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(MMO-Champion incorrectly states that the elementals must be close to the level of the player. This is incorrect.)
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{{for|the [[Cat Form]] version|Mangle (Cat Form)}}
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{{this|the [[Cataclysm]] [[world event]]|elemental invasions in classic WoW|Elemental Invasions}}
 
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{{Infobox ability
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{{Stub/Cataclysm}}
 
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|name=Mangle
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{{WorldEvent/Elemental Invasion}}
 
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|image=Ability_Druid_Mangle2
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{{War
 
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|description=Mangle the target for 235% normal damage plus (X * 235 / 100) and causes the target to take 30% additional damage from bleed effects for 1 min.
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|armies=2
 
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|class=[[Druid]]
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|prev=[[Operation: Gnomeregan]], [[Zalazane's Fall]], [[Gilneas civil war]]
 
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|type=Offensive
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|next=[[Invasion of Gilneas]], [[Alliance-Horde War (Cataclysm)]]
 
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|school=[[Physical]]
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|name=Elemental Invasion
 
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|cost=15 Rage
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|image=CataclysmOrgrimmarElementalInvasion.jpg
 
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|range=Melee
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|place=[[Ironforge]], [[Orgrimmar]], [[Stormwind]], [[Thunder Bluff]]
 
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|cast_time=Instant
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|result=Successful defense grants access to two of Cho'gall's four lieutenants.
 
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|cooldown=6 seconds
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|side1=*[[Horde]]
 
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|talented=Yes
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**[[Mulgore]]
 
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|talent_tree=Feral Combat
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**[[Durotar]]
 
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|req=Bear Form
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**Horde [[Adventurers]]
 
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|debuff_desc=All bleed effects cause 30% additional damage.
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*[[Alliance]]
 
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|debuff_dur=1 minute
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**[[Kingdom of Ironforge]]
 
 
}}
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**[[Kingdom of Stormwind]]
 
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**Alliance [[Adventurers]]
 
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*[[Earthen Ring]]
 
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**[[Earthen Ring Defender]]s
 
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|side2=*[[Twilight's Hammer clan]]
 
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**[[Rumbling Earth Elemental]]
 
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**[[Searing Fire Elemental]]
 
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**[[Turbulent Wind Elemental]]
 
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**[[Rippling Water Elemental]]
 
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|commanders1=*{{npc||Garrosh Hellscream}}
 
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*{{npc||Cairne Bloodhoof}}
 
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*{{npc||Varian Wrynn}}
 
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**{{npc||General Marcus Jonathan}}
 
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*{{npc||Magni Bronzebeard}}
 
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**{{npc||Commander Cragfist}}
 
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*[[Earthen Ring]]'s commanders
 
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|commanders2=*{{npc||Cho'gall}}
 
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**{{npc||Grand Ambassador Flamelash}}†
 
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**{{npc||Crown Princess Theradras}}†
 
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**{{npc||Kai'ju Gahz'rilla}}†
 
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**{{npc||Prince Sarsarun}}†
 
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|casual1=
 
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|casual2=}}
 
   
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'''Mangle''' is the [[primary ability]] of the [[Feral Combat]] [[druid]] talent tree. It becomes available with your selection of feral combat talent tree.
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The '''Elemental Invasion''' is a [[world event]] that heralds the ''[[World of Warcraft: Cataclysm|Cataclysm]]''. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking [[Stormwind]], [[Orgrimmar]], [[Ironforge]], and [[Thunder Bluff]]. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.
 
   
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==Prelude==
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== Notes ==
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Does not count as a bleed effect for the talent [[Rend and Tear]].
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Starting with 13th of October 2010 random earthquakes are reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde [[Timeline of pre-Cataclysm events#Phase 2: Leaders' meetings|have gathered]] in Stormwind and Orgrimmar respectively to deal with this turn of events.
 
   
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== Glyphs ==
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On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, dust comes down from the ceilings.
 
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{{lootbox||Glyph of Mangle}}
   
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== Tips and tactics ==
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On 27th of October the earthquakes become more frequent.
 
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* Mangle makes significant contributions to aggro gain and should be reapplied whenever possible. However, it is limited by the [[attack table]] and its own cooldown. To improve the frequency of its use, include it in an ability rotation (e.g. spam it), or install a cooldown timing AddOn.
   
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==Phase 1==
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== Patch Changes ==
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* {{Patch 4.0.1|note=Changed to become the Primary Ability of Feral Druids.}}
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This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals. The first phase of the quest chains are now active.
 
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* {{Patch 3.3.3|note=The debuff from this talent now lasts 60 seconds, up from 12 seconds.}}
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* {{Patch 3.2.0|note=Ranks 4 and 5 base points reduced by about 11%. Scaling from attack power unchanged.}}
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* {{Patch 3.0.2|note=Now increases the damage done by [[Maul]] in addition to [[Shred]].}}
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* {{Patch 2.2.0|note=The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.}}
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* {{Patch 2.1.0|note=Mangle (Bear): Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.}}
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* {{patched|date=3/6/07|note=Mangle (Bear) has a threat modifier of 1.5x damage done.}}
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* {{Patch 2.0.10|note=The multiplier on base weapon damage for Mangle (Bear) ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio. Mangle (Bear) is no longer affected by [[Savage Fury]].}}
   
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== External links ==
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To obtain the [[Feat of Strength]] "{{achievementlong|Tripping the Rifts}}", players must obtain a buff from each type of elemental portal that spawns in [[Kalimdor]], [[Eastern KiIngdoms]], [[Outland]] and [[Northrend]] (Earth, Fire, Water, and Wind). Players may kill a rift of any level to qualify for the achievement.
 
