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'''Weapons:''' |
'''Weapons:''' |
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+ | *{{loot|epic|Hellion Glaive}} |
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+ | *{{loot|epic|Twin's Pact}} |
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*{{loot|epic|Edge of Ruin}} |
*{{loot|epic|Edge of Ruin}} |
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*{{loot|epic|Dual-blade Butcher}} |
*{{loot|epic|Dual-blade Butcher}} |
Revision as of 19:49, 3 October 2009
Armor penetration (sometimes abbreviated ArP or called armor pen) is a value appearing on many items, talents, and abilities that indicates the percentage of armor that will be ignored by an attack. ArP can be found as both Abilities (example: [Sunder Armor]), Talents like [Mace Specialization] or as passive upgrades found on equipment pieces such as [Hoperender]. ArP is unique in that the more ArP you have, the greater the increase in damage becomes. Armor penetration is sometimes confused with spell penetration, even though they affect different things.
It is not a very recent stat. It has been seen in [Serrated Blades] since patch 1.10. Since itemization introduction of Arena Set 3, Blizzard has been popularizing the use of this modifier even into File:Wrath-Logo-Small.PNG.
Armor penetration rating will no longer be available as a stat on equipment when the Cataclysm expansion is released, however it will still exist in the game through the mastery system. [1]
Armor penetration rating
Since Patch 3.0, File:Wrath-Logo-Small.PNG, all items with armor penetration have been modified to a rating system that affects a percentage of armor ignored. This means that gear scales more cleanly with all bosses but has a side effect of becoming less useful on low armor ones.
The conversion rate is about 7 ArP = 1 ArP rating. So if you had 1000 ArP, you now have 142.8 ArP rating. In the past, this would have been a 6% gain on a 15k armor foe and a 12.5% gain on an 8k armor foe; at level 80 it now gives a 9.2% gain to both targets.
ArP Rating required to ignore 1% armor | |||||||
---|---|---|---|---|---|---|---|
Level 60 | Level 70 | Level 80 | |||||
3.75 | 5.92 | 12.31 |
Armor penetration rating against WOTLK Raid bosses
The following tables provide detailed numbers for the effects of different levels of Armor Penetration Rating (ArP) in the case where a level 80 physical damage class attacks a level 83 raid boss with a given level of armor. ArP experiences diminishing returns for target armor lower than 8,317 armor or more than 50% personal armor penetration.
ARMOR REDUCTION TABLE | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 80 | Level 83 Target Armor | |||||||||||||||
ArP | %AR | 1000 | 2000 | 3000 | 4000 | 5000 | 6000 | 7000 | 8000 | 8317 | 9000 | 10000 | 20000 | 30000 | 40000 | 50000 |
