The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.
The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.
A disruptive PvP ability removing the hunter from a tracking Hunter (Track Humanoids) or Druid's (Track Humanoid) minimap. Also, as of Patch 3.0.2, this aspect also grants 10% additional melee attack power to both hunter and pet.
When the tables have turned and the hunter becomes the hunted, the skilled ranger finds that the best course of action is not to stand and fight, but instead to mimic the most elusive beasts of the jungles. Once the foe has lost the trail, the ranger returns to the offensive, stalking the prey with the stealth of a panther and striking with the force of a viper.
This aspect can be used in Warsong Gulch when assaulting; defending hunters and druids would often turn on their tracking so they locate and ping runners or target enemies before enemies appear on screen.