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{{Elinks-spell|33878}}
   
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{{classfooter|Druid}}
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See {{questlong|Alliance|1-80|Prophecies Of Doom (Alliance)}} / {{questlong|Horde|1-80|Prophecies Of Doom (Horde)}} to begin the quest chains.
 
   
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[[es:Mangle (talento)]]
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==Phase 2==
 
 
[[Category:Druid abilities]]
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Phase two will open up a few more quests in Thunder Bluff / Orgrimmar. This phase has not yet been turned on for the live realms.
 
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[[Category:Druid talents]]
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[[Category:Primary abilities]]
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{{Cataclysm event part 2}}
 
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==Phase 3==
 
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===Invasion preparation===
 
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Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
 
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===Combating the invasion===
 
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[[File:CataclysmThunderBluffInvasion.jpg|thumb|200px|right|Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.]]
 
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All of the districts of the major city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an {{loot|common|Earthen Ring Unbinding Totem}} provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
 
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After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:
 
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{| class="darktable"
 
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|-
 
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! rowspan=2 | Elemental !! colspan=2 | Faction !! rowspan=2 | Buff Gained
 
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|-
 
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! Alliance !! Horde
 
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|-
 
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| Fire || rowspan=2 | Ironforge || rowspan=2 | Orgrimmar || Stacking damage debuff
 
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|-
 
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| Earth || Chance to restore 2% HP
 
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|-
 
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| Water || rowspan=2 | Stormwind || rowspan=2 | Thunder Bluff || +15% Power Regained
 
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|-
 
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| Wind || 50 haste rating for 10s
 
|}
 
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===Tips===
 
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* Unlike other [[phasing|phased]] events such as [[Battle for the Undercity]], [[Operation: Gnomeregan]], or [[Zalazane's Fall]], you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
 
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* Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
 
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* The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
 
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===After the invasion===
 
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If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
 
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If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants {{NPC||Cho'gall}} commands:
 
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* {{mob|Grand Ambassador Flamelash}}
 
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* {{mob|Crown Princess Theradras}}
 
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* {{mob|Kai'ju Gahz'rilla}}
 
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* {{mob|Prince Sarsarun}}
 
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==See Also==
 
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* {{achievementlong|Tripping the Rifts}}
 
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==Patches==
 
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*{{Patch 4.0.1|note=Added}}
 
[[Category:Wars]]
 

Revision as of 08:04, 6 April 2011

For the Ability druid catform [Cat Form] version, see Mangle (Cat Form).
Mangle
Ability druid mangle2
  • Mangle
  • Druid ability
  • Melee range
  • 15 Rage
  • 6 sec cooldown
  • Instant
  • Requires Bear Form
  • Mangle the target for 235% normal damage plus (X * 235 / 100) and causes the target to take 30% additional damage from bleed effects for 1 min.
Properties
Class Druid
School Physical
Cooldown 6 seconds
Talents
Talent tree Feral Combat
Related debuff
Ability druid mangle2
  • Mangle
  • All bleed effects cause 30% additional damage.
  • Duration: 1 minute

[[Category:druid abilities]][[Category:druid abilities]]

Mangle is the primary ability of the Feral Combat druid talent tree. It becomes available with your selection of feral combat talent tree.

Notes

Does not count as a bleed effect for the talent Ability druid swipe [Rend and Tear].

Glyphs

  • 1px transparency
    • Glyph of Mangle
    • Prime Glyph
    • Use: Permanently teaches you this glyph.

      Increases the damage done by Mangle by 10%.
    • Classes: Druid
    • Requires Level 25
    • Sell Price: 1s

Tips and tactics

  • Mangle makes significant contributions to aggro gain and should be reapplied whenever possible. However, it is limited by the attack table and its own cooldown. To improve the frequency of its use, include it in an ability rotation (e.g. spam it), or install a cooldown timing AddOn.

Patch Changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Changed to become the Primary Ability of Feral Druids.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): The debuff from this talent now lasts 60 seconds, up from 12 seconds.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Ranks 4 and 5 base points reduced by about 11%. Scaling from attack power unchanged.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Now increases the damage done by Ability druid maul [Maul] in addition to Spell shadow vampiricaura [Shred].
  • Bc icon Patch 2.2.0 (2007-09-25): The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
  • Bc icon Patch 2.1.0 (2007-05-22): Mangle (Bear): Damage increased by 15%, but bonus threat reduced so that overall threat generation will be unchanged.
  • Template:Patched
  • Bc icon Patch 2.0.10 (2007-03-06): The multiplier on base weapon damage for Mangle (Bear) ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio. Mangle (Bear) is no longer affected by Ability druid ravage [Savage Fury].

External links