0 | 0.0% | 1000 | 2000 | 3000 | 4000 | 5000 | 6000 | 7000 | 8000 | 8317 | 9000 | 10000 | 20000 | 30000 | 40000 | 50000 |
10 | 0.8% | 992 | 1984 | 2976 | 3968 | 4959 | 5951 | 6943 | 7935 | 8249 | 8931 | 9928 | 19901 | 29874 | 39847 | 49820 |
20 | 1.6% | 984 | 1968 | 2951 | 3935 | 4919 | 5903 | 6886 | 7870 | 8182 | 8861 | 9856 | 19802 | 29747 | 39693 | 49639 |
30 | 2.4% | 976 | 1951 | 2927 | 3903 | 4878 | 5854 | 6829 | 7805 | 8114 | 8792 | 9784 | 19702 | 29621 | 39540 | 49459 |
40 | 3.2% | 968 | 1935 | 2903 | 3870 | 4838 | 5805 | 6773 | 7740 | 8047 | 8722 | 9712 | 19603 | 29495 | 39387 | 49278 |
50 | 4.1% | 959 | 1919 | 2878 | 3838 | 4797 | 5756 | 6716 | 7675 | 7979 | 8653 | 9639 | 19504 | 29369 | 39233 | 49098 |
60 | 4.9% | 951 | 1903 | 2854 | 3805 | 4756 | 5708 | 6659 | 7610 | 7912 | 8584 | 9567 | 19405 | 29242 | 39080 | 48917 |
70 | 5.7% | 943 | 1886 | 2829 | 3773 | 4716 | 5659 | 6602 | 7545 | 7844 | 8514 | 9495 | 19306 | 29116 | 38926 | 48737 |
80 | 6.5% | 935 | 1870 | 2805 | 3740 | 4675 | 5610 | 6545 | 7480 | 7776 | 8445 | 9423 | 19206 | 28990 | 38773 | 48557 |
90 | 7.3% | 927 | 1854 | 2781 | 3708 | 4634 | 5561 | 6488 | 7415 | 7709 | 8375 | 9351 | 19107 | 28863 | 38620 | 48376 |
100 | 8.1% | 919 | 1838 | 2756 | 3675 | 4594 | 5513 | 6431 | 7350 | 7641 | 8306 | 9279 | 19008 | 28737 | 38466 | 48196 |
200 | 16.2% | 838 | 1675 | 2513 | 3350 | 4188 | 5025 | 5863 | 6700 | 6966 | 7612 | 8558 | 18016 | 27474 | 36933 | 46391 |
300 | 24.4% | 756 | 1513 | 2269 | 3025 | 3781 | 4538 | 5294 | 6050 | 6290 | 6918 | 7836 | 17024 | 26212 | 35399 | 44587 |
400 | 32.5% | 675 | 1350 | 2025 | 2700 | 3375 | 4050 | 4725 | 5400 | 5614 | 6223 | 7115 | 16032 | 24949 | 33866 | 42783 |
500 | 40.6% | 594 | 1188 | 1781 | 2375 | 2969 | 3563 | 4157 | 4751 | 4939 | 5529 | 6394 | 15040 | 23686 | 32332 | 40978 |
600 | 48.7% | 513 | 1025 | 1538 | 2050 | 2563 | 3076 | 3588 | 4101 | 4263 | 4835 | 5673 | 14048 | 22423 | 30799 | 39174 |
700 | 56.9% | 431 | 863 | 1294 | 1725 | 2157 | 2588 | 3019 | 3451 | 3588 | 4141 | 4951 | 13056 | 21160 | 29265 | 37369 |
800 | 65.0% | 350 | 700 | 1050 | 1400 | 1751 | 2101 | 2451 | 2801 | 2912 | 3447 | 4230 | 12064 | 19898 | 27731 | 35565 |
900 | 73.1% | 269 | 538 | 807 | 1076 | 1344 | 1613 | 1882 | 2151 | 2236 | 2753 | 3509 | 11072 | 18635 | 26198 | 33761 |
1000 | 81.2% | 188 | 375 | 563 | 751 | 938 | 1126 | 1314 | 1501 | 1561 | 2058 | 2788 | 10080 | 17372 | 24664 | 31956 |
1230 | 99.9% | 1 | 2 | 2 | 3 | 4 | 5 | 6 | 6 | 7 | 462 | 1129 | 7798 | 14468 | 21137 | 27806 |
Total effective target armor after ArP is applied |
DAMAGE REDUCTION TABLE | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 80 | Level 83 Target Armor | |||||||||||||||
ArP | %AR | 1000 | 2000 | 3000 | 4000 | 5000 | 6000 | 7000 | 8000 | 8317 | 9000 | 10000 | 20000 | 30000 | 40000 | 50000 |
