Mind Flay]]
 
| align="center" | Shadow 10 || align="center" | 1 || Assault the target's mind with Shadow energy, causing 528 Shadow damage over 3 sec and slowing their movement speed by 50%.
 
 
|- class="alt"
 
! [[Veiled Shadows]]
 
| align="center" | Shadow 15 || align="center" | 2 || Decreases the cooldown of your Fade ability by 3/6 sec, and reduces the cooldown of your Shadowfiend ability by 1/2 minute(s).
 
 
|-
 
! [[Shadow Reach]]
 
| align="center" | Shadow 15 || align="center" | 2 || Increases the range of your offensive Shadow spells by 10/20%.
 
 
|- class="alt"
 
! [[Shadow Weaving]]
 
| align="center" | Shadow 15 || align="center" | 3 || Your Shadow damage spells have a 33/66/100% chance to increase the Shadow damage you deal by 2% for 15 sec. Stacks up to 5 times.
 
 
|-
 
! [[Silence]]
 
| align="center" | Shadow 20 <br>[[Improved Psychic Scream]] 1 || align="center" | 1 || Silences the target, preventing them from casting spells for 5 sec.
 
 
|- class="alt"
 
! [[Vampiric Embrace]]
 
| align="center" | Shadow 20 || align="center" | 1 || A buff that causes the priest to be healed for 15% of any single-target Shadow spell damage dealt by the priest, while the priest's party is healed for 3%.
 
 
|-
 
! [[Improved Vampiric Embrace]]
 
| align="center" | Shadow 20 <br>[[Vampiric Embrace]] 1 || align="center" | 2 || Increases the healing received from Vampiric Embrace by 33/67%.
 
 
|- class="alt"
 
! [[Focused Mind (Priest)|Focused Mind]]
 
| align="center" | Shadow 20 || align="center" | 3 || Reduces the mana cost of your Mind Blast, Mind Control, Mind Flay and Mind Sear spells by 5/10/15%.
 
 
|-
 
! [[Mind Melt]]
 
| align="center" | Shadow 25 || align="center" | 2 || Increases the critical strike chance of your Mind Blast, Mind Flay and Mind Sear spells by 2/4%. and increases the critical strike chance of your Vampiric Touch, Devouring Plague and Shadow Word: Pain by 3/6%.
 
 
|- class="alt"
 
! [[Improved Devouring Plague]]
 
| align="center" | Shadow 25 || align="center" | 5 || Increases the periodic damage done by your Devouring Plague by 5/10/15% and when you cast Devouring Plague you instantly deal damage equal to 5/10/15% of Devouring Plagues total effect.
 
|-
 
! [[Shadowform]]
 
| align="center" | Shadow 30 <br>[[Vampiric Embrace]] 1 || align="center" | 1 || Assume a Shadowform, increasing your Shadow damage by 15%, reducing Physical damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form. Your Shadow Word: Pain, Devouring Plague, and Vampiric Touch abilities deal increased percentage damage equal to your spell critical strike chance.
 
 
|- class="alt"
 
! [[Shadow Power]]
 
| align="center" | Shadow 30 || align="center" | 5 || Increases the critical strike damage of your Mind Blast, Mind Flay and Shadow Word: Death spells by 20/40/60/80/100%.
 
 
|-
 
! [[Improved Shadowform]]
 
| align="center" | Shadow 35 <br>[[Shadowform]] 1 || align="center" | 3 || Your fade ability has now a 100% chance to remove all movement impairing effects when used while in Shadowform, and reduces casting or channeling time lost when damaged by 70% when casting any Shadow spell while in Shadowform.
 
 
|- class="alt"
 
! [[Misery]]
 
| align="center" | Shadow 35 || align="center" | 3 || Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also increase the chance for harmful spells to hit by 1/2/3% lasting 24 sec, and increases the damage of your Mind Blast, Mind Flay and Mind Sear spells by an amount equal to 5/10/15% of your spell power.
 
 
|-
 
! [[Psychic Horror]]
 
| align="center" | Shadow 40 || align="center" | 1 || You terrify the target causing them to tremble in horror for 3 seconds. Disarms target's main and ranged weapons for 10 secconds.
 
 
|- class="alt"
 
! [[Vampiric Touch]]
 
| align="center" | Shadow 40 <br>[[Shadowform]] 1 || align="center" | 1 || Causes 935 Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 5 seconds when you deal damage from Mind Blast.
 
 
|-
 
! [[Pain and Suffering]]
 
| align="center" | Shadow 40 || align="center" | 3 || Your Mind Flay has a 33/66/100% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 10/20/30%.
 
 
|- class="alt"
 
! [[Twisted Faith]]
 
| align="center" | Shadow 45 || align="center" | 5 || Increases your spell power by 4/8/12/16/20 of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 2/4/6/8/10% if your target is afflicted by your Shadow Word: Pain.
 
 
|- class="alt"
 
! [[Dispersion]]
 
| align="center" | Shadow 50 <br>[[Vampiric Touch]] 1 || align="center" | 1 || You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement reducing effects and makes you immune to them for it's duration.
 
|}
 
 
== References ==
 
<references/>
 
 
== External links ==
 
* [http://wowlevelingbuilds.com/index.php?p=priest Priest Leveling Builds at WoW Leveling Builds]
 
{{elink|site=World of Warcraft official site|icon=wowus|link=http://www.worldofwarcraft.com/info/classes/priest/talents.html|desc=Priest talent calculator}}
 
 
 
{{Classfooter|Priest}}
 
[[Category:Priest talents| ]]
 

Revision as of 19:30, 1 November 2010

Inv gauntlets 11

Source

This item drops from Hungarfen in The Underbog.

External links