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Starfire
Spell arcane starfire
  • Starfire (10 ranks)
  • Druid ability
  • 30 yd range
  • 16% of base mana
  • 3.5 sec cast
  • Causes X Arcane damage to the target.
Properties
Class Druid
School Arcane
Cooldown None/Global Cooldown
Improvements Spell nature abolishmagic [Starlight Wrath], Inv staff 01 [Nature's Majesty], Inv potion 20 [Moonglow], Spell nature naturesblessing [Nature's Grace], Spell nature naturetouchgrow [Nature's Reach], Vengeance, Spell arcane arcane01 [Celestial Focus], Spell nature insectswarm [Improved Insect Swarm], Spell nature moonglow [Moonfury], Inv jewelry ring 40 [Wrath of Cenarius], Ability druid eclipseorange [Eclipse]. Ability druid earthandsky [Earth and Moon]

[[Category:druid abilities]][[Category:druid abilities]]

The very heavens echoed the druid's rage and opened up at his command.[1]

Spell arcane starfire [Starfire] is a direct damage offensive spell that deals a large amount of arcane damage. It is a major part of a Balance Druid's DPS rotation and accounts for a large amount of overall damage if used properly. It is one of the three abilities (Spell arcane starfire [Starfire], Spell arcane arcane03 [Starsurge], and Spell nature wrathv2 [Wrath]) that affect the Ability druid eclipseorange [Eclipse] mechanic that Balance druids rely on as of patch 4.0.1.

Table

Starfire is available at level 8 for 3s 70c.

Level Mana Cost Damage
1 - -
2 - -
3 - -
4 - -
5 - -
6 - -
7 - -
8 10 % 52
9 10 % 55
10 9 % 57
11 9 % 59
12 10 % 61
13 9 % 62
13 9 % 65

Notes

  • This spell provides less damage per second than Spell nature wrathv2 [Wrath], but is more mana-efficient.

Talent improvement

Talent Points Needed Type Description Talent Points Available
Starlight Wrath 0 Balance Spell nature abolishmagic [Starlight Wrath] 5
Nature's Majesty 5 Balance Inv staff 01 [Nature's Majesty] 2
Moonglow 5 Balance Moonglow 3
Nature's Grace 10 Balance Spell nature naturesblessing [Nature's Grace] 3
Nature's Reach 10 Balance Spell nature naturetouchgrow [Nature's Reach] 2
Vengeance 15 Balance Vengeance 5
Celestial Focus 15 Balance Spell arcane arcane01 [Celestial Focus] 3
Improved Insect Swarm 20 Balance Spell nature insectswarm [Improved Insect Swarm] 3
Moonfury 25 Balance Spell nature moonglow [Moonfury] 3
Wrath of Cenarius 35 Balance Wrath of Cenarius 5
Eclipse 40 Balance Ability druid eclipseorange [Eclipse] 3
Earth and Moon 45 Balance Ability druid earthandsky [Earth and Moon] 3

Related Glyphs

  • Inv glyph primedruid [Glyph of Starfire] causes your Starfire ability to increase the duration of your Moonfire effect on the target by 3 seconds, up to a maximum of 9 additional seconds.

Tips and tactics

  • Opening with Spell arcane starfire [Starfire] then using some form of Crowd Control such as Spell nature stranglevines [Entangling Roots] is a good method for pulling mobs.
  • Since Spell arcane starfire [Starfire] is affected by Lunar Eclipse, which in turn is affected by Mastery; Stacking mastery rating will increase the damage of Spell arcane starfire [Starfire] while lunar eclipse is active.
  • It has the third highest damage per mana of a druid's damage spells, after Spell nature starfall [Moonfire] (DOT included) and Spell nature insectswarm [Insect Swarm]. Thus it is an optimal offensive ability to use when running low on mana.

Past changes

References

 
  1. ^ TCG Heroes of Azeroth, #31

ru:Звездный огонь

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