0 | 0.0% | 6.2% | 11.6% | 16.5% | 20.8% | 24.7% | 28.3% | 31.5% | 34.4% | 35.3% | 37.1% | 39.6% | 56.8% | 66.3% | 72.4% | 76.6% |
10 | 0.8% | 6.1% | 11.5% | 16.3% | 20.7% | 24.6% | 28.1% | 31.3% | 34.3% | 35.1% | 37.0% | 39.5% | 56.6% | 66.2% | 72.3% | 76.6% |
20 | 1.6% | 6.1% | 11.4% | 16.2% | 20.5% | 24.4% | 27.9% | 31.1% | 34.1% | 34.9% | 36.8% | 39.3% | 56.5% | 66.1% | 72.3% | 76.5% |
30 | 2.4% | 6.0% | 11.4% | 16.1% | 20.4% | 24.3% | 27.8% | 31.0% | 33.9% | 34.8% | 36.6% | 39.1% | 56.4% | 66.0% | 72.2% | 76.5% |
40 | 3.2% | 6.0% | 11.3% | 16.0% | 20.3% | 24.1% | 27.6% | 30.8% | 33.7% | 34.6% | 36.4% | 38.9% | 56.3% | 65.9% | 72.1% | 76.4% |
50 | 4.1% | 5.9% | 11.2% | 15.9% | 20.1% | 23.9% | 27.4% | 30.6% | 33.5% | 34.4% | 36.2% | 38.8% | 56.1% | 65.8% | 72.0% | 76.3% |
60 | 4.9% | 5.9% | 11.1% | 15.8% | 20.0% | 23.8% | 27.3% | 30.4% | 33.3% | 34.2% | 36.0% | 38.6% | 56.0% | 65.8% | 72.0% | 76.3% |
70 | 5.7% | 5.8% | 11.0% | 15.7% | 19.9% | 23.6% | 27.1% | 30.2% | 33.1% | 34.0% | 35.9% | 38.4% | 55.9% | 65.7% | 71.9% | 76.2% |
80 | 6.5% | 5.8% | 10.9% | 15.6% | 19.7% | 23.5% | 26.9% | 30.1% | 32.9% | 33.8% | 35.7% | 38.2% | 55.8% | 65.6% | 71.8% | 76.1% |
90 | 7.3% | 5.7% | 10.8% | 15.4% | 19.6% | 23.3% | 26.7% | 29.9% | 32.7% | 33.6% | 35.5% | 38.0% | 55.6% | 65.5% | 71.7% | 76.1% |
100 | 8.1% | 5.7% | 10.8% | 15.3% | 19.4% | 23.2% | 26.6% | 29.7% | 32.5% | 33.4% | 35.3% | 37.9% | 55.5% | 65.4% | 71.6% | 76.0% |
200 | 16.2% | 5.2% | 9.9% | 14.2% | 18.0% | 21.6% | 24.8% | 27.8% | 30.5% | 31.4% | 33.3% | 36.0% | 54.2% | 64.3% | 70.8% | 75.3% |
300 | 24.4% | 4.7% | 9.0% | 13.0% | 16.6% | 19.9% | 23.0% | 25.8% | 28.4% | 29.2% | 31.2% | 34.0% | 52.8% | 63.2% | 69.9% | 74.5% |
400 | 32.5% | 4.2% | 8.1% | 11.7% | 15.1% | 18.1% | 21.0% | 23.7% | 26.2% | 26.9% | 29.0% | 31.8% | 51.3% | 62.1% | 69.0% | 73.7% |
500 | 40.6% | 3.8% | 7.2% | 10.5% | 13.5% | 16.3% | 19.0% | 21.4% | 23.8% | 24.5% | 26.6% | 29.6% | 49.7% | 60.9% | 68.0% | 72.9% |
600 | 48.7% | 3.3% | 6.3% | 9.2% | 11.9% | 14.4% | 16.8% | 19.1% | 21.2% | 21.9% | 24.1% | 27.1% | 48.0% | 59.5% | 66.9% | 72.0% |
700 | 56.9% | 2.8% | 5.4% | 7.8% | 10.2% | 12.4% | 14.5% | 16.5% | 18.5% | 19.1% | 21.4% | 24.5% | 46.2% | 58.1% | 65.8% | 71.0% |
800 | 65.0% | 2.2% | 4.4% | 6.5% | 8.4% | 10.3% | 12.1% | 13.9% | 15.5% | 16.0% | 18.5% | 21.7% | 44.2% | 56.6% | 64.5% | 70.0% |
900 | 73.1% | 1.7% | 3.4% | 5.0% | 6.6% | 8.1% | 9.6% | 11.0% | 12.4% | 12.8% | 15.3% | 18.7% | 42.1% | 55.0% | 63.2% | 68.9% |
1000 | 81.2% | 1.2% | 2.4% | 3.6% | 4.7% | 5.8% | 6.9% | 7.9% | 9.0% | 9.3% | 11.9% | 15.5% | 39.8% | 53.3% | 61.8% | 67.7% |
1230 | 99.9% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 2.9% | 6.9% | 33.9% | 48.7% | 58.1% | 64.6% |
Total percent damage prevented by the target armor after ArP is applied |
FINAL DAMAGE TABLE | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 80 | Level 83 Target Armor | |||||||||||||||
ArP | %AR | 1000 | 2000 | 3000 | 4000 | 5000 | 6000 | 7000 | 8000 | 8317 | 9000 | 10000 | 20000 | 30000 | 40000 | 50000 |
0 | 0.0% | 938 | 884 | 835 | 792 | 753 | 717 | 685 | 656 | 647 | 629 | 604 | 432 | 337 | 276 | 234 |
10 | 0.8% | 939 | 885 | 837 | 793 | 754 | 719 | 687 | 657 | 649 | 630 | 605 | 434 | 338 | 277 | 234 |
20 | 1.6% | 939 | 886 | 838 | 795 | 756 | 721 | 689 | 659 | 651 | 632 | 607 | 435 | 339 | 277 | 235 |
30 | 2.4% | 940 | 886 | 839 | 796 | 757 | 722 | 690 | 661 | 652 | 634 | 609 | 436 | 340 | 278 | 235 |
40 | 3.2% | 940 | 887 | 840 | 797 | 759 | 724 | 692 | 663 | 654 | 636 | 611 | 437 | 341 | 279 | 236 |
50 | 4.1% | 941 | 888 | 841 | 799 | 761 | 726 | 694 | 665 | 656 | 638 | 612 | 439 | 342 | 280 | 237 |
60 | 4.9% | 941 | 889 | 842 | 800 | 762 | 727 | 696 | 667 | 658 | 640 | 614 | 440 | 342 | 280 | 237 |
70 | 5.7% | 942 | 890 | 843 | 801 | 764 | 729 | 698 | 669 | 660 | 641 | 616 | 441 | 343 | 281 | 238 |
80 | 6.5% | 942 | 891 | 844 | 803 | 765 | 731 | 699 | 671 | 662 | 643 | 618 | 442 | 344 | 282 | 239 |
90 | 7.3% | 943 | 892 | 846 | 804 | 767 | 733 | 701 | 673 | 664 | 645 | 620 | 444 | 345 | 283 | 239 |
100 | 8.1% | 943 | 892 | 847 | 806 | 768 | 734 | 703 | 675 | 666 | 647 | 621 | 445 | 346 | 284 | 240 |
200 | 16.2% | 948 | 901 | 858 | 820 | 784 | 752 | 722 | 695 | 686 | 667 | 640 | 458 | 357 | 292 | 247 |
300 | 24.4% | 953 | 910 | 870 | 834 | 801 | 770 | 742 | 716 | 708 | 688 | 660 | 472 | 368 | 301 | 255 |
400 | 32.5% | 958 | 919 | 883 | 849 | 819 | 790 | 763 | 738 | 731 | 710 | 682 | 487 | 379 | 310 | 263 |
500 | 40.6% | 962 | 928 | 895 | 865 | 837 | 810 | 786 | 762 | 755 | 734 | 704 | 503 | 391 | 320 | 271 |
600 | 48.7% | 967 | 937 | 908 | 881 | 856 | 832 | 809 | 788 | 781 | 759 | 729 | 520 | 405 | 331 | 280 |
700 | 56.9% | 972 | 946 | 922 | 898 | 876 | 855 | 835 | 815 | 809 | 786 | 755 | 538 | 419 | 342 | 290 |
800 | 65.0% | 978 | 956 | 935 | 916 | 897 | 879 | 861 | 845 | 840 | 815 | 783 | 558 | 434 | 355 | 300 |
900 | 73.1% | 983 | 966 | 950 | 934 | 919 | 904 | 890 | 876 | 872 | 847 | 813 | 579 | 450 | 368 | 311 |
1000 | 81.2% | 988 | 976 | 964 | 953 | 942 | 931 | 921 | 910 | 907 | 881 | 845 | 602 | 467 | 382 | 323 |
1230 | 99.9% | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 971 | 931 | 661 | 513 | 419 | 354 |
Total effective damage from a level 80 white hit of 1000 on a level 83 target after ArP is applied |
PERCENT DPS INCREASE TABLE | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 80 | Level 83 Target Armor | |||||||||||||||
ArP | %AR | 1000 | 2000 | 3000 | 4000 | 5000 | 6000 | 7000 | 8000 | 8317 | 9000 | 10000 | 20000 | 30000 | 40000 | 50000 |
0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% |
10 | 0.8% | 0.1% | 0.1% | 0.1% | 0.2% | 0.2% | 0.2% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
20 | 1.6% | 0.1% | 0.2% | 0.3% | 0.3% | 0.4% | 0.5% | 0.5% | 0.6% | 0.6% | 0.6% | 0.6% | 0.6% | 0.6% | 0.6% | 0.6% |
30 | 2.4% | 0.2% | 0.3% | 0.4% | 0.5% | 0.6% | 0.7% | 0.8% | 0.8% | 0.9% | 0.9% | 0.9% | 0.9% | 0.8% | 0.8% | 0.8% |
40 | 3.2% | 0.2% | 0.4% | 0.5% | 0.7% | 0.8% | 0.9% | 1.0% | 1.1% | 1.2% | 1.2% | 1.2% | 1.1% | 1.1% | 1.1% | 1.1% |
50 | 4.1% | 0.3% | 0.5% | 0.7% | 0.9% | 1.0% | 1.2% | 1.3% | 1.4% | 1.5% | 1.5% | 1.4% | 1.4% | 1.4% | 1.4% | 1.4% |
60 | 4.9% | 0.3% | 0.6% | 0.8% | 1.0% | 1.2% | 1.4% | 1.6% | 1.7% | 1.8% | 1.7% | 1.7% | 1.7% | 1.7% | 1.7% | 1.7% |
70 | 5.7% | 0.4% | 0.7% | 0.9% | 1.2% | 1.4% | 1.6% | 1.8% | 2.0% | 2.0% | 2.0% | 2.0% | 2.0% | 2.0% | 2.0% | 2.0% |
80 | 6.5% | 0.4% | 0.8% | 1.1% | 1.4% | 1.6% | 1.9% | 2.1% | 2.3% | 2.3% | 2.3% | 2.3% | 2.3% | 2.3% | 2.3% | 2.3% |
90 | 7.3% | 0.5% | 0.9% | 1.2% | 1.5% | 1.8% | 2.1% | 2.4% | 2.6% | 2.7% | 2.6% | 2.6% | 2.6% | 2.6% | 2.6% | 2.6% |
100 | 8.1% | 0.5% | 1.0% | 1.4% | 1.7% | 2.0% | 2.3% | 2.6% | 2.9% | 3.0% | 2.9% | 2.9% | 2.9% | 2.9% | 2.9% | 2.8% |
200 | 16.2% | 1.0% | 1.9% | 2.7% | 3.5% | 4.2% | 4.8% | 5.4% | 5.9% | 6.1% | 6.1% | 6.1% | 6.0% | 5.9% | 5.9% | 5.9% |
300 | 24.4% | 1.5% | 2.9% | 4.2% | 5.3% | 6.4% | 7.4% | 8.3% | 9.2% | 9.4% | 9.4% | 9.4% | 9.2% | 9.1% | 9.1% | 9.0% |
400 | 32.5% | 2.0% | 3.9% | 5.6% | 7.2% | 8.7% | 10.1% | 11.4% | 12.6% | 13.0% | 12.9% | 12.9% | 12.7% | 12.6% | 12.5% | 12.4% |
500 | 40.6% | 2.6% | 4.9% | 7.2% | 9.2% | 11.2% | 13.0% | 14.7% | 16.3% | 16.7% | 16.7% | 16.7% | 16.4% | 16.2% | 16.1% | 16.0% |
600 | 48.7% | 3.1% | 6.0% | 8.7% | 11.3% | 13.7% | 16.0% | 18.1% | 20.2% | 20.8% | 20.8% | 20.7% | 20.3% | 20.1% | 20.0% | 19.9% |
700 | 56.9% | 3.6% | 7.1% | 10.3% | 13.4% | 16.4% | 19.1% | 21.8% | 24.3% | 25.1% | 25.1% | 25.0% | 24.5% | 24.3% | 24.1% | 24.0% |
800 | 65.0% | 4.2% | 8.2% | 12.0% | 15.6% | 19.1% | 22.5% | 25.7% | 28.8% | 29.8% | 29.7% | 29.6% | 29.1% | 28.8% | 28.6% | 28.4% |
900 | 73.1% | 4.7% | 9.3% | 13.7% | 17.9% | 22.1% | 26.0% | 29.9% | 33.6% | 34.8% | 34.7% | 34.6% | 33.9% | 33.6% | 33.3% | 33.1% |
1000 | 81.2% | 5.3% | 10.4% | 15.4% | 20.3% | 25.1% | 29.8% | 34.4% | 38.8% | 40.2% | 40.1% | 40.0% | 39.2% | 38.7% | 38.4% | 38.2% |
1230 | 99.9% | 6.6% | 13.1% | 19.7% | 26.2% | 32.8% | 39.3% | 45.9% | 52.5% | 54.5% | 54.4% | 54.2% | 53.0% | 52.3% | 51.9% | 51.6% |
Total percent damage increase due to ArP |
Percentage-based ArP
This was Pre-WOTLK:
Since some talents operate on percentages such as Mace Specialization, they operate onto the already existing modifiers. Instead of ignoring armor from the base value of the target immediately, it takes into account the effects of [Sunder Armor], [Expose Armor], [Faerie Fire], [Curse of Weakness], [Sting], and [Acid Spit] and then does a post operation of the value when it calculates mace specialization and piercing shots.
In addition, what this entails for percentage based ArP is that the higher the armor the greater the ArP raw value and the lesser the armor the less ArP raw value. That is to say, percentage based ArP suffers diminishing returns for heavily sundered units in terms of raw ArP value, especially for those with very low armor value.
Now everything operates in percentages and stacks additively in two categories: Debuffs and personal Armor Penetration. The two categories stack multiplicatively with each other.
Armor penetration benefits
Armor penetration will increase non-Bleed physical damage by a percentage significant for virtually every target, however, for lightly armored targets it is less effective in the damage it provides.
From the perspective of a warrior, because armor penetration increases damage, he will get a moderate gain in rage generation as a result of higher armor penetration. Also, armor penetration causes the warrior to increase [Execute] damage.
Opportunistically, from a PvP point of view, a warrior may apply fewer stacks of [Sunder Armor], assuming they have a higher armor pen than usual, because they have a head start on armor ignored. Or they may choose to boost the sustained damage further by a significant percentage by applying more stacks.
Skills and talents
- Druid: [Faerie Fire].
- Hunter: [Acid Spit] (Worm pet) and [Sting] (Wasp pet).
- Rogue: Mace Specialization and [Serrated Blades]. [Expose Armor] also effectively counts as armor penetration.
- Warrior: Mace Specialization. [Sunder Armor] also effectively counts as armor penetration.
- [Expose Armor], [Sunder Armor], and [Acid Spit] do not stack.
- [Faerie Fire], [Curse of Weakness], and [Sting] do not stack.
Itemization
Warrior sets:
- Heroes' Dreadnaught Battlegear
- Valorous Dreadnaught Battlegear
- Valorous Siegebreaker Battlegear
- Conqueror's Siegebreaker Battlegear
- Conqueror's Wrynn's Battlegear, Conqueror's Hellscream's Battlegear
- Triumphant Wrynn's Battlegear, Triumphant Hellscream's Battlegear
- Totally Triumphant Wrynn's Battlegear, Totally Triumphant Hellscream's Battlegear
Rogue sets:
- Heroes' Bonescythe Battlegear
- Valorous Bonescythe Battlegear
- Valorous Terrorblade Battlegear
- Conqueror's Terrorblade Battlegear
- Conqueror's VanCleef's Battlegear, Conqueror's Garona Battlegear
- Triumphant VanCleef's Battlegear, Triumphant Garona's Battlegear
- Totally Triumphant VanCleef's Battlegear, Totally Triumphant Garona's Battlegear
Hunter sets:
- Heroes' Cryptstalker Battlegear
- Valorous Cryptstalker Battlegear
- Valorous Scourgestalker Battlegear
- Conqueror's Scourgestalker Battlegear
- Conqueror's Windrunners Battlegear, Conqueror's Windrunner's Pursuit
- Triumphant Windrunner's Battlegear, Triumphant Windrunner's Pursuit
- Totally Triumphant Windrunner's Battlegear, Totally Triumphant Windrunner's Pursuit
Weapons:
- [Hellion Glaive]
- [Twin's Pact]
- [Edge of Ruin]
- [Dual-blade Butcher]
- [Justicebringer]
- [Stormedge]
- [Marrowstrike]
- [Hoperender]
- [Lotrafen, Spear of the Damned]
- [Archon Glaive],[Hellion Glaive]
- [Ironsoul]
- [Abaddon]
- [Aesir's Edge]
- [Reckoning],[Edge of Agony]
- [Stormrune Edge]
- [Voldrethar, Dark Blade of Oblivion]
Trinkets:
Enchants:
- [Enchant Weapon - Executioner] note: 2x Executioner do not stack.
Gems:
- [Fractured Cardinal Ruby]
- [Puissant Dreadstone]
- [Fractured Dragon's Eye]
- [Fractured Scarlet Ruby]
- [Puissant Twilight Opal]
Countering armor penetration
To effectively neutralize or counter the effectiveness of armor penetration one could simply increase their armor value in combat time with drinking potions such as [Indestructible Potion], changing to [Bear Form] or [Moonkin Form], equipping a Shield, dropping a [Stoneskin Totem], casting [Inner Fire] or [Devotion Aura], or speccing in [Toughness] and Thick Hide. You can also enchant your gear with armor. For example: [Enchant Cloak - Mighty Armor] to counter armor pen. In short, armor penetration is really only countered by more armor.
Patch changes
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See also
- Formulas:Armor penetration
- Formulas:Damage reduction
References
- ^ Boubouille 2009-08-22. Blizzcon Day 2 - Game Systems Panel. MMO Champion. Retrieved on 2009-10-01.